Player Matchup

Sol
Sol
DivineSecular
Sol
Level 48
God Stats
136W - 133L
1,505 SR
Queue Stats
217W - 244L
1,389 Elo+
Solo
Athena
Athena
HypnosDaughter
Athena
Level 35
God Stats
2W - 0L
1,704 SR
Queue Stats
4W - 8L
1,299 Elo+
Party 4
Shiva
Shiva
Kfistosito
Shiva
Level 58
God Stats
2W - 1L
1,600 SR
Queue Stats
9W - 11L
1,424 Elo+
Party 4
Cernunnos
Cernunnos
OneEyedBandit69
Cernunnos
Level 35
God Stats
6W - 3L
1,500 SR
Queue Stats
62W - 62L
1,411 Elo+
Party 3
Loki
Loki
snoopy-midday781
Loki
Level 86
God Stats
4W - 4L
1,408 SR
Queue Stats
181W - 160L
1,422 Elo+
Party 3
Team Averages
Level 52
1,543 SR
1,389 Elo+

VS

Team Averages
Level 28
1,437 SR
1,365 Elo+
Zeus
Zeus
LuvoniIFE
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
PotatoGm05
Thor
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
SnugYeti2159594
Bacchus
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 7L
1,186 Elo+
Party 1
Apollo
Apollo
TitanicCoffee08
Apollo
Level 41
God Stats
1W - 7L
1,185 SR
Queue Stats
1W - 8L
1,137 Elo+
Party 1
Sun Wukong
Sun Wukong
XTheBossKillerX
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 1
7,172
717
5,427
4,188
1,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
2 / 0 / 4
5,872
587
2,693
5,222
3,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shiva
10
0 / 1 / 0
5,762
576
4,162
7,977
3,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
OneEyedBandit69
Cernunnos
9
4 / 2 / 4
5,878
588
7,455
7,378
2,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
5 / 4 / 4
6,207
621
3,863
8,191
2,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
9
0 / 6 / 0
5,144
514
2,013
6,683
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 2 / 2
4,667
467
2,281
6,897
2,185
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 4 / 2
4,319
432
1,838
6,537
5,457
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

7
0 / 4 / 4
4,545
455
2,319
5,633
1,691
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
XTheBossKillerX
Sun Wukong
9
1 / 0 / 0
5,362
536
4,145
7,280
3,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
16
Kills
3
7
Deaths
16
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
W
2
0
4
4
W
Shiva
0
1
0
0
L
Zeus
0
6
0
0
W
Cernunnos
OneEyedBandit69
Cernunnos
4
2
4
3
L
1
2
2
1
L
1
4
2
0.5
L
0
4
4
0.5
L
Sun Wukong
XTheBossKillerX
Sun Wukong
1
0
0
1
W
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,600
Damage
12,596
32,956
Taken
33,030
13,691
Mitigated
14,948
10,551
Healing
950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,427
2,293
0
2,615
4,188
1,356
932
1,609
2,579
42,893
1,709
W
2,693
525
0
959
5,222
3,828
113
1,000
4,222
16,180
0
W
Shiva
4,162
555
0
1,087
7,977
3,485
0
0
7,977
0
33,801
L
Zeus
2,013
356
0
0
6,683
2,267
0
5,097
1,586
28,459
0
W
Cernunnos
OneEyedBandit69
Cernunnos
7,455
3,743
0
3,308
7,378
2,580
147
763
6,615
0
36,194
L
2,281
707
0
0
6,897
2,185
0
1,210
5,687
0
16,365
L
1,838
533
0
264
6,537
5,457
0
1,275
5,262
6,057
0
L
2,319
1,487
0
0
5,633
1,691
0
538
5,095
0
14,974
L
Sun Wukong
XTheBossKillerX
Sun Wukong
4,145
710
0
686
7,280
3,348
0
0
7,280
0
27,427
W
3,863
1,154
0
2,582
8,191
2,442
0
479
7,712
0
24,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,891
Gold Earned
24,037
235
Minions Killed
151
0
Camps Cleared
0
994,497
Distance Traveled
933,482
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,172
717
68
7
0
170,093
0
W
Athena
5,872
587
26
3
0
210,730
0
W
Shiva
5,762
576
50
5
0
206,288
0
L
Zeus
5,144
514
58
6
0
177,163
0
W
Cernunnos
5,878
588
51
5
0
178,025
0
L
Thor
4,667
467
27
3
0
210,680
0
L
Bacchus
4,319
432
1
0
0
173,024
0
L
Apollo
4,545
455
20
2
0
171,091
0
L
Sun Wukong
5,362
536
45
5
0
201,524
0
W
Loki
6,207
621
40
4
0
229,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role