Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bake Kujira
Bake Kujira
DodgyElhCat
Bake Kujira
Level 108
God Stats
1W - 1L
1,739 SR
Queue Stats
265W - 270L
1,499 Elo+
Solo
Set
Set
djraptech
Set
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 186L
1,488 Elo+
Party 2
Cthulhu
Cthulhu
ninylafolle
Cthulhu
Level 26
God Stats
1W - 1L
1,733 SR
Queue Stats
71W - 89L
1,393 Elo+
Party 2
Apollo
Apollo
xOxOxMOJOxOxOx
Apollo
Level 137
God Stats
1W - 2L
1,449 SR
Queue Stats
53W - 69L
1,461 Elo+
Party 1
Team Averages
Level 112
1,584 SR
1,468 Elo+

VS

Team Averages
Level 68
1,485 SR
1,430 Elo+
Kukulkan
Kukulkan
Fourthcoffee
Kukulkan
Level 54
God Stats
2W - 2L
1,533 SR
Queue Stats
25W - 31L
1,372 Elo+
Party 3
Chaac
Chaac
Pickter
Chaac
Level 45
God Stats
1W - 1L
1,240 SR
Queue Stats
20W - 16L
1,492 Elo+
Solo
Ullr
Ullr
RugbyGod640
Ullr
Level 108
God Stats
4W - 1L
1,651 SR
Queue Stats
411W - 413L
1,426 Elo+
Solo
King Arthur
King Arthur
asaploftis
King Arthur
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 25L
1,413 Elo+
Party 3
Bellona
Bellona
lJanusll
Bellona
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
1 / 5 / 3
8,095
623
9,991
12,330
10,418
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bake Kujira
DodgyElhCat
Bake Kujira
15
2 / 8 / 6
8,695
669
12,588
21,333
27,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
2 / 8 / 4
9,135
703
6,430
14,490
8,889
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
ninylafolle
Cthulhu
16
2 / 7 / 5
9,625
740
9,575
18,450
23,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
2 / 8 / 5
9,923
763
12,441
15,969
9,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fourthcoffee
Kukulkan
20
15 / 2 / 13
13,185
1,014
40,786
11,868
8,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Pickter
Chaac
20
7 / 2 / 22
11,463
882
9,818
16,776
24,727
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

2
0 / 0 / 0
3,916
301
0
0
0
King Arthur
asaploftis
King Arthur
19
3 / 2 / 23
10,816
832
11,754
17,258
23,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
lJanusll
Bellona
19
10 / 3 / 15
11,724
902
11,052
14,439
12,018
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
108
9
Kills
35
36
Deaths
9
23
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
5
3
0.5
L
Bake Kujira
DodgyElhCat
Bake Kujira
2
8
6
0.63
W
Kukulkan
Fourthcoffee
Kukulkan
15
2
13
10.75
W
Chaac
Pickter
Chaac
7
2
22
9
W
0
0
0
0
W
King Arthur
asaploftis
King Arthur
3
2
23
7.25
L
2
8
4
0.5
W
Bellona
lJanusll
Bellona
10
3
15
5.83
L
Cthulhu
ninylafolle
Cthulhu
2
7
5
0.64
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,025
Damage
73,410
82,572
Taken
60,341
78,898
Mitigated
68,697
10,858
Healing
19,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
9,991
1,019
371
1,444
12,330
10,418
42
4,861
7,469
0
14,003
L
Bake Kujira
DodgyElhCat
Bake Kujira
12,588
6,828
907
2,134
21,333
27,388
521
11,104
10,229
23,932
0
W
Kukulkan
Fourthcoffee
Kukulkan
40,786
4,121
671
2,552
11,868
8,265
2,004
3,378
8,351
75,092
0
W
Chaac
Pickter
Chaac
9,818
1,340
1,421
4,002
16,776
24,727
524
6,755
9,734
0
18,710
W
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
asaploftis
King Arthur
11,754
1,550
2,419
4,658
17,258
23,687
518
6,592
10,345
0
22,452
L
6,430
3,051
1,407
1,879
14,490
8,889
0
7,603
6,887
0
16,301
W
Bellona
lJanusll
Bellona
11,052
5,032
792
3,128
14,439
12,018
1,179
3,908
10,446
0
21,260
L
Cthulhu
ninylafolle
Cthulhu
9,575
588
794
736
18,450
23,027
0
8,250
10,200
17,297
698
L
12,441
5,871
0
1,186
15,969
9,176
378
8,968
7,001
0
32,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,473
Gold Earned
51,104
131
Minions Killed
152
0
Camps Cleared
0
1,148,667
Distance Traveled
1,113,087
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,095
623
13
1
0
278,268
0
L
Bake Kujira
8,695
669
32
2
0
224,076
0
W
Kukulkan
13,185
1,014
80
6
0
260,711
0
W
Chaac
11,463
882
15
1
0
287,444
0
W
Ullr
3,916
301
0
0
0
0
0
W
King Arthur
10,816
832
35
3
0
281,196
0
L
Set
9,135
703
25
2
0
203,648
0
W
Bellona
11,724
902
22
2
0
283,736
0
L
Cthulhu
9,625
740
18
1
0
227,903
0
L
Apollo
9,923
763
43
3
0
214,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role