Player Matchup

Anubis
Anubis
 
Anubis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Milosect
Apollo
Level 15
God Stats
3W - 0L
1,724 SR
Queue Stats
4W - 1L
1,428 Elo+
Party 2
Tsukuyomi
Tsukuyomi
The sheepy123
Tsukuyomi
Level 70
God Stats
4W - 4L
1,398 SR
Queue Stats
15W - 23L
1,169 Elo+
Party 1
Sol
Sol
dumdumdoggy
Sol
Level 109
God Stats
7W - 2L
1,613 SR
Queue Stats
33W - 22L
1,427 Elo+
Party 2
Nu Wa
Nu Wa
ickitsribs
Nu Wa
Level 27
God Stats
5W - 7L
1,126 SR
Queue Stats
15W - 22L
1,189 Elo+
Party 1
Team Averages
Level 68
1,472 SR
1,343 Elo+

VS

Team Averages
Level 65
1,527 SR
1,392 Elo+
Gilgamesh
Gilgamesh
Alcian
Gilgamesh
Level 43
God Stats
7W - 5L
1,666 SR
Queue Stats
58W - 97L
1,295 Elo+
Solo
Ix Chel
Ix Chel
Dreamy_Vibez_
Ix Chel
Level 128
God Stats
3W - 5L
1,353 SR
Queue Stats
197W - 202L
1,467 Elo+
Solo
Kumbhakarna
Kumbhakarna
HungryrobeII
Kumbhakarna
Level 44
God Stats
9W - 13L
1,493 SR
Queue Stats
24W - 34L
1,347 Elo+
Solo
Hun Batz
Hun Batz
I Mr 170 I
Hun Batz
Level 68
God Stats
6W - 10L
1,385 SR
Queue Stats
289W - 304L
1,478 Elo+
Solo
Skadi
Skadi
babyred9937
Skadi
Level 42
God Stats
1W - 5L
1,739 SR
Queue Stats
18W - 26L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 1 / 9
8,120
580
8,173
9,048
4,170
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
Milosect
Apollo
13
9 / 0 / 6
8,669
619
10,400
7,153
2,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
The sheepy123
Tsukuyomi
14
7 / 1 / 5
8,413
601
9,132
10,214
4,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
5 / 1 / 4
8,820
630
8,212
9,275
3,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
11
1 / 4 / 3
6,687
478
6,073
7,811
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alcian
Gilgamesh
10
0 / 5 / 1
6,402
457
5,155
13,809
10,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
11
3 / 5 / 1
7,199
514
7,581
9,568
3,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kumbhakarna
HungryrobeII
Kumbhakarna
9
0 / 5 / 0
5,935
424
3,142
14,112
8,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hun Batz
I Mr 170 I
Hun Batz
11
2 / 7 / 1
6,830
488
5,887
13,767
4,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 3 / 0
6,672
477
4,313
9,656
2,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
24
Kills
7
7
Deaths
25
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
9
6.5
L
Gilgamesh
Alcian
Gilgamesh
0
5
1
0.1
L
Ix Chel
3
5
1
0.7
L
Kumbhakarna
HungryrobeII
Kumbhakarna
0
5
0
0
L
Hun Batz
I Mr 170 I
Hun Batz
2
7
1
0.36
W
Apollo
Milosect
Apollo
9
0
6
12
W
Tsukuyomi
The sheepy123
Tsukuyomi
7
1
5
9.5
L
2
3
0
0.67
W
5
1
4
7
W
Nu Wa
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,990
Damage
26,078
43,501
Taken
60,912
17,567
Mitigated
30,094
16,950
Healing
8,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,173
802
0
4,737
9,048
4,170
745
2,307
6,528
54,778
0
L
Gilgamesh
Alcian
Gilgamesh
5,155
771
0
2,060
13,809
10,529
0
6,316
7,493
834
29,504
L
Ix Chel
7,581
451
185
1,908
9,568
3,396
33
3,974
5,594
55,919
0
L
Kumbhakarna
HungryrobeII
Kumbhakarna
3,142
549
256
905
14,112
8,839
0
5,967
8,145
25,793
0
L
Hun Batz
I Mr 170 I
Hun Batz
5,887
738
0
1,425
13,767
4,473
0
3,033
10,734
0
48,311
W
Apollo
Milosect
Apollo
10,400
7,386
0
3,040
7,153
2,712
1,106
2,325
4,746
0
43,638
W
Tsukuyomi
The sheepy123
Tsukuyomi
9,132
2,725
0
4,658
10,214
4,298
0
1,807
8,327
0
61,092
L
4,313
827
0
1,398
9,656
2,857
1,666
3,128
6,528
0
33,338
W
8,212
2,829
0
3,679
9,275
3,804
3,562
1,496
7,514
51,631
6,650
W
Nu Wa
6,073
1,856
0
836
7,811
2,583
548
4,077
3,734
35,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,709
Gold Earned
33,038
377
Minions Killed
296
0
Camps Cleared
0
1,324,127
Distance Traveled
1,234,807
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,120
580
80
6
0
251,523
6
L
Gilgamesh
6,402
457
62
4
0
252,826
2
L
Ix Chel
7,199
514
86
6
0
240,502
0
L
Kumbhakarna
5,935
424
38
3
0
242,531
0
L
Hun Batz
6,830
488
65
5
0
283,119
4
W
Apollo
8,669
619
76
5
0
268,731
0
W
Tsukuyomi
8,413
601
80
6
0
309,802
0
L
Skadi
6,672
477
45
3
0
215,829
0
W
Sol
8,820
630
86
6
0
266,515
0
W
Nu Wa
6,687
478
55
4
0
227,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role