Player Matchup

Heimdallr
Heimdallr
Gold II
And-1-Oop
Heimdallr
Gold II
Level 172
God Stats
1W - 2L
1,612 SR
Queue Stats
70W - 69L
1,532 MMR
Party 2
Cerberus
Cerberus
Bronze III
GOE GALO
Cerberus
Bronze III
Level 148
God Stats
1W - 2L
1,734 SR
Queue Stats
4W - 11L
1,370 MMR
Solo
Nemesis
Nemesis
Silver III
Mommy_Aphrodite
Nemesis
Silver III
Level 185
God Stats
0W - 2L
1,581 SR
Queue Stats
9W - 12L
1,286 MMR
Party 2
Ah Puch
Ah Puch
Bronze V
fikafrioai
Ah Puch
Bronze V
Level 156
God Stats
2W - 3L
1,350 SR
Queue Stats
2W - 15L
1,398 MMR
Solo
Ullr
Ullr
Gold V
xzV3nom27
Ullr
Gold V
Level 81
God Stats
23W - 23L
1,596 SR
Queue Stats
173W - 198L
1,393 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 148
1,575 SR
1,396 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,495 SR
1,395 MMR
Hercules
Hercules
Silver II
CaptainMogu
Hercules
Silver II
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 34L
1,295 MMR
Party 1
Izanami
Izanami
Silver II
NPPelectro
Izanami
Silver II
Level 64
God Stats
4W - 5L
1,532 SR
Queue Stats
7W - 5L
1,541 MMR
Party 1
Bacchus
Bacchus
Gold V
Rnze
Bacchus
Gold V
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 81L
1,383 MMR
Solo
Ravana
Ravana
Bronze III
SuudPanda
Ravana
Bronze III
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,400 MMR
Solo
Hera
Hera
Gold IV
TMacTheGoon
Hera
Gold IV
Level 85
God Stats
4W - 3L
1,443 SR
Queue Stats
309W - 293L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
And-1-Oop
Heimdallr
7
0 / 1 / 1
4,122
515
943
4,647
1,662
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
GOE GALO
Cerberus
6
0 / 1 / 0
3,832
479
1,033
6,212
3,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 1 / 0
4,986
623
2,648
5,988
3,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
fikafrioai
Ah Puch
6
0 / 0 / 1
3,801
475
523
1,625
487
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
9
2 / 0 / 0
4,940
618
1,848
4,460
1,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
DanzaburouCernunnosAo KuangAnubis

VS

Bans
MartichorasMaman BrigitteJanusArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CaptainMogu
Hercules
9
0 / 0 / 0
5,298
662
2,703
4,944
3,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
NPPelectro
Izanami
8
1 / 1 / 1
4,796
600
3,718
4,963
1,517
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Rnze
Bacchus
7
1 / 0 / 1
4,951
619
2,780
5,970
3,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
SuudPanda
Ravana
7
1 / 0 / 1
4,439
555
1,764
3,022
1,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 1 / 1
5,357
670
1,986
2,244
634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
3
3
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
And-1-Oop
Heimdallr
0
1
1
0.5
W
Hercules
CaptainMogu
Hercules
0
0
0
0
L
Cerberus
GOE GALO
Cerberus
0
1
0
0
L
0
1
0
0
W
Izanami
NPPelectro
Izanami
1
1
1
1.5
W
Bacchus
Rnze
Bacchus
1
0
1
1.5
W
Ravana
SuudPanda
Ravana
1
0
1
1.5
W
0
1
1
0.5
L
Ah Puch
fikafrioai
Ah Puch
0
0
1
0.5
L
Ullr
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,995
Damage
12,951
22,932
Taken
21,143
11,193
Mitigated
10,048
5,931
Healing
6,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
And-1-Oop
Heimdallr
943
476
0
502
4,647
1,662
0
1,067
3,580
0
17,200
W
Hercules
CaptainMogu
Hercules
2,703
936
0
927
4,944
3,781
0
0
4,944
0
32,232
L
Cerberus
GOE GALO
Cerberus
1,033
47
0
2,098
6,212
3,777
0
1,585
4,627
13,886
0
L
2,648
1,103
0
1,896
5,988
3,616
0
213
5,775
0
27,704
W
Izanami
NPPelectro
Izanami
3,718
2,714
0
1,594
4,963
1,517
412
433
4,530
0
31,748
W
Bacchus
Rnze
Bacchus
2,780
652
916
1,459
5,970
3,101
0
560
5,410
14,425
0
W
Ravana
SuudPanda
Ravana
1,764
442
0
996
3,022
1,015
235
0
3,022
0
21,202
W
1,986
799
0
625
2,244
634
0
563
1,681
37,547
0
L
Ah Puch
fikafrioai
Ah Puch
523
82
0
90
1,625
487
0
720
905
12,600
0
L
Ullr
1,848
571
0
1,345
4,460
1,651
0
1,181
3,279
0
32,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,681
Gold Earned
24,841
210
Minions Killed
247
0
Camps Cleared
0
738,214
Distance Traveled
849,043
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,122
515
34
4
0
137,792
1
W
Hercules
5,298
662
65
8
0
165,281
2
L
Cerberus
3,832
479
28
4
0
162,556
0
L
Nemesis
4,986
623
61
8
0
161,204
2
W
Izanami
4,796
600
61
8
0
146,927
0
W
Bacchus
4,951
619
14
2
0
202,719
3
W
Ravana
4,439
555
33
4
0
177,677
0
W
Hera
5,357
670
74
9
0
156,439
2
L
Ah Puch
3,801
475
16
2
0
112,845
2
L
Ullr
4,940
618
71
9
0
163,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role