Player Matchup

Ymir
Ymir
El Loco Andre
Ymir
Level 128
God Stats
5W - 3L
1,521 SR
Queue Stats
299W - 271L
1,472 Elo+
Solo
Anhur
Anhur
HC xWHIPLASHx
Anhur
Level 105
God Stats
1W - 2L
1,175 SR
Queue Stats
148W - 138L
1,501 Elo+
Solo
Chang'e
Chang'e
JADlooking
Chang'e
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 36L
1,484 Elo+
Party 1
Bacchus
Bacchus
SensoryDuck83
Bacchus
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 54L
1,459 Elo+
Party 1
Chronos
Chronos
firetiger059
Chronos
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,494 Elo+
Party 1
Team Averages
Level 125
1,439 SR
1,482 Elo+

VS

Team Averages
Level 78
1,500 SR
1,415 Elo+
Surtr
Surtr
IceKiller4510
Surtr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 35L
1,308 Elo+
Party 2
Vamana
Vamana
JUNKYARD69
Vamana
Level 43
God Stats
9W - 8L
1,579 SR
Queue Stats
235W - 280L
1,483 Elo+
Party 2
Jormungandr
Jormungandr
Knight Dantz
Jormungandr
Level 128
God Stats
2W - 4L
1,442 SR
Queue Stats
244W - 244L
1,443 Elo+
Solo
Heimdallr
Heimdallr
SCR0GMASTER
Heimdallr
Level 187
God Stats
11W - 14L
1,481 SR
Queue Stats
799W - 840L
1,504 Elo+
Party 2
Horus
Horus
goltsov88
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 65L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 21
9,138
914
8,978
14,819
18,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
16 / 1 / 9
11,189
1,119
17,355
8,664
4,288
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
JADlooking
Chang'e
15
3 / 0 / 24
8,778
878
11,269
11,985
5,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
15
2 / 1 / 22
9,222
922
6,435
14,184
14,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
firetiger059
Chronos
15
6 / 1 / 21
9,114
911
14,710
7,190
3,663
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 1
7,429
743
4,457
13,775
14,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
JUNKYARD69
Vamana
11
1 / 6 / 2
6,747
675
5,105
11,117
12,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
Knight Dantz
Jormungandr
12
0 / 5 / 2
6,677
668
14,637
14,617
18,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
SCR0GMASTER
Heimdallr
15
1 / 5 / 0
7,328
733
14,310
10,904
8,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
goltsov88
Horus
12
0 / 6 / 1
6,918
692
2,616
13,406
15,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
10
29
Kills
4
4
Deaths
29
97
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
21
12.5
W
16
1
9
20.5
L
2
7
1
0.36
W
Chang'e
JADlooking
Chang'e
3
0
24
15
L
Vamana
JUNKYARD69
Vamana
1
6
2
0.33
L
Jormungandr
Knight Dantz
Jormungandr
0
5
2
0.2
L
Heimdallr
SCR0GMASTER
Heimdallr
1
5
0
0.2
W
Bacchus
2
1
22
13
W
Chronos
firetiger059
Chronos
6
1
21
16.5
L
Horus
goltsov88
Horus
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,747
Damage
41,125
56,842
Taken
63,819
46,170
Mitigated
68,401
39,704
Healing
8,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,978
1,594
2,248
4,222
14,819
18,289
149
2,761
11,598
19,381
0
W
17,355
12,386
1,215
797
8,664
4,288
1,668
1,188
7,390
0
28,727
L
4,457
723
0
722
13,775
14,204
0
8,895
4,880
105
8,668
W
Chang'e
JADlooking
Chang'e
11,269
1,088
15,604
8,544
11,985
5,708
649
2,734
9,049
23,557
0
L
Vamana
JUNKYARD69
Vamana
5,105
2,126
69
624
11,117
12,623
0
7,762
3,355
0
9,540
L
Jormungandr
Knight Dantz
Jormungandr
14,637
1,368
359
1,764
14,617
18,093
0
10,350
4,267
25,005
2,103
L
Heimdallr
SCR0GMASTER
Heimdallr
14,310
5,738
0
1,375
10,904
8,072
0
6,249
4,655
0
28,361
W
Bacchus
6,435
569
1,116
3,870
14,184
14,222
719
2,090
11,609
16,701
0
W
Chronos
firetiger059
Chronos
14,710
4,966
438
1,650
7,190
3,663
3,783
2,710
3,949
23,138
0
L
Horus
goltsov88
Horus
2,616
997
1,736
2,126
13,406
15,409
0
8,136
5,270
0
4,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,441
Gold Earned
35,099
140
Minions Killed
70
0
Camps Cleared
0
1,028,453
Distance Traveled
746,204
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,138
914
20
2
0
197,626
0
W
Anhur
11,189
1,119
43
4
0
187,519
0
L
Surtr
7,429
743
9
1
0
146,046
0
W
Chang'e
8,778
878
30
3
0
242,018
0
L
Vamana
6,747
675
9
1
0
116,028
0
L
Jormungandr
6,677
668
12
1
0
155,638
0
L
Heimdallr
7,328
733
33
3
0
152,760
0
W
Bacchus
9,222
922
26
3
0
208,193
0
W
Chronos
9,114
911
21
2
0
193,097
0
L
Horus
6,918
692
7
1
0
175,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role