Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
 
Anhur
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Nike Prophet
Sol
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 83L
1,487 Elo+
Party 2
Persephone
Persephone
SKITTZ_LC
Persephone
Level 106
God Stats
3W - 5L
1,340 SR
Queue Stats
213W - 227L
1,434 Elo+
Solo
Ah Puch
Ah Puch
THEDUNDIES2018
Ah Puch
Level 107
God Stats
2W - 0L
1,702 SR
Queue Stats
40W - 44L
1,455 Elo+
Solo
Team Averages
Level 107
1,508 SR
1,475 Elo+

VS

Team Averages
Level 86
1,504 SR
1,459 Elo+
Nemesis
Nemesis
 
Nemesis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charon
Charon
DNA Among Us
Charon
Level 101
God Stats
10W - 3L
1,718 SR
Queue Stats
337W - 300L
1,477 Elo+
Party 1
Hercules
Hercules
Dillington24
Hercules
Level 27
God Stats
1W - 4L
1,430 SR
Queue Stats
59W - 86L
1,420 Elo+
Solo
Raijin
Raijin
MendedDisc18818
Raijin
Level 107
God Stats
2W - 1L
1,692 SR
Queue Stats
160W - 136L
1,476 Elo+
Party 1
Janus
Janus
db Durban
Janus
Level 69
God Stats
3W - 5L
1,183 SR
Queue Stats
90W - 114L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
3 / 1 / 3
5,976
1,195
2,487
5,232
5,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
 
Anhur
10
1 / 1 / 6
5,539
1,108
2,224
3,337
1,251
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 0 / 3
5,721
1,144
3,284
3,231
1,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
SKITTZ_LC
Persephone
10
0 / 1 / 4
5,534
1,107
2,181
3,177
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 0 / 4
6,237
1,247
5,211
2,258
952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
1 / 1 / 2
5,192
1,038
3,239
3,958
2,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charon
9
0 / 2 / 1
5,142
1,028
3,550
5,530
5,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
Dillington24
Hercules
5
0 / 1 / 0
4,294
859
0
1,636
676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
0 / 3 / 3
4,898
980
2,120
3,627
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
db Durban
Janus
10
1 / 0 / 1
5,348
1,070
2,331
2,740
1,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
7
Kills
2
3
Deaths
7
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
1
3
4.5
W
Anhur
 
Anhur
1
1
6
4
L
Nemesis
 
Nemesis
1
1
2
2
L
Charon
0
2
1
0.25
L
Hercules
Dillington24
Hercules
0
1
0
0
L
0
3
3
0.5
W
1
0
3
2.5
W
Persephone
SKITTZ_LC
Persephone
0
1
4
2
W
2
0
4
4
L
Janus
db Durban
Janus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,387
Damage
11,240
17,235
Taken
17,491
9,929
Mitigated
10,922
7,818
Healing
4,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,487
77
923
1,802
5,232
5,345
0
2,236
2,996
3,143
0
W
Anhur
 
Anhur
2,224
1,511
205
869
3,337
1,251
779
1,318
2,019
0
3,719
L
Nemesis
 
Nemesis
3,239
601
1,186
770
3,958
2,155
0
3,018
940
0
5,458
L
Charon
3,550
31
0
1,280
5,530
5,145
0
3,605
1,925
9,958
0
L
Hercules
Dillington24
Hercules
0
0
0
98
1,636
676
0
837
799
0
0
L
2,120
166
0
0
3,627
1,758
0
3,400
227
3,667
0
W
3,284
672
272
1,755
3,231
1,137
1,209
1,292
1,939
9,509
0
W
Persephone
SKITTZ_LC
Persephone
2,181
220
165
413
3,177
1,244
210
1,598
1,567
9,375
0
W
5,211
93
426
988
2,258
952
486
1,545
713
12,192
0
L
Janus
db Durban
Janus
2,331
0
252
1,025
2,740
1,188
0
2,303
437
9,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,007
Gold Earned
24,874
59
Minions Killed
40
0
Camps Cleared
0
494,828
Distance Traveled
404,736
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,976
1,195
3
1
0
104,166
0
W
Anhur
5,539
1,108
1
0
0
104,124
0
L
Nemesis
5,192
1,038
15
3
0
98,158
0
L
Charon
5,142
1,028
6
1
0
92,069
0
L
Hercules
4,294
859
0
0
0
24,152
0
L
Raijin
4,898
980
3
1
0
73,145
0
W
Sol
5,721
1,144
16
3
0
104,645
0
W
Persephone
5,534
1,107
22
4
0
85,220
0
W
Ah Puch
6,237
1,247
17
3
0
96,673
0
L
Janus
5,348
1,070
16
3
0
117,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role