Player Matchup

Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
PepsiMatt
Sun Wukong
Level 141
God Stats
2W - 0L
1,837 SR
Queue Stats
60W - 31L
1,715 Elo+
Solo
Cthulhu
Cthulhu
SilentFrag
Cthulhu
Level 127
God Stats
3W - 1L
1,692 SR
Queue Stats
151W - 60L
1,776 Elo+
Party 1
The Morrigan
The Morrigan
WaterlooMist
The Morrigan
Level 120
God Stats
3W - 4L
1,355 SR
Queue Stats
494W - 483L
1,539 Elo+
Solo
Shiva
Shiva
X372_BlitZ
Shiva
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
272W - 246L
1,572 Elo+
Solo
Team Averages
Level 131
1,577 SR
1,620 Elo+

VS

Team Averages
Level 157
1,480 SR
1,507 Elo+
Apollo
Apollo
Aerrhynn
Apollo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,311 Elo+
Party 2
Nox
Nox
Emisys
Nox
Level 193
God Stats
2W - 5L
1,561 SR
Queue Stats
144W - 145L
1,596 Elo+
Party 2
Tiamat
Tiamat
Maidenlesѕ
Tiamat
Level 126
God Stats
0W - 1L
1,302 SR
Queue Stats
148W - 121L
1,574 Elo+
Party 2
Chaac
Chaac
Sapje
Chaac
Level 164
God Stats
0W - 1L
1,561 SR
Queue Stats
25W - 24L
1,528 Elo+
Party 2
Geb
Geb
TheDutchTomato
Geb
Level 176
God Stats
3W - 2L
1,478 SR
Queue Stats
55W - 68L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
11 / 2 / 12
11,344
945
15,386
14,839
7,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
PepsiMatt
Sun Wukong
16
2 / 2 / 19
9,462
789
10,777
16,034
19,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
SilentFrag
Cthulhu
18
8 / 1 / 15
10,762
897
15,401
14,915
13,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
WaterlooMist
The Morrigan
16
3 / 3 / 12
9,433
786
11,534
6,589
3,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shiva
15
0 / 3 / 19
9,066
756
10,346
12,685
13,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Aerrhynn
Apollo
14
3 / 6 / 3
8,970
748
6,663
12,189
6,115
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
Emisys
Nox
15
1 / 5 / 1
8,889
741
8,799
11,296
6,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
14
1 / 4 / 3
8,169
681
10,805
11,925
9,235
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Sapje
Chaac
14
0 / 5 / 9
8,211
684
9,784
17,721
19,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 4 / 6
9,776
815
11,802
15,541
11,803
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
29
24
Kills
7
11
Deaths
24
77
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
11
2
12
8.5
L
Apollo
Aerrhynn
Apollo
3
6
3
0.75
L
Nox
Emisys
Nox
1
5
1
0.3
L
Tiamat
1
4
3
0.63
W
Sun Wukong
PepsiMatt
Sun Wukong
2
2
19
5.75
L
Chaac
Sapje
Chaac
0
5
9
0.9
W
Cthulhu
SilentFrag
Cthulhu
8
1
15
15.5
L
2
4
6
1.25
W
The Morrigan
WaterlooMist
The Morrigan
3
3
12
3
W
Shiva
0
3
19
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,444
Damage
47,853
65,062
Taken
68,672
58,303
Mitigated
53,039
30,767
Healing
13,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
15,386
7,086
4,066
4,218
14,839
7,977
2,515
9,536
5,303
0
37,961
L
Apollo
Aerrhynn
Apollo
6,663
4,009
0
1,001
12,189
6,115
812
4,654
7,186
0
17,112
L
Nox
Emisys
Nox
8,799
172
37
500
11,296
6,198
545
3,371
7,260
23,378
0
L
Tiamat
10,805
468
270
1,626
11,925
9,235
197
5,603
6,184
27,673
0
W
Sun Wukong
PepsiMatt
Sun Wukong
10,777
1,064
2,519
4,479
16,034
19,641
704
5,421
10,613
0
16,945
L
Chaac
Sapje
Chaac
9,784
711
1,570
4,902
17,721
19,688
211
5,315
11,789
0
21,319
W
Cthulhu
SilentFrag
Cthulhu
15,401
628
6,679
2,911
14,915
13,703
438
7,641
7,274
34,308
227
L
11,802
810
1,093
2,322
15,541
11,803
210
7,765
7,219
26,643
0
W
The Morrigan
WaterlooMist
The Morrigan
11,534
1,018
876
558
6,589
3,441
3,414
2,783
3,806
18,786
0
W
Shiva
10,346
349
2,488
1,973
12,685
13,541
203
6,025
6,660
0
15,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,067
Gold Earned
44,015
146
Minions Killed
121
0
Camps Cleared
0
1,203,971
Distance Traveled
1,120,023
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,344
945
57
5
0
226,138
0
L
Apollo
8,970
748
27
2
0
207,147
0
L
Nox
8,889
741
34
3
0
234,447
0
L
Tiamat
8,169
681
24
2
0
224,497
0
W
Sun Wukong
9,462
789
20
2
0
255,202
0
L
Chaac
8,211
684
11
1
0
212,749
0
W
Cthulhu
10,762
897
32
3
0
255,880
0
L
Geb
9,776
815
25
2
0
241,183
0
W
The Morrigan
9,433
786
16
1
0
226,792
0
W
Shiva
9,066
756
21
2
0
239,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role