Player Matchup

Sun Wukong
Sun Wukong
Alchemist x Umm
Sun Wukong
Level 159
God Stats
5W - 5L
1,472 SR
Queue Stats
430W - 452L
1,440 Elo+
Solo
He Bo
He Bo
Borate881
He Bo
Level 159
God Stats
8W - 12L
1,355 SR
Queue Stats
1,253W - 1,282L
1,423 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KINGKALARE52
Ah Muzen Cab
Level 91
God Stats
1W - 0L
1,284 SR
Queue Stats
6W - 9L
1,332 Elo+
Party 1
Eset
Eset
LancelotXC
Eset
Level 138
God Stats
1W - 3L
1,106 SR
Queue Stats
299W - 305L
1,462 Elo+
Solo
Kuzenbo
Kuzenbo
PJT03
Kuzenbo
Level 177
God Stats
1W - 0L
1,519 SR
Queue Stats
20W - 25L
1,379 Elo+
Party 1
Team Averages
Level 145
1,347 SR
1,407 Elo+

VS

Team Averages
Level 104
1,446 SR
1,429 Elo+
Ullr
Ullr
IBS_Slaps
Ullr
Level 144
God Stats
1W - 3L
1,430 SR
Queue Stats
528W - 516L
1,516 Elo+
Solo
Odin
Odin
IceKiller4510
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 35L
1,232 Elo+
Party 2
Artio
Artio
ItsJavilito
Artio
Level 129
God Stats
0W - 2L
1,280 SR
Queue Stats
147W - 146L
1,454 Elo+
Solo
Cernunnos
Cernunnos
JUNKYARD69
Cernunnos
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
235W - 280L
1,461 Elo+
Party 2
Chiron
Chiron
SCR0GMASTER
Chiron
Level 187
God Stats
20W - 18L
1,520 SR
Queue Stats
799W - 840L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alchemist x Umm
Sun Wukong
17
9 / 2 / 11
11,170
859
13,922
16,301
20,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
Borate881
He Bo
17
4 / 0 / 15
10,386
799
12,748
10,028
5,213
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
KINGKALARE52
Ah Muzen Cab
13
3 / 1 / 9
8,955
689
8,267
5,693
3,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
2 / 1 / 14
10,860
835
10,478
12,448
7,521
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
PJT03
Kuzenbo
15
5 / 3 / 13
10,421
802
9,292
18,869
26,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
1 / 0 / 2
8,599
661
4,059
4,771
2,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
0 / 4 / 6
8,264
636
6,914
13,903
12,935
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 8 / 2
9,149
704
6,480
20,453
22,301
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
JUNKYARD69
Cernunnos
13
1 / 9 / 2
8,099
623
9,366
15,333
6,355
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
18
2 / 3 / 4
9,848
758
18,602
12,058
5,076
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
22
23
Kills
6
7
Deaths
24
62
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Alchemist x Umm
Sun Wukong
9
2
11
7.25
W
He Bo
Borate881
He Bo
4
0
15
11.5
L
Ullr
1
0
2
2
L
0
4
6
0.75
L
2
8
2
0.38
L
Cernunnos
JUNKYARD69
Cernunnos
1
9
2
0.22
W
Ah Muzen Cab
KINGKALARE52
Ah Muzen Cab
3
1
9
7.5
W
2
1
14
9
W
Kuzenbo
PJT03
Kuzenbo
5
3
13
3.83
L
Chiron
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,707
Damage
45,421
63,339
Taken
66,518
63,474
Mitigated
48,775
15,876
Healing
15,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Alchemist x Umm
Sun Wukong
13,922
2,524
1,568
3,200
16,301
20,798
531
1,932
14,369
0
29,363
W
He Bo
Borate881
He Bo
12,748
632
1,640
1,407
10,028
5,213
922
1,361
8,667
22,789
0
L
Ullr
4,059
1,010
1,370
2,046
4,771
2,108
42
1,215
3,556
0
21,890
L
6,914
782
583
1,672
13,903
12,935
0
7,885
6,018
4,265
10,090
L
6,480
1,187
1,717
2,472
20,453
22,301
0
9,066
11,387
9,862
542
L
Cernunnos
JUNKYARD69
Cernunnos
9,366
3,252
0
547
15,333
6,355
0
6,397
8,936
0
24,333
W
Ah Muzen Cab
KINGKALARE52
Ah Muzen Cab
8,267
3,354
0
647
5,693
3,135
1,071
1,142
4,551
0
14,297
W
10,478
1,539
2,089
2,219
12,448
7,521
1,423
1,436
11,012
33,267
0
W
Kuzenbo
PJT03
Kuzenbo
9,292
4,027
1,684
1,422
18,869
26,807
571
2,480
16,389
13,622
0
L
Chiron
18,602
2,888
1,484
3,497
12,058
5,076
0
7,955
4,103
0
42,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,792
Gold Earned
43,959
142
Minions Killed
159
0
Camps Cleared
0
1,234,054
Distance Traveled
1,161,708
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,170
859
37
3
0
239,275
0
W
He Bo
10,386
799
31
2
0
319,006
0
L
Ullr
8,599
661
43
3
0
259,744
0
L
Odin
8,264
636
17
1
0
253,273
0
L
Artio
9,149
704
11
1
0
201,557
0
L
Cernunnos
8,099
623
26
2
0
202,061
0
W
Ah Muzen Cab
8,955
689
9
1
0
139,138
0
W
Eset
10,860
835
61
5
0
294,316
0
W
Kuzenbo
10,421
802
4
0
0
242,319
0
L
Chiron
9,848
758
62
5
0
245,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role