Player Matchup

Neith
Neith
Kalicc
Neith
Level 86
God Stats
20W - 19L
1,497 SR
Queue Stats
600W - 591L
1,515 Elo+
Solo
Surtr
Surtr
Laski Pallero99
Surtr
Level 145
God Stats
2W - 2L
1,593 SR
Queue Stats
92W - 91L
1,495 Elo+
Solo
Baba Yaga
Baba Yaga
TrueYoungBandito
Baba Yaga
Level 106
God Stats
2W - 3L
1,455 SR
Queue Stats
170W - 116L
1,539 Elo+
Solo
Baron Samedi
Baron Samedi
kevqb1
Baron Samedi
Level 129
God Stats
1W - 1L
1,551 SR
Queue Stats
216W - 220L
1,487 Elo+
Solo
Vamana
Vamana
wishiwasdead
Vamana
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 64L
1,448 Elo+
Solo
Team Averages
Level 123
1,519 SR
1,497 Elo+

VS

Team Averages
Level 124
1,600 SR
1,496 Elo+
Vulcan
Vulcan
 
Vulcan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Devil Forge1652
Susano
Level 108
God Stats
9W - 11L
1,526 SR
Queue Stats
695W - 690L
1,495 Elo+
Solo
Cupid
Cupid
IlILnDTobiIlI
Cupid
Level 135
God Stats
2W - 1L
1,530 SR
Queue Stats
248W - 246L
1,498 Elo+
Solo
Charon
Charon
Seancho
Charon
Level 152
God Stats
7W - 0L
1,943 SR
Queue Stats
338W - 352L
1,420 Elo+
Solo
Ganesha
Ganesha
SquattingTiger
Ganesha
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 184L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kalicc
Neith
18
9 / 0 / 3
10,402
946
16,545
10,159
4,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
1 / 6 / 4
7,097
645
6,496
14,239
8,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
14
1 / 4 / 6
7,687
699
12,624
10,053
4,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
kevqb1
Baron Samedi
14
0 / 7 / 8
8,098
736
11,013
15,011
8,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
14
1 / 5 / 4
7,677
698
4,789
15,635
13,933
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
5 / 3 / 9
9,346
850
15,375
10,833
5,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 2 / 10
9,605
873
15,902
11,669
5,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
6 / 1 / 9
9,307
846
9,396
10,138
6,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
Seancho
Charon
16
5 / 3 / 14
10,054
914
11,641
14,841
18,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 3 / 17
9,644
877
7,061
15,532
16,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
81
12
Kills
22
22
Deaths
12
25
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
3
9
3.17
W
6
2
10
5.5
W
6
1
9
10.5
L
Neith
Kalicc
Neith
9
0
3
10.5
L
1
6
4
0.5
W
Charon
Seancho
Charon
5
3
14
4
W
0
3
17
2.83
L
Baba Yaga
1
4
6
1
L
Baron Samedi
kevqb1
Baron Samedi
0
7
8
0.57
L
Vamana
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,467
Damage
59,375
65,097
Taken
63,013
40,540
Mitigated
53,041
21,179
Healing
26,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
15,375
7,624
754
1,622
10,833
5,556
1,558
4,920
5,913
27,124
0
W
15,902
1,084
2,372
2,855
11,669
5,951
549
3,308
8,361
0
25,255
W
9,396
3,096
6,305
5,278
10,138
6,265
3,284
4,193
5,945
0
22,169
L
Neith
Kalicc
Neith
16,545
7,351
82
6,768
10,159
4,923
0
4,343
5,628
0
39,902
L
6,496
2,347
312
2,436
14,239
8,245
0
7,934
5,904
111
11,925
W
Charon
Seancho
Charon
11,641
914
1,699
2,772
14,841
18,533
416
6,545
8,296
21,968
991
W
7,061
491
354
2,078
15,532
16,736
185
4,752
10,780
15,819
0
L
Baba Yaga
12,624
568
738
2,130
10,053
4,479
0
5,415
4,330
26,571
0
L
Baron Samedi
kevqb1
Baron Samedi
11,013
457
1,399
3,982
15,011
8,960
39
7,600
7,061
20,912
0
L
Vamana
4,789
1,444
1,242
2,090
15,635
13,933
0
6,938
8,149
0
10,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,961
Gold Earned
47,956
126
Minions Killed
138
0
Camps Cleared
0
1,106,816
Distance Traveled
1,160,573
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,346
850
56
5
0
228,908
0
W
Susano
9,605
873
27
2
0
258,014
0
W
Cupid
9,307
846
27
2
0
225,870
0
L
Neith
10,402
946
60
5
0
248,013
0
L
Surtr
7,097
645
8
1
0
178,636
0
W
Charon
10,054
914
28
3
0
216,480
0
W
Ganesha
9,644
877
0
0
0
231,301
0
L
Baba Yaga
7,687
699
18
2
0
236,703
0
L
Baron Samedi
8,098
736
28
3
0
200,556
0
L
Vamana
7,677
698
12
1
0
242,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role