Player Matchup

Anhur
Anhur
CallMeVon
Anhur
Level 109
God Stats
6W - 10L
1,423 SR
Queue Stats
337W - 282L
1,539 Elo+
Solo
Ares
Ares
IsaacCXS1
Ares
Level 89
God Stats
22W - 14L
1,592 SR
Queue Stats
336W - 304L
1,544 Elo+
Solo
Mercury
Mercury
Qachorro04
Mercury
Level 123
God Stats
2W - 5L
1,396 SR
Queue Stats
280W - 276L
1,483 Elo+
Solo
Sol
Sol
ReniiXo
Sol
Level 115
God Stats
0W - 1L
1,641 SR
Queue Stats
11W - 11L
1,467 Elo+
Solo
Shiva
Shiva
SpontaneousEel
Shiva
Level 124
God Stats
4W - 1L
1,645 SR
Queue Stats
27W - 28L
1,487 Elo+
Solo
Team Averages
Level 112
1,540 SR
1,504 Elo+

VS

Team Averages
Level 149
1,549 SR
1,509 Elo+
Fenrir
Fenrir
Jimmy03677
Fenrir
Level 155
God Stats
1W - 1L
1,442 SR
Queue Stats
138W - 132L
1,527 Elo+
Solo
Ishtar
Ishtar
MellowBubbles50
Ishtar
Level 159
God Stats
9W - 4L
1,611 SR
Queue Stats
292W - 274L
1,537 Elo+
Solo
Ymir
Ymir
PaksTop
Ymir
Level 138
God Stats
5W - 1L
1,584 SR
Queue Stats
200W - 195L
1,444 Elo+
Party 1
Achilles
Achilles
SLeepyMOnsterBoi
Achilles
Level 109
God Stats
5W - 4L
1,453 SR
Queue Stats
101W - 96L
1,515 Elo+
Solo
Hades
Hades
TheDarkGodX
Hades
Level 185
God Stats
26W - 21L
1,655 SR
Queue Stats
175W - 155L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CallMeVon
Anhur
10
4 / 2 / 0
5,847
585
7,209
6,830
2,398
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
8
0 / 3 / 4
5,248
525
2,516
11,365
8,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
Qachorro04
Mercury
9
0 / 6 / 1
5,212
521
3,537
10,976
3,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
10
0 / 2 / 0
5,406
541
2,337
7,027
2,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 4 / 0
5,114
511
4,423
10,845
6,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jimmy03677
Fenrir
11
5 / 1 / 3
7,001
700
5,765
9,817
3,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
3 / 3 / 1
6,143
614
7,047
6,409
1,809
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
PaksTop
Ymir
8
1 / 1 / 3
5,627
563
2,181
9,821
4,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 0 / 1
6,903
690
6,253
6,849
6,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

12
6 / 0 / 1
7,881
788
6,613
6,091
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
4
Kills
17
17
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anhur
CallMeVon
Anhur
4
2
0
2
L
Ares
0
3
4
0.67
W
Fenrir
Jimmy03677
Fenrir
5
1
3
6.5
W
3
3
1
1.17
W
Ymir
PaksTop
Ymir
1
1
3
2.5
L
Mercury
Qachorro04
Mercury
0
6
1
0.08
L
Sol
0
2
0
0
W
2
0
1
2.5
L
0
4
0
0
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,022
Damage
27,859
47,043
Taken
38,987
23,275
Mitigated
20,134
9,923
Healing
12,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
CallMeVon
Anhur
7,209
4,967
0
2,885
6,830
2,398
0
1,142
5,688
0
41,476
L
Ares
2,516
417
0
2,607
11,365
8,126
0
1,730
9,635
17,783
0
W
Fenrir
Jimmy03677
Fenrir
5,765
1,575
0
1,027
9,817
3,695
0
1,201
8,616
0
44,139
W
7,047
4,819
0
989
6,409
1,809
205
625
5,784
0
48,820
W
Ymir
PaksTop
Ymir
2,181
475
110
3,834
9,821
4,872
25
1,306
8,515
11,884
0
L
Mercury
Qachorro04
Mercury
3,537
1,593
0
497
10,976
3,889
0
2,695
8,236
0
36,275
L
Sol
2,337
815
0
3,112
7,027
2,293
0
3,227
3,800
37,395
0
W
6,253
1,567
0
1,896
6,849
6,160
268
0
6,849
0
44,918
L
4,423
929
0
822
10,845
6,569
0
0
10,215
0
23,271
W
6,613
627
115
4,320
6,091
3,598
980
1,721
4,370
53,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,827
Gold Earned
33,555
260
Minions Killed
340
0
Camps Cleared
0
957,316
Distance Traveled
985,197
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,847
585
66
7
0
159,688
2
L
Ares
5,248
525
24
2
0
195,276
0
W
Fenrir
7,001
700
65
7
0
247,280
0
W
Ishtar
6,143
614
89
9
0
181,795
0
W
Ymir
5,627
563
12
1
0
163,147
0
L
Mercury
5,212
521
58
6
0
220,186
0
L
Sol
5,406
541
72
7
0
193,208
0
W
Achilles
6,903
690
76
8
0
177,363
0
L
Shiva
5,114
511
40
4
0
188,958
0
W
Hades
7,881
788
98
10
0
215,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role