Player Matchup

Achilles
Achilles
Beedubs
Achilles
Level 109
God Stats
2W - 2L
1,628 SR
Queue Stats
56W - 28L
1,634 Elo+
Party 2
Nu Wa
Nu Wa
DustanNotDustin
Nu Wa
Level 127
God Stats
8W - 10L
1,589 SR
Queue Stats
24W - 36L
1,409 Elo+
Party 1
Skadi
Skadi
Frogge13
Skadi
Level 66
God Stats
19W - 17L
1,461 SR
Queue Stats
76W - 92L
1,402 Elo+
Solo
Surtr
Surtr
lumberjefff
Surtr
Level 85
God Stats
0W - 3L
1,464 SR
Queue Stats
0W - 5L
1,195 Elo+
Party 1
Freya
Freya
waynewardson
Freya
Level 68
God Stats
5W - 4L
1,718 SR
Queue Stats
20W - 12L
1,608 Elo+
Party 2
Team Averages
Level 91
1,572 SR
1,450 Elo+

VS

Team Averages
Level 106
1,455 SR
1,464 Elo+
Kukulkan
Kukulkan
BagDeparted
Kukulkan
Level 145
God Stats
2W - 2L
1,432 SR
Queue Stats
101W - 100L
1,488 Elo+
Party 3
Medusa
Medusa
Coco Draco
Medusa
Level 64
God Stats
1W - 0L
1,227 SR
Queue Stats
77W - 79L
1,429 Elo+
Party 3
Nemesis
Nemesis
SinFkey
Nemesis
Level 124
God Stats
1W - 0L
1,554 SR
Queue Stats
9W - 3L
1,541 Elo+
Solo
Janus
Janus
Wiz124020
Janus
Level 66
God Stats
13W - 17L
1,509 SR
Queue Stats
101W - 100L
1,451 Elo+
Solo
Horus
Horus
aoe3felipe
Horus
Level 132
God Stats
4W - 2L
1,552 SR
Queue Stats
104W - 100L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Beedubs
Achilles
14
0 / 2 / 1
7,589
843
8,508
13,201
14,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 2 / 3
7,624
847
5,890
5,604
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Frogge13
Skadi
9
0 / 0 / 0
4,867
541
0
0
0
13
2 / 2 / 1
7,554
839
5,594
11,824
6,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
2 / 2 / 2
7,605
845
7,416
8,263
3,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BagDeparted
Kukulkan
15
2 / 1 / 2
8,242
916
6,351
4,599
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Coco Draco
Medusa
15
1 / 2 / 3
8,526
947
5,420
7,301
3,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
SinFkey
Nemesis
13
2 / 2 / 1
7,739
860
6,194
7,458
3,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
Wiz124020
Janus
15
3 / 0 / 3
9,002
1,000
7,957
5,405
2,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
13
0 / 0 / 4
7,754
862
3,830
9,723
8,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
5
Kills
8
8
Deaths
5
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BagDeparted
Kukulkan
2
1
2
3
L
Achilles
Beedubs
Achilles
0
2
1
0.25
W
Medusa
Coco Draco
Medusa
1
2
3
1.25
L
1
2
3
1.25
L
Skadi
Frogge13
Skadi
0
0
0
0
W
Nemesis
SinFkey
Nemesis
2
2
1
1.25
W
Janus
Wiz124020
Janus
3
0
3
4.5
W
Horus
0
0
4
2
L
2
2
1
1.25
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,408
Damage
29,752
38,892
Taken
34,486
26,218
Mitigated
19,310
5,685
Healing
6,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BagDeparted
Kukulkan
6,351
0
0
0
4,599
1,936
294
2,683
1,877
31,263
0
L
Achilles
Beedubs
Achilles
8,508
1,695
0
1,839
13,201
14,561
675
3,556
9,417
0
26,386
W
Medusa
Coco Draco
Medusa
5,420
2,283
0
0
7,301
3,025
2,045
2,250
4,711
0
28,187
L
5,890
1,234
133
122
5,604
2,104
865
2,815
2,701
22,197
0
L
Skadi
Frogge13
Skadi
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
SinFkey
Nemesis
6,194
2,017
0
1,283
7,458
3,875
0
2,177
5,089
0
17,347
W
Janus
Wiz124020
Janus
7,957
215
0
1,266
5,405
2,462
0
2,686
2,630
37,126
0
W
Horus
3,830
1,674
817
3,190
9,723
8,012
0
3,748
5,658
0
10,886
L
5,594
2,254
0
2,193
11,824
6,077
312
4,046
7,578
341
14,727
L
7,416
2,662
0
1,398
8,263
3,476
216
3,243
4,888
17,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,239
Gold Earned
41,263
130
Minions Killed
236
0
Camps Cleared
0
780,474
Distance Traveled
1,008,035
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,242
916
65
7
0
168,512
0
L
Achilles
7,589
843
50
6
0
191,063
0
W
Medusa
8,526
947
57
6
0
201,350
0
L
Nu Wa
7,624
847
36
4
0
191,824
0
L
Skadi
4,867
541
0
0
0
0
0
W
Nemesis
7,739
860
19
2
0
210,206
0
W
Janus
9,002
1,000
84
9
0
208,810
4
W
Horus
7,754
862
11
1
0
219,157
0
L
Surtr
7,554
839
21
2
0
203,073
0
L
Freya
7,605
845
23
3
0
194,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role