Player Matchup

Bake Kujira
Bake Kujira
Avenger10364
Bake Kujira
Level 129
God Stats
9W - 6L
1,662 SR
Queue Stats
217W - 216L
1,467 Elo+
Party 2
Bellona
Bellona
Brarrix
Bellona
Level 61
God Stats
2W - 4L
1,479 SR
Queue Stats
72W - 75L
1,459 Elo+
Solo
Surtr
Surtr
TheAlphaWolf-6
Surtr
Level 66
God Stats
7W - 3L
1,444 SR
Queue Stats
53W - 71L
1,382 Elo+
Party 1
Tiamat
Tiamat
uniformcrown3043
Tiamat
Level 29
God Stats
2W - 2L
1,843 SR
Queue Stats
28W - 32L
1,391 Elo+
Party 1
Izanami
Izanami
westra-e72
Izanami
Level 123
God Stats
0W - 2L
1,324 SR
Queue Stats
75W - 73L
1,485 Elo+
Party 2
Team Averages
Level 82
1,550 SR
1,437 Elo+

VS

Team Averages
Level 119
1,453 SR
1,457 Elo+
Zeus
Zeus
Bad Bone Ben
Zeus
Level 108
God Stats
1W - 4L
1,103 SR
Queue Stats
103W - 122L
1,420 Elo+
Solo
Hun Batz
Hun Batz
EL Bunker6262
Hun Batz
Level 148
God Stats
2W - 1L
1,298 SR
Queue Stats
193W - 199L
1,396 Elo+
Solo
Guan Yu
Guan Yu
Juradodub
Guan Yu
Level 100
God Stats
6W - 5L
1,348 SR
Queue Stats
456W - 465L
1,448 Elo+
Solo
Anhur
Anhur
Wagz0708
Anhur
Level 138
God Stats
5W - 5L
1,798 SR
Queue Stats
90W - 69L
1,522 Elo+
Solo
Nu Wa
Nu Wa
boo_racer
Nu Wa
Level 102
God Stats
11W - 2L
1,719 SR
Queue Stats
121W - 93L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Avenger10364
Bake Kujira
14
2 / 5 / 5
8,751
461
15,088
20,500
23,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Brarrix
Bellona
17
7 / 3 / 1
10,597
558
10,433
17,338
11,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 7 / 3
9,538
502
12,678
21,445
14,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 7 / 4
7,687
405
8,493
15,600
9,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
westra-e72
Izanami
14
1 / 3 / 0
8,733
460
6,183
10,843
3,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 2
10,259
540
13,669
14,467
5,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
EL Bunker6262
Hun Batz
17
6 / 3 / 13
10,741
565
16,683
20,902
10,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
Juradodub
Guan Yu
15
2 / 1 / 16
9,965
524
4,851
15,768
14,975
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
Wagz0708
Anhur
17
3 / 1 / 1
10,357
545
10,276
13,977
5,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
boo_racer
Nu Wa
17
8 / 3 / 8
11,068
583
17,150
7,459
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
65
13
Kills
25
25
Deaths
13
13
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
Avenger10364
Bake Kujira
2
5
5
0.9
W
6
5
2
1.4
L
Bellona
Brarrix
Bellona
7
3
1
2.5
W
Hun Batz
EL Bunker6262
Hun Batz
6
3
13
4.17
W
Guan Yu
Juradodub
Guan Yu
2
1
16
10
L
3
7
3
0.64
W
Anhur
Wagz0708
Anhur
3
1
1
3.5
W
Nu Wa
boo_racer
Nu Wa
8
3
8
4
L
0
7
4
0.29
L
Izanami
westra-e72
Izanami
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,875
Damage
62,629
85,726
Taken
72,573
62,052
Mitigated
39,278
9,383
Healing
23,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
Avenger10364
Bake Kujira
15,088
8,878
225
2,043
20,500
23,833
1
6,356
14,144
63,144
239
W
13,669
1,942
66
3,877
14,467
5,411
665
2,942
11,336
66,980
0
L
Bellona
Brarrix
Bellona
10,433
4,013
0
2,427
17,338
11,246
0
5,057
12,281
0
96,557
W
Hun Batz
EL Bunker6262
Hun Batz
16,683
6,100
0
2,840
20,902
10,030
0
5,361
15,183
0
94,480
W
Guan Yu
Juradodub
Guan Yu
4,851
626
3,953
7,160
15,768
14,975
0
6,540
8,542
0
19,231
L
12,678
3,472
0
1,626
21,445
14,276
436
11,756
9,689
1,313
70,529
W
Anhur
Wagz0708
Anhur
10,276
5,275
0
4,636
13,977
5,620
3,422
4,481
9,149
0
91,297
W
Nu Wa
boo_racer
Nu Wa
17,150
4,672
387
615
7,459
3,242
2,346
2,855
4,350
81,826
0
L
8,493
411
0
646
15,600
9,043
0
6,095
9,505
35,531
0
L
Izanami
westra-e72
Izanami
6,183
4,263
0
2,416
10,843
3,654
910
1,555
9,288
0
80,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,306
Gold Earned
52,390
512
Minions Killed
533
0
Camps Cleared
0
1,707,712
Distance Traveled
1,796,472
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
8,751
461
88
5
0
371,178
1
W
Zeus
10,259
540
123
6
0
250,937
0
L
Bellona
10,597
558
116
6
0
403,728
0
W
Hun Batz
10,741
565
133
7
0
437,480
0
W
Guan Yu
9,965
524
25
1
0
443,067
2
L
Surtr
9,538
502
99
5
0
330,199
0
W
Anhur
10,357
545
136
7
0
319,474
0
W
Nu Wa
11,068
583
116
6
0
345,514
0
L
Tiamat
7,687
405
69
4
0
304,438
0
L
Izanami
8,733
460
140
7
0
298,169
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role