Player Matchup

Gilgamesh
Gilgamesh
Agluch14
Gilgamesh
Level 66
God Stats
2W - 1L
1,260 SR
Queue Stats
93W - 104L
1,498 Elo+
Solo
Nu Wa
Nu Wa
CheckMyATLUS
Nu Wa
Level 62
God Stats
3W - 0L
1,498 SR
Queue Stats
51W - 20L
1,709 Elo+
Party 2
Heimdallr
Heimdallr
XxAbundancexX9
Heimdallr
Level 124
God Stats
7W - 5L
1,601 SR
Queue Stats
417W - 437L
1,501 Elo+
Solo
Guan Yu
Guan Yu
jayclosethedoor
Guan Yu
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 45L
1,720 Elo+
Party 2
Ratatoskr
Ratatoskr
sanbokTHEbot
Ratatoskr
Level 94
God Stats
2W - 2L
1,578 SR
Queue Stats
157W - 52L
1,691 Elo+
Party 2
Team Averages
Level 82
1,488 SR
1,624 Elo+

VS

Team Averages
Level 97
1,558 SR
1,460 Elo+
Hercules
Hercules
TenderMuffin
Hercules
Level 140
God Stats
0W - 2L
1,236 SR
Queue Stats
65W - 71L
1,488 Elo+
Solo
Raijin
Raijin
WhoDoISmite
Raijin
Level 144
God Stats
1W - 1L
1,677 SR
Queue Stats
54W - 49L
1,530 Elo+
Solo
Athena
Athena
banannanah
Athena
Level 55
God Stats
7W - 3L
1,905 SR
Queue Stats
275W - 270L
1,468 Elo+
Party 1
Horus
Horus
paisolteiro1987
Horus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 60L
1,330 Elo+
Solo
Thanatos
Thanatos
phatttteeee
Thanatos
Level 107
God Stats
5W - 8L
1,473 SR
Queue Stats
395W - 383L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Agluch14
Gilgamesh
11
0 / 2 / 8
6,081
1,216
2,696
7,087
5,326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 1 / 9
6,803
1,361
6,595
2,323
791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
XxAbundancexX9
Heimdallr
14
7 / 1 / 5
7,959
1,592
9,122
4,478
2,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 1 / 5
6,935
1,387
2,272
4,392
2,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
sanbokTHEbot
Ratatoskr
11
1 / 3 / 7
6,417
1,283
2,616
5,973
4,630
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
TenderMuffin
Hercules
7
0 / 1 / 1
4,670
934
397
3,031
1,698
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
11
3 / 6 / 4
5,796
1,159
5,221
7,793
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
banannanah
Athena
12
0 / 3 / 6
5,598
1,120
2,803
8,914
5,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 1 / 0
4,551
910
301
1,818
1,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
phatttteeee
Thanatos
13
4 / 2 / 1
5,737
1,147
4,935
4,213
1,712
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
13
Kills
7
8
Deaths
13
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Agluch14
Gilgamesh
0
2
8
2
W
1
1
9
5.5
L
Hercules
TenderMuffin
Hercules
0
1
1
0.5
L
Raijin
3
6
4
0.83
W
Heimdallr
XxAbundancexX9
Heimdallr
7
1
5
9.5
L
Athena
banannanah
Athena
0
3
6
1
W
4
1
5
6.5
L
0
1
0
0
L
Thanatos
phatttteeee
Thanatos
4
2
1
2.25
W
Ratatoskr
sanbokTHEbot
Ratatoskr
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,301
Damage
13,657
24,253
Taken
25,769
15,880
Mitigated
12,281
6,162
Healing
6,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Agluch14
Gilgamesh
2,696
620
818
318
7,087
5,326
696
3,621
3,466
0
5,254
W
6,595
1,980
388
246
2,323
791
1,075
781
1,542
15,170
0
L
Hercules
TenderMuffin
Hercules
397
48
0
825
3,031
1,698
0
438
2,593
0
401
L
Raijin
5,221
429
7
24
7,793
2,220
0
2,779
5,014
12,766
0
W
Heimdallr
XxAbundancexX9
Heimdallr
9,122
4,862
442
1,333
4,478
2,138
2,513
1,347
3,131
0
22,045
L
Athena
banannanah
Athena
2,803
577
924
1,477
8,914
5,515
0
1,928
6,986
7,325
0
W
2,272
313
745
625
4,392
2,995
387
1,231
3,161
0
2,732
L
301
211
134
243
1,818
1,136
0
152
1,666
0
362
L
Thanatos
phatttteeee
Thanatos
4,935
330
153
2,785
4,213
1,712
0
1,298
2,911
0
6,462
W
Ratatoskr
sanbokTHEbot
Ratatoskr
2,616
206
533
714
5,973
4,630
0
1,044
4,929
0
3,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,195
Gold Earned
26,352
68
Minions Killed
18
0
Camps Cleared
0
519,028
Distance Traveled
448,769
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,081
1,216
7
1
0
115,694
0
W
Nu Wa
6,803
1,361
17
3
0
99,464
0
L
Hercules
4,670
934
1
0
0
47,220
0
L
Raijin
5,796
1,159
6
1
0
109,329
0
W
Heimdallr
7,959
1,592
37
7
0
106,380
0
L
Athena
5,598
1,120
7
1
0
118,450
0
W
Guan Yu
6,935
1,387
2
0
0
91,421
0
L
Horus
4,551
910
0
0
0
31,967
0
L
Thanatos
5,737
1,147
4
1
0
141,803
0
W
Ratatoskr
6,417
1,283
5
1
0
106,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role