Player Matchup

Achilles
Achilles
RogueHCG
Achilles
Level 31
God Stats
0W - 1L
1,708 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Poseidon
Poseidon
YSR Doughnut
Poseidon
Level 60
God Stats
16W - 19L
1,539 SR
Queue Stats
59W - 49L
1,515 Elo+
Party 1
Jing Wei
Jing Wei
concxited
Jing Wei
Level 65
God Stats
0W - 1L
1,795 SR
Queue Stats
63W - 63L
1,490 Elo+
Party 1
Cthulhu
Cthulhu
m0rbd
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Cerberus
Cerberus
rteedz
Cerberus
Level 4
God Stats
0W - 5L
1,708 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Team Averages
Level 34
1,650 SR
1,501 Elo+

VS

Team Averages
Level 96
1,393 SR
1,487 Elo+
Awilix
Awilix
Darth_Br0der
Awilix
Level 115
God Stats
7W - 3L
1,633 SR
Queue Stats
329W - 330L
1,439 Elo+
Solo
Jormungandr
Jormungandr
ItIsYeah
Jormungandr
Level 63
God Stats
3W - 3L
1,419 SR
Queue Stats
31W - 31L
1,468 Elo+
Solo
Discordia
Discordia
MDall_fq
Discordia
Level 127
God Stats
18W - 13L
1,363 SR
Queue Stats
170W - 144L
1,486 Elo+
Solo
Thor
Thor
MaTaurion
Thor
Level 100
God Stats
1W - 6L
1,088 SR
Queue Stats
96W - 71L
1,520 Elo+
Solo
Ishtar
Ishtar
krippedipp
Ishtar
Level 77
God Stats
3W - 4L
1,463 SR
Queue Stats
17W - 13L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
RogueHCG
Achilles
8
1 / 4 / 0
5,442
544
4,738
8,959
4,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Poseidon
YSR Doughnut
Poseidon
9
0 / 3 / 1
5,391
539
4,152
5,368
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
concxited
Jing Wei
9
1 / 5 / 0
5,537
554
2,540
9,186
2,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
m0rbd
Cthulhu
7
1 / 7 / 1
4,929
493
3,023
10,376
4,791
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
rteedz
Cerberus
7
0 / 6 / 0
4,630
463
662
9,384
4,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
5 / 1 / 3
6,790
679
6,089
8,618
3,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
ItIsYeah
Jormungandr
10
2 / 0 / 10
5,977
598
3,400
4,523
4,255
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Discordia
MDall_fq
Discordia
11
2 / 0 / 1
6,868
687
2,509
3,223
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
11
8 / 2 / 0
7,759
776
6,883
9,794
4,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ishtar
krippedipp
Ishtar
10
7 / 0 / 6
6,723
672
8,806
5,635
1,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
3
Kills
24
25
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Awilix
5
1
3
6.5
W
Jormungandr
ItIsYeah
Jormungandr
2
0
10
7
W
Discordia
MDall_fq
Discordia
2
0
1
2.5
W
Thor
8
2
0
4
L
Achilles
RogueHCG
Achilles
1
4
0
0.25
L
Poseidon
YSR Doughnut
Poseidon
0
3
1
0.17
L
Jing Wei
concxited
Jing Wei
1
5
0
0.2
W
Ishtar
krippedipp
Ishtar
7
0
6
10
L
Cthulhu
m0rbd
Cthulhu
1
7
1
0.21
L
Cerberus
rteedz
Cerberus
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,115
Damage
27,687
43,273
Taken
31,793
17,632
Mitigated
14,437
5,159
Healing
5,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
6,089
2,014
0
750
8,618
3,232
77
1,964
6,654
0
51,618
W
Jormungandr
ItIsYeah
Jormungandr
3,400
923
0
64
4,523
4,255
216
1,008
3,515
25,064
0
W
Discordia
MDall_fq
Discordia
2,509
43
0
1,085
3,223
979
420
788
2,435
37,892
0
W
Thor
6,883
2,659
0
1,000
9,794
4,112
82
3,677
6,117
0
45,616
L
Achilles
RogueHCG
Achilles
4,738
2,018
0
742
8,959
4,319
0
804
8,155
0
19,688
L
Poseidon
YSR Doughnut
Poseidon
4,152
722
0
765
5,368
1,642
0
2,134
3,234
30,881
0
L
Jing Wei
concxited
Jing Wei
2,540
2,109
0
1,813
9,186
2,719
0
515
8,671
0
32,407
W
Ishtar
krippedipp
Ishtar
8,806
5,659
0
2,476
5,635
1,859
591
400
5,235
0
30,962
L
Cthulhu
m0rbd
Cthulhu
3,023
385
0
1,200
10,376
4,791
0
779
9,597
19,653
0
L
Cerberus
rteedz
Cerberus
662
32
0
639
9,384
4,161
0
1,677
7,707
12,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,929
Gold Earned
34,117
226
Minions Killed
309
0
Camps Cleared
0
1,080,754
Distance Traveled
1,061,840
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,790
679
72
7
0
263,137
0
W
Jormungandr
5,977
598
45
5
0
212,813
1
W
Discordia
6,868
687
72
7
0
191,263
3
W
Thor
7,759
776
74
7
0
195,423
0
L
Achilles
5,442
544
32
3
0
239,727
0
L
Poseidon
5,391
539
62
6
0
228,500
0
L
Jing Wei
5,537
554
69
7
0
205,259
0
W
Ishtar
6,723
672
46
5
0
199,204
0
L
Cthulhu
4,929
493
24
2
0
208,606
0
L
Cerberus
4,630
463
39
4
0
198,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role