Player Matchup

Cernunnos
Cernunnos
BBC Genetics
Cernunnos
Level 106
God Stats
2W - 1L
1,574 SR
Queue Stats
80W - 55L
1,561 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OB3DIANT
Tsukuyomi
Level 120
God Stats
2W - 3L
1,671 SR
Queue Stats
195W - 181L
1,576 Elo+
Party 1
Ix Chel
Ix Chel
ScoutMakato
Ix Chel
Level 79
God Stats
0W - 4L
1,342 SR
Queue Stats
311W - 306L
1,541 Elo+
Party 1
Thanatos
Thanatos
Utrashcan697780
Thanatos
Level 29
God Stats
0W - 1L
1,489 SR
Queue Stats
63W - 57L
1,548 Elo+
Party 1
Ah Puch
Ah Puch
g3t5uc3y
Ah Puch
Level 81
God Stats
3W - 4L
1,267 SR
Queue Stats
288W - 274L
1,527 Elo+
Party 1
Team Averages
Level 83
1,469 SR
1,550 Elo+

VS

Team Averages
Level 134
1,612 SR
1,494 Elo+
Chiron
Chiron
Crimsonleo15
Chiron
Level 121
God Stats
2W - 0L
1,808 SR
Queue Stats
26W - 29L
1,473 Elo+
Party 3
Cerberus
Cerberus
Gh0Stin
Cerberus
Level 157
God Stats
2W - 0L
1,511 SR
Queue Stats
106W - 108L
1,517 Elo+
Party 2
Medusa
Medusa
Ickface
Medusa
Level 140
God Stats
2W - 1L
1,520 SR
Queue Stats
138W - 114L
1,575 Elo+
Solo
Guan Yu
Guan Yu
Jetstream108
Guan Yu
Level 150
God Stats
3W - 0L
1,721 SR
Queue Stats
91W - 104L
1,531 Elo+
Party 2
Raijin
Raijin
Zeven_Reign
Raijin
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,372 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BBC Genetics
Cernunnos
20
5 / 4 / 12
12,262
766
14,952
15,466
6,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
OB3DIANT
Tsukuyomi
20
4 / 5 / 13
11,753
735
18,476
18,099
14,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ix Chel
ScoutMakato
Ix Chel
15
0 / 7 / 11
9,907
619
8,258
12,517
5,107
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
17
6 / 7 / 6
11,501
719
15,339
16,321
9,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
g3t5uc3y
Ah Puch
17
3 / 5 / 11
10,939
684
14,753
11,730
4,928
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
5 / 4 / 12
11,428
714
12,939
15,186
6,022
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Gh0Stin
Cerberus
17
2 / 4 / 18
10,610
663
9,519
17,929
14,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Ickface
Medusa
20
13 / 3 / 11
14,188
887
22,935
18,956
8,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Guan Yu
Jetstream108
Guan Yu
19
3 / 5 / 16
11,259
704
5,321
19,935
20,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Raijin
17
4 / 4 / 17
11,705
732
12,549
14,901
5,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
101
18
Kills
27
28
Deaths
20
53
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BBC Genetics
Cernunnos
5
4
12
2.75
W
Chiron
5
4
12
2.75
W
Cerberus
Gh0Stin
Cerberus
2
4
18
2.75
W
Medusa
Ickface
Medusa
13
3
11
6.17
W
Guan Yu
Jetstream108
Guan Yu
3
5
16
2.2
L
Tsukuyomi
OB3DIANT
Tsukuyomi
4
5
13
2.1
L
Ix Chel
ScoutMakato
Ix Chel
0
7
11
0.79
L
Thanatos
6
7
6
1.29
W
Raijin
4
4
17
3.13
L
Ah Puch
g3t5uc3y
Ah Puch
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,778
Damage
63,263
74,133
Taken
86,907
41,160
Mitigated
54,974
26,610
Healing
33,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BBC Genetics
Cernunnos
14,952
6,292
449
3,512
15,466
6,786
3,318
4,403
11,057
0
35,053
W
Chiron
12,939
1,901
1,998
2,113
15,186
6,022
2,180
2,477
12,447
0
30,628
W
Cerberus
Gh0Stin
Cerberus
9,519
354
1,764
4,723
17,929
14,148
575
6,301
11,239
21,824
0
W
Medusa
Ickface
Medusa
22,935
9,260
1,553
3,628
18,956
8,858
2,481
6,912
11,585
0
67,260
W
Guan Yu
Jetstream108
Guan Yu
5,321
247
7,126
5,016
19,935
20,284
532
2,933
16,318
0
9,087
L
Tsukuyomi
OB3DIANT
Tsukuyomi
18,476
2,121
1,047
3,628
18,099
14,639
465
8,093
9,818
914
41,728
L
Ix Chel
ScoutMakato
Ix Chel
8,258
562
7,830
1,122
12,517
5,107
0
3,808
8,709
17,836
0
L
Thanatos
15,339
1,050
842
6,224
16,321
9,700
646
3,270
12,902
0
18,844
W
Raijin
12,549
659
1,547
3,779
14,901
5,662
1,609
5,207
9,385
22,970
0
L
Ah Puch
g3t5uc3y
Ah Puch
14,753
555
218
1,738
11,730
4,928
392
2,494
9,187
28,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,362
Gold Earned
59,190
156
Minions Killed
216
0
Camps Cleared
0
1,415,987
Distance Traveled
1,357,494
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
12,262
766
49
3
0
261,946
0
W
Chiron
11,428
714
48
3
0
266,743
0
W
Cerberus
10,610
663
29
2
0
271,690
0
W
Medusa
14,188
887
96
6
0
292,198
0
W
Guan Yu
11,259
704
11
1
0
255,934
0
L
Tsukuyomi
11,753
735
45
3
0
300,133
0
L
Ix Chel
9,907
619
19
1
0
275,077
0
L
Thanatos
11,501
719
8
1
0
297,034
0
W
Raijin
11,705
732
32
2
0
270,929
0
L
Ah Puch
10,939
684
35
2
0
281,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role