Player Matchup

Vamana
Vamana
CrazyManNUT69
Vamana
Level 26
God Stats
3W - 2L
1,479 SR
Queue Stats
9W - 12L
1,329 Elo+
Party 2
Atlas
Atlas
Dr_badA55-42
Atlas
Level 81
God Stats
11W - 7L
1,450 SR
Queue Stats
137W - 115L
1,463 Elo+
Party 2
Janus
Janus
GRODT-_-2OP
Janus
Level 53
God Stats
6W - 2L
1,405 SR
Queue Stats
21W - 30L
1,369 Elo+
Party 2
Team Averages
Level 53
1,445 SR
1,387 Elo+

VS

Team Averages
Level 94
1,376 SR
1,413 Elo+
Janus
Janus
ChillBill20
Janus
Level 109
God Stats
4W - 6L
1,422 SR
Queue Stats
49W - 49L
1,429 Elo+
Party 1
Martichoras
Martichoras
LustKnife720
Martichoras
Level 106
God Stats
0W - 2L
1,270 SR
Queue Stats
75W - 78L
1,414 Elo+
Party 1
King Arthur
King Arthur
UP2UJOKER
King Arthur
Level 66
God Stats
9W - 17L
1,435 SR
Queue Stats
60W - 61L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 7
7,956
723
4,310
6,834
2,767
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
5 / 0 / 5
8,835
803
7,357
10,095
7,972
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
5 / 2 / 4
9,365
851
8,135
8,937
3,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
7,862
715
8,849
5,328
1,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
LustKnife720
Martichoras
10
0 / 6 / 0
7,159
651
4,351
8,803
3,234
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
UP2UJOKER
King Arthur
10
1 / 3 / 1
8,207
746
5,589
10,306
7,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
11
Kills
2
2
Deaths
11
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
1
0
7
4.5
W
5
0
5
7.5
W
5
2
4
3.5
L
Martichoras
LustKnife720
Martichoras
0
6
0
0
L
King Arthur
UP2UJOKER
King Arthur
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,802
Damage
18,789
25,866
Taken
24,437
13,753
Mitigated
11,944
2,277
Healing
2,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,849
219
0
500
5,328
1,674
0
3,792
1,390
36,496
0
W
4,310
1,864
145
367
6,834
2,767
0
2,493
4,218
0
16,637
W
7,357
2,913
37
728
10,095
7,972
102
2,826
6,922
17,266
679
W
8,135
299
0
1,000
8,937
3,014
0
3,911
4,721
44,717
0
L
Martichoras
LustKnife720
Martichoras
4,351
937
0
327
8,803
3,234
0
6,675
1,911
0
17,062
L
King Arthur
UP2UJOKER
King Arthur
5,589
1,007
0
1,578
10,306
7,036
0
4,331
5,824
0
18,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,156
Gold Earned
23,228
107
Minions Killed
85
0
Camps Cleared
0
613,220
Distance Traveled
596,401
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,862
715
36
3
0
200,383
0
W
Vamana
7,956
723
15
1
0
186,129
0
W
Atlas
8,835
803
19
2
0
207,688
8
W
Janus
9,365
851
73
7
0
219,403
0
L
Martichoras
7,159
651
19
2
0
181,357
3
L
King Arthur
8,207
746
30
3
0
214,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role