Player Matchup

Baron Samedi
Baron Samedi
AttlantisGM
Baron Samedi
Level 72
God Stats
14W - 8L
1,694 SR
Queue Stats
80W - 84L
1,395 Elo+
Party 2
Loki
Loki
IIFACEDONII
Loki
Level 18
God Stats
3W - 5L
1,409 SR
Queue Stats
29W - 38L
1,213 Elo+
Party 2
Sun Wukong
Sun Wukong
RustyQuiotent99
Sun Wukong
Level 59
God Stats
16W - 8L
1,666 SR
Queue Stats
50W - 62L
1,311 Elo+
Party 2
Team Averages
Level 50
1,589 SR
1,306 Elo+

VS

Team Averages
Level 45
1,366 SR
1,321 Elo+
Izanami
Izanami
FoxyFuu
Izanami
Level 30
God Stats
3W - 2L
1,136 SR
Queue Stats
74W - 100L
1,351 Elo+
Party 1
Chaac
Chaac
Kodoku_Ni465
Chaac
Level 41
God Stats
11W - 11L
1,526 SR
Queue Stats
47W - 42L
1,404 Elo+
Party 1
Anubis
Anubis
Teakjoe
Anubis
Level 63
God Stats
2W - 0L
1,436 SR
Queue Stats
3W - 1L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AttlantisGM
Baron Samedi
11
2 / 4 / 2
8,239
749
8,247
7,552
3,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 5 / 5
7,597
691
3,214
11,206
3,033
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
RustyQuiotent99
Sun Wukong
11
3 / 5 / 2
8,740
795
4,650
15,147
8,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FoxyFuu
Izanami
12
4 / 0 / 8
9,117
829
4,888
4,922
1,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
4 / 1 / 10
8,937
812
8,036
7,542
7,195
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Teakjoe
Anubis
12
6 / 5 / 8
9,469
861
13,459
12,555
6,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
5
Kills
14
14
Deaths
6
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AttlantisGM
Baron Samedi
2
4
2
0.75
W
Izanami
FoxyFuu
Izanami
4
0
8
8
L
0
5
5
0.5
W
4
1
10
9
L
Sun Wukong
RustyQuiotent99
Sun Wukong
3
5
2
0.8
W
Anubis
Teakjoe
Anubis
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,111
Damage
26,383
33,905
Taken
25,019
14,830
Mitigated
14,999
3,562
Healing
8,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AttlantisGM
Baron Samedi
8,247
394
785
1,023
7,552
3,005
0
3,311
4,241
29,650
0
W
Izanami
FoxyFuu
Izanami
4,888
2,081
0
1,086
4,922
1,633
1,228
2,473
2,253
0
25,552
L
3,214
523
0
347
11,206
3,033
0
4,718
6,488
0
17,600
W
8,036
574
0
2,620
7,542
7,195
584
1,182
6,248
0
20,340
L
Sun Wukong
RustyQuiotent99
Sun Wukong
4,650
716
0
1,407
15,147
8,792
14
6,404
8,743
0
24,735
W
Anubis
Teakjoe
Anubis
13,459
239
0
5,169
12,555
6,171
981
4,504
7,779
52,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,576
Gold Earned
27,523
96
Minions Killed
115
0
Camps Cleared
0
521,847
Distance Traveled
548,924
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,239
749
47
4
0
149,894
2
W
Izanami
9,117
829
38
3
0
184,850
0
L
Loki
7,597
691
19
2
0
181,739
0
W
Chaac
8,937
812
21
2
0
207,185
1
L
Sun Wukong
8,740
795
30
3
0
190,214
0
W
Anubis
9,469
861
56
5
0
156,889
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role