Player Matchup

Mulan
Mulan
Broseidon11
Mulan
Level 127
God Stats
15W - 7L
1,708 SR
Queue Stats
193W - 154L
1,597 Elo+
Solo
Jing Wei
Jing Wei
J0S50l
Jing Wei
Level 157
God Stats
2W - 0L
1,842 SR
Queue Stats
101W - 98L
1,487 Elo+
Solo
Chang'e
Chang'e
LoFV3N0M
Chang'e
Level 104
God Stats
8W - 6L
1,672 SR
Queue Stats
92W - 83L
1,543 Elo+
Party 2
Bastet
Bastet
SCRIN321
Bastet
Level 148
God Stats
1W - 1L
1,212 SR
Queue Stats
205W - 176L
1,598 Elo+
Party 2
Xing Tian
Xing Tian
ScrambledMind
Xing Tian
Level 123
God Stats
7W - 5L
1,728 SR
Queue Stats
50W - 52L
1,534 Elo+
Solo
Team Averages
Level 132
1,633 SR
1,552 Elo+

VS

Team Averages
Level 107
1,427 SR
1,471 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BIGBOOTYFLAVORS
Ares
Level 136
God Stats
3W - 2L
1,484 SR
Queue Stats
381W - 347L
1,536 Elo+
Party 1
Ishtar
Ishtar
HF_Noble
Ishtar
Level 129
God Stats
3W - 8L
1,156 SR
Queue Stats
37W - 36L
1,263 Elo+
Solo
Hercules
Hercules
Juiceboxdan
Hercules
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 95L
1,515 Elo+
Party 1
Thanatos
Thanatos
Toner56
Thanatos
Level 75
God Stats
15W - 26L
1,495 SR
Queue Stats
163W - 140L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
7,807
558
6,927
15,265
13,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
J0S50l
Jing Wei
13
1 / 0 / 2
7,528
538
4,900
8,430
3,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
LoFV3N0M
Chang'e
14
4 / 4 / 0
8,283
592
6,203
11,248
3,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
SCRIN321
Bastet
14
2 / 2 / 5
8,078
577
7,265
13,299
4,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
ScrambledMind
Xing Tian
13
2 / 1 / 5
7,997
571
4,763
10,375
9,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
3
0 / 1 / 0
4,351
311
1,128
1,410
308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 0 / 0
7,672
548
13,136
13,234
15,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
HF_Noble
Ishtar
12
0 / 3 / 2
6,996
500
4,505
8,197
3,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Juiceboxdan
Hercules
13
4 / 5 / 1
7,437
531
10,267
13,931
9,111
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
Toner56
Thanatos
12
2 / 2 / 3
7,227
516
5,873
11,777
4,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
10
Kills
8
8
Deaths
11
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
0
0
L
2
0
0
2
W
1
1
0
1
L
Ishtar
HF_Noble
Ishtar
0
3
2
0.33
W
Jing Wei
J0S50l
Jing Wei
1
0
2
2
L
Hercules
Juiceboxdan
Hercules
4
5
1
0.9
W
Chang'e
LoFV3N0M
Chang'e
4
4
0
1
W
Bastet
SCRIN321
Bastet
2
2
5
2.25
W
Xing Tian
ScrambledMind
Xing Tian
2
1
5
4.5
L
Thanatos
Toner56
Thanatos
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,058
Damage
34,909
58,617
Taken
48,549
34,362
Mitigated
32,468
20,518
Healing
19,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,128
339
0
575
1,410
308
0
332
1,078
6,307
0
L
13,136
1,629
0
5,498
13,234
15,032
0
1,243
11,991
63,825
1,688
W
6,927
468
0
5,348
15,265
13,177
68
9,413
5,852
0
57,861
L
Ishtar
HF_Noble
Ishtar
4,505
2,402
0
2,216
8,197
3,293
0
1,013
7,184
0
50,672
W
Jing Wei
J0S50l
Jing Wei
4,900
3,079
0
4,434
8,430
3,426
606
0
8,430
0
59,728
L
Hercules
Juiceboxdan
Hercules
10,267
4,265
0
2,945
13,931
9,111
0
6,113
7,818
0
56,599
W
Chang'e
LoFV3N0M
Chang'e
6,203
869
1,290
4,787
11,248
3,862
374
442
10,746
58,172
0
W
Bastet
SCRIN321
Bastet
7,265
3,057
0
3,052
13,299
4,873
725
1,817
11,432
0
69,797
W
Xing Tian
ScrambledMind
Xing Tian
4,763
455
0
1,607
10,375
9,024
197
2,467
7,908
27,309
0
L
Thanatos
Toner56
Thanatos
5,873
1,197
0
8,274
11,777
4,724
0
2,265
9,512
0
53,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,693
Gold Earned
33,683
413
Minions Killed
364
0
Camps Cleared
0
1,409,886
Distance Traveled
1,099,107
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,351
311
14
1
0
28,138
0
L
Ares
7,672
548
93
7
0
254,072
0
W
Mulan
7,807
558
93
7
0
292,476
0
L
Ishtar
6,996
500
82
6
0
223,758
2
W
Jing Wei
7,528
538
93
7
0
238,479
4
L
Hercules
7,437
531
93
7
0
282,408
2
W
Chang'e
8,283
592
100
7
0
239,344
3
W
Bastet
8,078
577
95
7
0
333,401
0
W
Xing Tian
7,997
571
32
2
0
306,186
0
L
Thanatos
7,227
516
82
6
0
310,731
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role