Player Matchup

Chernobog
Chernobog
DumbstirFyre
Chernobog
Level 151
God Stats
3W - 0L
1,702 SR
Queue Stats
145W - 116L
1,525 Elo+
Solo
Ra
Ra
Hotstuf16
Ra
Level 25
God Stats
1W - 1L
1,316 SR
Queue Stats
37W - 56L
1,385 Elo+
Party 1
Khepri
Khepri
Nandiacsaszar
Khepri
Level 137
God Stats
12W - 5L
1,597 SR
Queue Stats
337W - 371L
1,438 Elo+
Solo
Cu Chulainn
Cu Chulainn
WinterRose25
Cu Chulainn
Level 135
God Stats
1W - 3L
1,148 SR
Queue Stats
312W - 309L
1,453 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
oscarrocks
Ah Muzen Cab
Level 128
God Stats
2W - 0L
1,709 SR
Queue Stats
33W - 40L
1,476 Elo+
Solo
Team Averages
Level 115
1,494 SR
1,455 Elo+

VS

Team Averages
Level 130
1,340 SR
1,445 Elo+
Guan Yu
Guan Yu
Itsjackywacky
Guan Yu
Level 153
God Stats
0W - 3L
1,138 SR
Queue Stats
38W - 50L
1,417 Elo+
Solo
Rama
Rama
Itz BlacknNasty
Rama
Level 146
God Stats
5W - 5L
1,534 SR
Queue Stats
324W - 326L
1,497 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NightRider08
Morgan Le Fay
Level 104
God Stats
0W - 4L
1,646 SR
Queue Stats
62W - 59L
1,425 Elo+
Party 2
Sobek
Sobek
elite1shadow
Sobek
Level 100
God Stats
0W - 2L
1,228 SR
Queue Stats
101W - 101L
1,411 Elo+
Party 2
Cu Chulainn
Cu Chulainn
yOzzy456
Cu Chulainn
Level 145
God Stats
0W - 3L
1,154 SR
Queue Stats
566W - 599L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DumbstirFyre
Chernobog
20
4 / 0 / 17
12,650
791
21,471
15,724
10,206
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

19
4 / 1 / 12
11,604
725
8,574
10,731
7,172
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 4 / 16
11,869
742
8,524
23,427
29,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cu Chulainn
WinterRose25
Cu Chulainn
20
13 / 6 / 8
13,180
824
22,560
25,921
41,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
oscarrocks
Ah Muzen Cab
18
3 / 2 / 16
11,264
704
20,136
15,323
10,180
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
14
0 / 6 / 6
8,780
549
4,561
21,314
21,537
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
6 / 6 / 6
12,981
811
24,200
17,189
9,442
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morgan Le Fay
NightRider08
Morgan Le Fay
17
4 / 7 / 2
9,753
610
29,661
18,068
10,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
2 / 4 / 4
10,496
656
13,126
34,889
44,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
yOzzy456
Cu Chulainn
1
0 / 2 / 0
4,014
251
0
1,568
475

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
30
25
Kills
12
13
Deaths
25
69
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chernobog
DumbstirFyre
Chernobog
4
0
17
12.5
W
4
1
12
10
L
Guan Yu
0
6
6
0.5
L
6
6
6
1.5
W
1
4
16
2.25
L
Morgan Le Fay
NightRider08
Morgan Le Fay
4
7
2
0.71
W
Cu Chulainn
WinterRose25
Cu Chulainn
13
6
8
2.83
L
2
4
4
1
W
Ah Muzen Cab
oscarrocks
Ah Muzen Cab
3
2
16
5.5
L
Cu Chulainn
yOzzy456
Cu Chulainn
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,265
Damage
71,548
91,126
Taken
93,028
97,686
Mitigated
86,596
36,056
Healing
36,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
DumbstirFyre
Chernobog
21,471
9,154
870
4,499
15,724
10,206
3,492
7,391
8,333
0
52,731
W
8,574
1,280
13,600
4,005
10,731
7,172
1,479
6,136
4,595
17,038
0
L
Guan Yu
4,561
328
6,769
7,324
21,314
21,537
219
3,429
17,518
0
7,446
L
24,200
11,541
598
773
17,189
9,442
498
3,486
13,220
0
62,901
W
8,524
350
2,060
2,828
23,427
29,073
942
12,122
11,305
15,995
0
L
Morgan Le Fay
NightRider08
Morgan Le Fay
29,661
2,781
830
1,876
18,068
10,745
0
3,268
14,570
49,909
0
W
Cu Chulainn
WinterRose25
Cu Chulainn
22,560
3,441
1,437
2,948
25,921
41,055
835
11,213
14,708
535
35,860
L
13,126
1,129
3,001
15,187
34,889
44,397
28
6,370
27,319
21,871
0
W
Ah Muzen Cab
oscarrocks
Ah Muzen Cab
20,136
10,085
1,772
2,037
15,323
10,180
3,181
5,925
9,398
0
46,187
L
Cu Chulainn
yOzzy456
Cu Chulainn
0
0
0
0
1,568
475
0
0
1,568
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,567
Gold Earned
46,024
179
Minions Killed
175
0
Camps Cleared
0
1,468,688
Distance Traveled
1,039,352
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,650
791
55
3
0
298,442
0
W
Ra
11,604
725
31
2
0
310,591
0
L
Guan Yu
8,780
549
9
1
0
280,539
0
L
Rama
12,981
811
98
6
0
235,575
0
W
Khepri
11,869
742
14
1
0
300,131
0
L
Morgan Le Fay
9,753
610
41
3
0
239,923
0
W
Cu Chulainn
13,180
824
25
2
0
276,812
0
L
Sobek
10,496
656
27
2
0
283,315
0
W
Ah Muzen Cab
11,264
704
54
3
0
282,712
0
L
Cu Chulainn
4,014
251
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role