Player Matchup

Geb
Geb
Gold III
DiamondFeeder
Geb
Gold III
Level 164
God Stats
2W - 1L
1,674 SR
Queue Stats
247W - 242L
1,536 MMR
Party 1
Anubis
Anubis
Bronze III
Faredshntaoy
Anubis
Bronze III
Level 88
God Stats
0W - 2L
1,476 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Maman Brigitte
Maman Brigitte
Gold III
GreyScorpio
Maman Brigitte
Gold III
Level 144
God Stats
0W - 1L
1,064 SR
Queue Stats
95W - 96L
1,505 MMR
Solo
Bastet
Bastet
Gold III
Haytymir
Bastet
Gold III
Level 159
God Stats
2W - 6L
1,472 SR
Queue Stats
55W - 56L
1,507 MMR
Party 1
Skadi
Skadi
Bronze III
omri777700
Skadi
Bronze III
Level 104
God Stats
0W - 1L
1,659 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,469 SR
1,510 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,539 SR
1,470 MMR
Jormungandr
Jormungandr
Bronze III
Artоria
Jormungandr
Bronze III
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 4L
1,546 MMR
Party 3
Erlang Shen
Erlang Shen
Gold IV
IIVB34STVII
Erlang Shen
Gold IV
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
171W - 179L
1,516 MMR
Solo
Scylla
Scylla
Gold IV
LightPro4261
Scylla
Gold IV
Level 126
God Stats
14W - 10L
1,493 SR
Queue Stats
230W - 235L
1,570 MMR
Solo
Bakasura
Bakasura
Silver III
OnurUchiha_38
Bakasura
Silver III
Level 125
God Stats
2W - 0L
1,704 SR
Queue Stats
41W - 61L
1,219 MMR
Solo
Xbalanque
Xbalanque
Bronze III
TheEmri
Xbalanque
Bronze III
Level 139
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 0L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 3
9,577
479
6,518
16,175
16,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anubis
16
4 / 6 / 0
9,807
490
10,169
12,500
5,707
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Maman Brigitte
GreyScorpio
Maman Brigitte
17
5 / 4 / 4
10,257
513
13,986
21,356
8,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
Haytymir
Bastet
15
1 / 5 / 2
9,406
470
8,360
19,280
9,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Skadi
15
1 / 10 / 2
8,794
440
7,049
21,935
7,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
LokiSurtrThanatos

VS

Bans
VamanaFafnirAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Artоria
Jormungandr
19
4 / 1 / 6
13,587
679
17,037
19,687
18,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erlang Shen
IIVB34STVII
Erlang Shen
16
3 / 1 / 4
11,469
573
6,060
18,416
18,994
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
18
1 / 3 / 4
11,953
598
6,606
10,206
3,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
OnurUchiha_38
Bakasura
17
4 / 5 / 3
11,061
553
7,650
19,660
9,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
TheEmri
Xbalanque
20
15 / 3 / 3
14,778
739
29,475
19,144
9,412
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
12
Kills
27
27
Deaths
13
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Artоria
Jormungandr
4
1
6
7
L
1
2
3
1.25
L
Anubis
4
6
0
0.67
L
Maman Brigitte
GreyScorpio
Maman Brigitte
5
4
4
1.75
L
Bastet
Haytymir
Bastet
1
5
2
0.4
W
Erlang Shen
IIVB34STVII
Erlang Shen
3
1
4
5
W
Scylla
1
3
4
1
W
Bakasura
OnurUchiha_38
Bakasura
4
5
3
1.1
W
Xbalanque
TheEmri
Xbalanque
15
3
3
5.5
L
Skadi
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,082
Damage
66,828
91,246
Taken
87,113
47,686
Mitigated
59,975
17,536
Healing
24,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Artоria
Jormungandr
17,037
3,027
0
5,838
19,687
18,431
432
5,315
14,372
101,059
0
L
6,518
477
0
3,183
16,175
16,630
0
4,353
11,391
39,716
0
L
Anubis
10,169
393
0
2,386
12,500
5,707
686
4,205
7,799
84,114
0
L
Maman Brigitte
GreyScorpio
Maman Brigitte
13,986
1,134
0
4,475
21,356
8,702
0
3,641
17,019
81,652
0
L
Bastet
Haytymir
Bastet
8,360
1,635
0
4,649
19,280
9,417
0
6,196
11,508
0
64,039
W
Erlang Shen
IIVB34STVII
Erlang Shen
6,060
2,584
0
4,298
18,416
18,994
173
6,724
11,692
0
49,661
W
Scylla
6,606
653
0
1,424
10,206
3,782
1,966
6,751
3,455
97,882
0
W
Bakasura
OnurUchiha_38
Bakasura
7,650
5,461
0
4,019
19,660
9,356
1,056
6,127
13,533
0
71,706
W
Xbalanque
TheEmri
Xbalanque
29,475
23,132
0
9,100
19,144
9,412
10,819
6,320
12,824
0
158,229
L
Skadi
7,049
1,881
0
2,843
21,935
7,230
0
3,077
18,284
0
56,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,841
Gold Earned
62,848
491
Minions Killed
698
0
Camps Cleared
0
1,728,148
Distance Traveled
1,997,356
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,587
679
174
9
0
398,629
0
L
Geb
9,577
479
61
3
0
331,358
3
L
Anubis
9,807
490
114
6
0
321,856
4
L
Maman Brigitte
10,257
513
114
6
0
431,258
2
L
Bastet
9,406
470
118
6
0
349,461
2
W
Erlang Shen
11,469
573
49
2
0
411,617
2
W
Scylla
11,953
598
165
8
0
371,123
4
W
Bakasura
11,061
553
107
5
0
435,889
0
W
Xbalanque
14,778
739
203
10
0
380,098
0
L
Skadi
8,794
440
84
4
0
294,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role