Player Matchup

Atlas
Atlas
Ghoulgish
Atlas
Level 84
God Stats
10W - 12L
1,484 SR
Queue Stats
69W - 48L
1,689 Elo+
Party 2
Baron Samedi
Baron Samedi
Kirishimã
Baron Samedi
Level 185
God Stats
3W - 1L
1,811 SR
Queue Stats
59W - 43L
1,662 Elo+
Solo
Nemesis
Nemesis
TheKingDank
Nemesis
Level 89
God Stats
0W - 2L
1,277 SR
Queue Stats
115W - 101L
1,589 Elo+
Party 2
Team Averages
Level 119
1,524 SR
1,647 Elo+

VS

Team Averages
Level 186
1,544 SR
1,631 Elo+
Thanatos
Thanatos
MjesticBlood
Thanatos
Level 127
God Stats
1W - 1L
1,527 SR
Queue Stats
16W - 13L
1,621 Elo+
Solo
Bellona
Bellona
Mоses
Bellona
Level 162
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,460 Elo+
Party 1
Scylla
Scylla
Sniper iGod
Scylla
Level 268
God Stats
15W - 11L
1,604 SR
Queue Stats
609W - 257L
1,811 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Ghoulgish
Atlas
11
2 / 4 / 6
8,140
740
6,650
12,172
12,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Kirishimã
Baron Samedi
12
3 / 3 / 4
9,049
823
10,259
11,336
6,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
TheKingDank
Nemesis
11
3 / 4 / 3
8,405
764
6,533
12,010
7,228
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MjesticBlood
Thanatos
12
3 / 5 / 5
9,076
825
6,097
9,951
5,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Mоses
Bellona
12
3 / 1 / 7
9,034
821
10,575
11,915
14,334
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
13
5 / 2 / 5
9,322
847
12,493
6,791
2,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
8
Kills
11
11
Deaths
8
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Atlas
Ghoulgish
Atlas
2
4
6
1.25
L
Baron Samedi
Kirishimã
Baron Samedi
3
3
4
1.67
W
Thanatos
MjesticBlood
Thanatos
3
5
5
1.1
W
Bellona
Mоses
Bellona
3
1
7
6.5
W
Scylla
5
2
5
3.75
L
Nemesis
TheKingDank
Nemesis
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,442
Damage
29,165
35,518
Taken
28,657
26,058
Mitigated
22,361
8,018
Healing
10,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Ghoulgish
Atlas
6,650
2,289
0
1,534
12,172
12,738
0
5,333
6,502
15,208
0
L
Baron Samedi
Kirishimã
Baron Samedi
10,259
754
1,064
3,624
11,336
6,092
0
4,195
6,927
41,692
0
W
Thanatos
MjesticBlood
Thanatos
6,097
708
0
4,982
9,951
5,169
0
4,952
4,724
0
22,656
W
Bellona
Mоses
Bellona
10,575
1,609
0
3,203
11,915
14,334
0
6,740
4,736
3,016
21,603
W
Scylla
12,493
599
0
2,370
6,791
2,858
0
4,739
1,807
46,464
0
L
Nemesis
TheKingDank
Nemesis
6,533
1,263
0
1,796
12,010
7,228
0
4,044
7,778
0
22,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,594
Gold Earned
27,432
108
Minions Killed
117
0
Camps Cleared
0
613,143
Distance Traveled
668,116
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,140
740
14
1
0
195,334
6
L
Baron Samedi
9,049
823
54
5
0
190,616
0
W
Thanatos
9,076
825
21
2
0
218,413
0
W
Bellona
9,034
821
34
3
0
229,814
0
W
Scylla
9,322
847
62
6
0
219,889
0
L
Nemesis
8,405
764
40
4
0
227,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role