Player Matchup

Chiron
Chiron
Dirty187
Chiron
Level 79
God Stats
2W - 4L
1,292 SR
Queue Stats
198W - 206L
1,509 Elo+
Solo
Charon
Charon
JotaroWitDaDraco
Charon
Level 128
God Stats
1W - 0L
1,504 SR
Queue Stats
9W - 6L
1,509 Elo+
Party 1
Sol
Sol
ShadowRevenant1
Sol
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,557 Elo+
Party 1
Cupid
Cupid
SotoGaming405
Cupid
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Thanatos
Thanatos
chrono37
Thanatos
Level 118
God Stats
2W - 0L
1,480 SR
Queue Stats
172W - 160L
1,570 Elo+
Solo
Team Averages
Level 94
1,455 SR
1,529 Elo+

VS

Team Averages
Level 116
1,501 SR
1,479 Elo+
Kali
Kali
HotFastToast
Kali
Level 119
God Stats
1W - 4L
1,299 SR
Queue Stats
873W - 893L
1,545 Elo+
Solo
Olorun
Olorun
II GRUBBLE II
Olorun
Level 126
God Stats
1W - 2L
1,534 SR
Queue Stats
189W - 161L
1,508 Elo+
Party 2
Pele
Pele
JoeSilva
Pele
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 47L
1,378 Elo+
Solo
Cerberus
Cerberus
Node OG
Cerberus
Level 139
God Stats
1W - 1L
1,716 SR
Queue Stats
90W - 86L
1,486 Elo+
Solo
Maui
Maui
SpamGodd20
Maui
Level 83
God Stats
3W - 5L
1,456 SR
Queue Stats
242W - 229L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Dirty187
Chiron
10
1 / 0 / 3
5,678
1,136
4,061
804
305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 1 / 5
5,676
1,135
4,170
5,132
3,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 2 / 4
5,870
1,174
4,264
4,470
1,396
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 0 / 2
5,795
1,159
1,369
3,461
1,239
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
chrono37
Thanatos
11
1 / 0 / 4
5,699
1,140
1,800
3,782
2,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
4,543
909
1,554
3,677
1,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 1 / 2
5,381
1,076
2,292
4,604
1,919
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pele
11
3 / 2 / 0
5,516
1,103
5,432
4,749
1,942
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
Node OG
Cerberus
9
0 / 0 / 2
4,604
921
1,537
3,478
2,963
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

5
0 / 0 / 0
4,220
844
0
0
0

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
5
Kills
3
3
Deaths
5
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
Dirty187
Chiron
1
0
3
2.5
L
0
2
2
0.5
L
0
1
2
1
L
Pele
3
2
0
1.5
W
0
1
5
2.5
L
Cerberus
Node OG
Cerberus
0
0
2
1
W
1
2
4
1.5
W
2
0
2
3
L
0
0
0
0
W
Thanatos
chrono37
Thanatos
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,664
Damage
10,815
17,649
Taken
16,508
8,022
Mitigated
8,283
11,281
Healing
6,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Dirty187
Chiron
4,061
587
941
167
804
305
292
170
634
0
8,684
L
1,554
22
193
569
3,677
1,459
0
1,683
1,994
0
3,300
L
2,292
786
1,830
2,265
4,604
1,919
0
2,160
2,444
12,241
0
L
Pele
5,432
659
0
719
4,749
1,942
0
2,612
2,137
0
10,596
W
4,170
828
1,151
1,555
5,132
3,046
331
608
4,524
7,560
0
L
Cerberus
Node OG
Cerberus
1,537
0
254
879
3,478
2,963
0
1,979
1,499
1,968
0
W
4,264
841
59
1,407
4,470
1,396
803
791
3,679
11,497
0
W
1,369
455
870
1,434
3,461
1,239
338
822
2,639
0
8,419
L
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
chrono37
Thanatos
1,800
44
399
3,298
3,782
2,036
42
1,438
2,344
0
3,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,718
Gold Earned
24,264
61
Minions Killed
39
0
Camps Cleared
0
458,051
Distance Traveled
309,103
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,678
1,136
18
4
0
94,743
0
L
Kali
4,543
909
1
0
0
67,994
0
L
Olorun
5,381
1,076
25
5
0
84,599
0
L
Pele
5,516
1,103
7
1
0
91,580
0
W
Charon
5,676
1,135
8
2
0
86,753
0
L
Cerberus
4,604
921
6
1
0
64,930
0
W
Sol
5,870
1,174
16
3
0
82,494
0
W
Cupid
5,795
1,159
16
3
0
101,672
0
L
Maui
4,220
844
0
0
0
0
0
W
Thanatos
5,699
1,140
3
1
0
92,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role