Player Matchup

Mulan
Mulan
Silver IV
Alcharde
Mulan
Silver IV
Level 126
God Stats
78W - 95L
1,484 SR
Queue Stats
110W - 141L
643 MMR
Solo
Chronos
Chronos
Silver V
Blu3_Dr3am-_-1
Chronos
Silver V
Level 71
God Stats
2W - 4L
1,553 SR
Queue Stats
51W - 75L
565 MMR
Solo
Izanami
Izanami
Silver V
CurseDragon5049
Izanami
Silver V
Level 86
God Stats
91W - 86L
1,464 SR
Queue Stats
368W - 403L
521 MMR
Solo
Cthulhu
Cthulhu
Silver V
LuucasGon
Cthulhu
Silver V
Level 154
God Stats
15W - 7L
1,628 SR
Queue Stats
283W - 317L
524 MMR
Solo
Anubis
Anubis
Silver V
evoyo
Anubis
Silver V
Level 68
God Stats
3W - 1L
1,407 SR
Queue Stats
142W - 169L
516 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 101
1,507 SR
554 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 98
1,499 SR
555 MMR
Chernobog
Chernobog
Silver V
Evve013
Chernobog
Silver V
Level 127
God Stats
8W - 5L
1,559 SR
Queue Stats
80W - 104L
601 MMR
Solo
Merlin
Merlin
Silver V
ReaLuR
Merlin
Silver V
Level 148
God Stats
4W - 6L
1,605 SR
Queue Stats
106W - 124L
648 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver V
TwistedProphet9
Kumbhakarna
Silver V
Level 91
God Stats
22W - 20L
1,509 SR
Queue Stats
211W - 256L
471 MMR
Solo
Loki
Loki
Bronze II
dumptruckmatt
Loki
Bronze II
Level 50
God Stats
5W - 8L
1,386 SR
Queue Stats
23W - 58L
479 MMR
Solo
Bellona
Bellona
Silver V
iiKlauz-
Bellona
Silver V
Level 74
God Stats
4W - 10L
1,436 SR
Queue Stats
112W - 126L
574 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Alcharde
Mulan
15
2 / 0 / 1
8,912
594
7,131
15,302
8,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 2 / 5
8,211
547
11,100
12,338
5,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
8 / 1 / 2
10,992
733
12,180
10,434
4,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
LuucasGon
Cthulhu
13
5 / 1 / 8
8,802
587
11,545
11,836
9,768
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
evoyo
Anubis
15
2 / 2 / 5
9,166
611
8,834
10,394
8,694
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
PeleThorArachneGeb

VS

Bans
SkadiAo KuangKukulkanOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Evve013
Chernobog
12
1 / 5 / 1
6,934
462
4,651
13,947
5,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
ReaLuR
Merlin
13
3 / 3 / 1
7,761
517
11,806
9,659
3,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
TwistedProphet9
Kumbhakarna
9
0 / 5 / 1
6,262
417
3,270
16,203
12,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 3 / 2
7,040
469
7,586
12,741
4,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
iiKlauz-
Bellona
13
0 / 3 / 2
7,791
519
5,507
17,685
12,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
19
Kills
6
6
Deaths
19
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mulan
Alcharde
Mulan
2
0
1
2.5
W
2
2
5
2.25
W
8
1
2
9
L
Chernobog
Evve013
Chernobog
1
5
1
0.3
W
Cthulhu
LuucasGon
Cthulhu
5
1
8
9
L
Merlin
ReaLuR
Merlin
3
3
1
1.17
L
Kumbhakarna
TwistedProphet9
Kumbhakarna
0
5
1
0.1
L
2
3
2
1
W
Anubis
evoyo
Anubis
2
2
5
2.25
L
Bellona
iiKlauz-
Bellona
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,790
Damage
32,820
60,304
Taken
70,235
36,829
Mitigated
38,021
23,904
Healing
15,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Alcharde
Mulan
7,131
421
0
9,497
15,302
8,359
585
2,769
12,533
0
76,777
W
11,100
2,983
0
3,825
12,338
5,320
0
5,918
6,420
55,510
0
W
12,180
8,575
0
3,747
10,434
4,688
4,149
1,179
9,255
0
105,177
L
Chernobog
Evve013
Chernobog
4,651
2,250
0
3,966
13,947
5,550
0
3,094
10,853
0
46,648
W
Cthulhu
LuucasGon
Cthulhu
11,545
627
270
2,332
11,836
9,768
99
4,949
6,887
44,030
0
L
Merlin
ReaLuR
Merlin
11,806
297
0
1,900
9,659
3,619
0
6,211
3,448
58,770
0
L
Kumbhakarna
TwistedProphet9
Kumbhakarna
3,270
143
0
1,546
16,203
12,376
0
9,784
6,419
17,159
0
L
7,586
709
0
3,494
12,741
4,373
0
5,184
7,557
0
43,236
W
Anubis
evoyo
Anubis
8,834
854
0
4,233
10,394
8,694
867
917
9,477
71,816
0
L
Bellona
iiKlauz-
Bellona
5,507
2,375
0
4,951
17,685
12,103
0
7,206
10,479
0
60,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,083
Gold Earned
35,788
545
Minions Killed
347
0
Camps Cleared
0
1,438,958
Distance Traveled
1,476,524
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,912
594
105
7
0
330,386
0
W
Chronos
8,211
547
92
6
0
276,064
2
W
Izanami
10,992
733
174
12
0
272,110
4
L
Chernobog
6,934
462
62
4
0
275,618
2
W
Cthulhu
8,802
587
55
4
0
312,261
0
L
Merlin
7,761
517
90
6
0
273,203
0
L
Kumbhakarna
6,262
417
22
1
0
277,098
2
L
Loki
7,040
469
61
4
0
341,622
0
W
Anubis
9,166
611
119
8
0
248,137
0
L
Bellona
7,791
519
112
7
0
308,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role