Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
BigDaddy_Kuro
Pele
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 118L
1,477 Elo+
Solo
Cupid
Cupid
Darkrary
Cupid
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 70L
1,463 Elo+
Party 2
Aphrodite
Aphrodite
alex072507
Aphrodite
Level 59
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 29L
1,277 Elo+
Solo
Terra
Terra
cristophoro
Terra
Level 99
God Stats
1W - 1L
1,292 SR
Queue Stats
183W - 161L
1,479 Elo+
Party 2
Team Averages
Level 80
1,458 SR
1,439 Elo+

VS

Team Averages
Level 68
1,322 SR
1,365 Elo+
Da Ji
Da Ji
BioEnvyz
Da Ji
Level 115
God Stats
0W - 4L
1,190 SR
Queue Stats
11W - 24L
1,352 Elo+
Solo
Yemoja
Yemoja
Lowkeybigfoot
Yemoja
Level 123
God Stats
0W - 3L
1,431 SR
Queue Stats
52W - 64L
1,452 Elo+
Solo
Thoth
Thoth
RaToTheSun
Thoth
Level 57
God Stats
2W - 5L
1,230 SR
Queue Stats
63W - 46L
1,510 Elo+
Solo
Shiva
Shiva
SmileingJack715
Shiva
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,310 Elo+
Party 1
Anhur
Anhur
devilzsz
Anhur
Level 7
God Stats
1W - 5L
1,259 SR
Queue Stats
2W - 11L
1,198 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
1 / 3 / 0
7,639
546
4,512
10,196
4,273
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
2 / 5 / 0
7,321
523
4,886
15,359
4,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cupid
Darkrary
Cupid
12
5 / 3 / 5
7,945
568
6,347
10,191
3,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Aphrodite
alex072507
Aphrodite
12
1 / 1 / 1
7,211
515
4,095
10,150
3,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
2 / 0 / 3
7,438
531
4,358
9,506
8,561
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BioEnvyz
Da Ji
13
8 / 1 / 1
7,946
568
11,207
14,414
5,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

4
0 / 1 / 0
4,805
343
695
2,401
1,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
12
2 / 3 / 2
7,683
549
9,899
8,375
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 0 / 2
7,010
501
4,325
8,066
6,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anhur
devilzsz
Anhur
10
0 / 6 / 1
6,238
446
3,082
9,213
2,900
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
11
Kills
11
12
Deaths
11
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
3
0
0.33
W
2
5
0
0.4
L
Da Ji
BioEnvyz
Da Ji
8
1
1
8.5
W
Cupid
Darkrary
Cupid
5
3
5
2.5
L
0
1
0
0
L
Thoth
2
3
2
1
L
1
0
2
2
W
Aphrodite
alex072507
Aphrodite
1
1
1
1.5
W
2
0
3
3.5
L
Anhur
devilzsz
Anhur
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,198
Damage
29,208
55,402
Taken
42,469
24,231
Mitigated
19,462
22,307
Healing
6,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,512
69
1,009
5,245
10,196
4,273
935
926
9,270
42,889
0
W
4,886
929
0
3,182
15,359
4,866
60
971
14,388
0
54,536
L
Da Ji
BioEnvyz
Da Ji
11,207
2,206
0
875
14,414
5,735
0
3,014
11,318
0
55,207
W
Cupid
Darkrary
Cupid
6,347
3,716
352
3,135
10,191
3,058
852
1,721
8,470
0
37,492
L
695
86
139
602
2,401
1,291
0
718
1,683
4,888
0
L
Thoth
9,899
376
0
2,835
8,375
2,882
183
4,260
3,841
57,850
0
L
4,325
705
55
1,350
8,066
6,654
188
3,241
4,825
755
40,856
W
Aphrodite
alex072507
Aphrodite
4,095
567
258
5,576
10,150
3,473
273
5,527
4,623
42,139
0
W
4,358
1,204
1,011
2,539
9,506
8,561
18
1,821
7,685
19,420
0
L
Anhur
devilzsz
Anhur
3,082
1,943
0
911
9,213
2,900
0
1,376
7,837
0
32,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,554
Gold Earned
33,682
290
Minions Killed
273
0
Camps Cleared
0
1,400,028
Distance Traveled
1,129,754
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,639
546
67
5
0
263,832
0
W
Pele
7,321
523
68
5
0
340,253
0
L
Da Ji
7,946
568
63
5
0
320,235
1
W
Cupid
7,945
568
52
4
0
253,165
0
L
Yemoja
4,805
343
8
1
0
48,926
0
L
Thoth
7,683
549
95
7
0
282,093
0
L
Shiva
7,010
501
55
4
0
269,097
0
W
Aphrodite
7,211
515
73
5
0
242,634
0
W
Terra
7,438
531
30
2
0
300,144
0
L
Anhur
6,238
446
52
4
0
209,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role