Player Matchup

Sun Wukong
Sun Wukong
L0B0T0MIZ3R
Sun Wukong
Level 147
God Stats
45W - 21L
1,738 SR
Queue Stats
152W - 143L
1,560 Elo+
Party 1
Chiron
Chiron
SkadiTooHotty
Chiron
Level 288
God Stats
1W - 2L
1,752 SR
Queue Stats
458W - 428L
1,610 Elo+
Party 1
Mercury
Mercury
Sħadow
Mercury
Level 234
God Stats
3W - 4L
1,905 SR
Queue Stats
169W - 102L
1,629 Elo+
Party 1
Thor
Thor
Versatile Pain
Thor
Level 150
God Stats
5W - 7L
1,500 SR
Queue Stats
161W - 161L
1,519 Elo+
Solo
Kukulkan
Kukulkan
xVampiress
Kukulkan
Level 210
God Stats
8W - 16L
1,545 SR
Queue Stats
278W - 287L
1,548 Elo+
Party 1
Team Averages
Level 206
1,688 SR
1,573 Elo+

VS

Team Averages
Level 160
1,564 SR
1,590 Elo+
Ymir
Ymir
 
Ymir
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Ariseheart
Ishtar
Level 175
God Stats
2W - 2L
1,593 SR
Queue Stats
100W - 93L
1,570 Elo+
Party 2
Arachne
Arachne
DimesT
Arachne
Level 164
God Stats
11W - 3L
1,765 SR
Queue Stats
75W - 32L
1,708 Elo+
Solo
Poseidon
Poseidon
Lebopalooo
Poseidon
Level 160
God Stats
3W - 5L
1,627 SR
Queue Stats
547W - 522L
1,614 Elo+
Solo
Achilles
Achilles
Tecku
Achilles
Level 132
God Stats
1W - 1L
1,337 SR
Queue Stats
5W - 2L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
L0B0T0MIZ3R
Sun Wukong
12
0 / 3 / 1
6,965
536
4,598
12,319
8,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 2 / 3
6,829
525
8,985
10,270
3,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Mercury
Sħadow
Mercury
9
3 / 6 / 0
6,172
475
4,165
14,512
8,635
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

10
1 / 4 / 1
6,139
472
3,929
14,109
5,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Kukulkan
xVampiress
Kukulkan
12
0 / 4 / 0
6,817
524
6,827
8,277
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
6 / 0 / 7
8,319
640
7,452
12,261
8,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
Ariseheart
Ishtar
13
3 / 3 / 1
7,872
606
7,456
10,351
4,026
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
DimesT
Arachne
14
4 / 0 / 6
7,887
607
12,030
15,419
6,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
Lebopalooo
Poseidon
14
3 / 0 / 3
8,309
639
7,933
6,505
2,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Tecku
Achilles
13
3 / 1 / 4
7,427
571
9,556
9,854
9,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
4
Kills
19
19
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
6
0
7
9.5
W
Ishtar
Ariseheart
Ishtar
3
3
1
1.17
W
Arachne
DimesT
Arachne
4
0
6
7
L
Sun Wukong
L0B0T0MIZ3R
Sun Wukong
0
3
1
0.17
W
Poseidon
Lebopalooo
Poseidon
3
0
3
4.5
L
0
2
3
0.75
L
Mercury
Sħadow
Mercury
3
6
0
0.5
W
Achilles
Tecku
Achilles
3
1
4
5
L
1
4
1
0.38
L
Kukulkan
xVampiress
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,504
Damage
44,427
59,487
Taken
54,390
29,229
Mitigated
31,302
8,685
Healing
20,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,452
3,301
1,751
2,862
12,261
8,819
32
1,756
10,505
15,540
0
W
Ishtar
Ariseheart
Ishtar
7,456
6,345
0
3,860
10,351
4,026
1,050
0
10,351
0
62,786
W
Arachne
DimesT
Arachne
12,030
8,736
0
6,835
15,419
6,622
0
3,268
12,151
0
69,604
L
Sun Wukong
L0B0T0MIZ3R
Sun Wukong
4,598
1,203
0
2,850
12,319
8,753
0
1,314
10,175
0
46,995
W
Poseidon
Lebopalooo
Poseidon
7,933
1,085
0
1,642
6,505
2,252
286
894
5,611
78,751
0
L
8,985
4,192
403
3,668
10,270
3,777
0
1,144
9,094
0
57,760
L
Mercury
Sħadow
Mercury
4,165
1,700
0
1,002
14,512
8,635
0
4,805
9,557
0
15,823
W
Achilles
Tecku
Achilles
9,556
2,531
0
3,671
9,854
9,583
0
909
8,945
438
40,046
L
3,929
603
0
16
14,109
5,101
0
3,610
10,395
0
43,199
L
Kukulkan
xVampiress
Kukulkan
6,827
468
0
746
8,277
2,963
0
4,213
3,830
61,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,922
Gold Earned
39,814
430
Minions Killed
427
0
Camps Cleared
0
1,269,234
Distance Traveled
1,337,593
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,319
640
4
0
0
226,586
4
W
Ishtar
7,872
606
119
9
0
262,232
2
W
Arachne
7,887
607
89
7
0
301,833
0
L
Sun Wukong
6,965
536
94
7
0
261,399
0
W
Poseidon
8,309
639
154
12
0
273,961
2
L
Chiron
6,829
525
111
9
0
229,838
3
L
Mercury
6,172
475
23
2
0
292,967
2
W
Achilles
7,427
571
61
5
0
272,981
3
L
Thor
6,139
472
76
6
0
263,566
1
L
Kukulkan
6,817
524
126
10
0
221,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role