Player Matchup

Chaac
Chaac
 
Chaac
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
ShadouButYoDaddy
Fenrir
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,370 Elo+
Party 1
Zhong Kui
Zhong Kui
zJOKERz99
Zhong Kui
Level 125
God Stats
2W - 8L
1,582 SR
Queue Stats
20W - 20L
1,548 Elo+
Party 1
Team Averages
Level 107
1,527 SR
1,473 Elo+

VS

Team Averages
Level 77
1,577 SR
1,524 Elo+
Nike
Nike
Iktordarne
Nike
Level 28
God Stats
27W - 16L
1,622 SR
Queue Stats
71W - 75L
1,506 Elo+
Party 2
Baron Samedi
Baron Samedi
Unevenbeast007
Baron Samedi
Level 98
God Stats
8W - 7L
1,600 SR
Queue Stats
288W - 294L
1,489 Elo+
Solo
Tsukuyomi
Tsukuyomi
samendel
Tsukuyomi
Level 105
God Stats
26W - 25L
1,510 SR
Queue Stats
91W - 84L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 4 / 0
7,224
722
6,738
12,576
5,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8
0 / 7 / 0
6,790
679
2,970
11,323
3,406
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
zJOKERz99
Zhong Kui
10
0 / 3 / 1
7,304
730
7,527
8,345
6,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 10
9,057
906
8,490
8,280
5,983
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
Unevenbeast007
Baron Samedi
12
5 / 0 / 6
9,352
935
7,398
6,340
3,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
samendel
Tsukuyomi
13
6 / 0 / 7
9,395
940
10,390
7,550
3,199
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
14
14
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
4
0
0.25
W
3
1
10
8
L
0
7
0
0
W
Baron Samedi
Unevenbeast007
Baron Samedi
5
0
6
8
W
Tsukuyomi
samendel
Tsukuyomi
6
0
7
9.5
L
Zhong Kui
zJOKERz99
Zhong Kui
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,235
Damage
26,278
32,244
Taken
22,170
14,800
Mitigated
13,102
6,441
Healing
7,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,738
770
0
3,394
12,576
5,228
0
3,634
8,281
0
30,974
W
8,490
702
0
1,518
8,280
5,983
484
2,356
5,924
0
23,609
L
2,970
451
0
1,978
11,323
3,406
0
2,099
8,943
0
14,896
W
Baron Samedi
Unevenbeast007
Baron Samedi
7,398
873
1,604
2,531
6,340
3,920
812
1,450
4,890
33,332
0
W
Tsukuyomi
samendel
Tsukuyomi
10,390
2,758
0
1,916
7,550
3,199
1,307
3,625
3,925
0
34,411
L
Zhong Kui
zJOKERz99
Zhong Kui
7,527
1,434
0
1,069
8,345
6,166
184
1,665
6,329
25,031
4,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,318
Gold Earned
27,804
105
Minions Killed
124
0
Camps Cleared
0
517,625
Distance Traveled
597,838
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,224
722
46
5
0
171,401
0
W
Nike
9,057
906
40
4
0
210,450
0
L
Fenrir
6,790
679
16
2
0
170,628
2
W
Baron Samedi
9,352
935
52
5
0
184,558
0
W
Tsukuyomi
9,395
940
32
3
0
202,830
0
L
Zhong Kui
7,304
730
43
4
0
175,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role