Player Matchup

Ganesha
Ganesha
Aktiviz
Ganesha
Level 135
God Stats
0W - 2L
1,302 SR
Queue Stats
391W - 364L
1,519 Elo+
Solo
Arachne
Arachne
SGTxRICEBALL
Arachne
Level 142
God Stats
8W - 5L
1,789 SR
Queue Stats
568W - 571L
1,544 Elo+
Solo
Neith
Neith
TheMightyCor
Neith
Level 121
God Stats
9W - 6L
1,535 SR
Queue Stats
113W - 117L
1,483 Elo+
Party 1
Achilles
Achilles
Wrighty_53
Achilles
Level 131
God Stats
1W - 2L
1,498 SR
Queue Stats
43W - 44L
1,526 Elo+
Party 1
Zeus
Zeus
nemo856
Zeus
Level 146
God Stats
1W - 3L
1,470 SR
Queue Stats
688W - 635L
1,531 Elo+
Solo
Team Averages
Level 135
1,519 SR
1,521 Elo+

VS

Team Averages
Level 98
1,479 SR
1,534 Elo+
Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
BoxiestMedusa20
King Arthur
Level 116
God Stats
2W - 1L
1,395 SR
Queue Stats
34W - 33L
1,558 Elo+
Party 2
Nemesis
Nemesis
PostalUndead
Nemesis
Level 86
God Stats
2W - 2L
1,219 SR
Queue Stats
145W - 123L
1,481 Elo+
Party 3
Ra
Ra
SnowmanZak
Ra
Level 104
God Stats
17W - 18L
1,550 SR
Queue Stats
135W - 146L
1,537 Elo+
Solo
Anubis
Anubis
lXThePersonXl
Anubis
Level 62
God Stats
19W - 9L
1,732 SR
Queue Stats
28W - 18L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Aktiviz
Ganesha
11
0 / 2 / 4
6,653
832
3,269
8,084
4,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
SGTxRICEBALL
Arachne
12
5 / 6 / 0
7,378
922
5,551
14,500
6,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 1
6,600
825
3,051
6,351
2,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Wrighty_53
Achilles
12
0 / 2 / 2
6,459
807
7,274
10,664
8,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zeus
nemo856
Zeus
13
0 / 4 / 4
7,085
886
9,246
7,297
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 1 / 4
7,345
918
3,078
4,478
1,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
BoxiestMedusa20
King Arthur
13
1 / 1 / 7
6,962
870
6,227
9,238
6,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
PostalUndead
Nemesis
14
7 / 1 / 4
8,303
1,038
8,416
9,232
6,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 0 / 10
8,317
1,040
12,036
4,954
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 2 / 8
7,624
953
9,469
8,665
4,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
5
Kills
17
17
Deaths
5
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
4
3
L
Ganesha
Aktiviz
Ganesha
0
2
4
1
W
King Arthur
BoxiestMedusa20
King Arthur
1
1
7
4.5
W
Nemesis
PostalUndead
Nemesis
7
1
4
9
L
Arachne
SGTxRICEBALL
Arachne
5
6
0
0.83
W
4
0
10
9
L
0
3
1
0.17
L
Achilles
Wrighty_53
Achilles
0
2
2
0.5
W
4
2
8
4
L
Zeus
nemo856
Zeus
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,391
Damage
39,226
46,896
Taken
36,567
23,373
Mitigated
21,499
10,943
Healing
5,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,078
1,509
0
1,772
4,478
1,768
1,187
1,181
3,143
0
21,353
L
Ganesha
Aktiviz
Ganesha
3,269
501
861
1,224
8,084
4,193
0
4,908
3,176
8,131
0
W
King Arthur
BoxiestMedusa20
King Arthur
6,227
1,307
0
0
9,238
6,716
63
3,783
5,066
0
15,710
W
Nemesis
PostalUndead
Nemesis
8,416
3,284
0
243
9,232
6,553
118
3,107
5,816
0
23,022
L
Arachne
SGTxRICEBALL
Arachne
5,551
3,929
0
2,746
14,500
6,650
0
6,677
7,669
0
12,580
W
12,036
1,669
812
1,605
4,954
2,202
574
1,141
3,684
36,496
0
L
3,051
635
0
1,178
6,351
2,137
1,050
2,934
3,417
0
16,159
L
Achilles
Wrighty_53
Achilles
7,274
1,682
0
3,848
10,664
8,133
0
4,949
5,715
0
16,817
W
9,469
450
0
787
8,665
4,260
252
2,716
5,602
16,832
0
L
Zeus
nemo856
Zeus
9,246
1,267
0
1,086
7,297
2,260
37
1,883
5,414
28,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,175
Gold Earned
38,551
131
Minions Killed
196
0
Camps Cleared
0
766,274
Distance Traveled
937,609
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,345
918
49
6
0
159,334
0
L
Ganesha
6,653
832
1
0
0
142,107
0
W
King Arthur
6,962
870
20
3
0
197,851
0
W
Nemesis
8,303
1,038
46
6
0
234,889
0
L
Arachne
7,378
922
18
2
0
170,893
0
W
Ra
8,317
1,040
63
8
0
172,037
0
L
Neith
6,600
825
34
4
0
104,377
0
L
Achilles
6,459
807
26
3
0
186,763
0
W
Anubis
7,624
953
18
2
0
173,498
0
L
Zeus
7,085
886
52
7
0
162,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role