Player Matchup

Sol
Sol
IIurking
Sol
Level 138
God Stats
0W - 3L
1,370 SR
Queue Stats
56W - 58L
1,485 Elo+
Party 2
Bacchus
Bacchus
natemitch12
Bacchus
Level 114
God Stats
2W - 4L
1,587 SR
Queue Stats
46W - 47L
1,533 Elo+
Party 2
Lancelot
Lancelot
xXKraTosXx22
Lancelot
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 105L
1,514 Elo+
Party 2
Team Averages
Level 137
1,486 SR
1,510 Elo+

VS

Team Averages
Level 145
1,436 SR
1,553 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
WillyMajata
Apollo
Level 155
God Stats
1W - 0L
1,297 SR
Queue Stats
8W - 3L
1,602 Elo+
Party 1
Sun Wukong
Sun Wukong
xXPABLO98Xx
Sun Wukong
Level 159
God Stats
3W - 5L
1,510 SR
Queue Stats
145W - 158L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 3
10,781
719
12,436
15,765
6,503
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
natemitch12
Bacchus
13
0 / 3 / 5
10,035
669
8,175
16,570
20,510
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
xXKraTosXx22
Lancelot
13
5 / 6 / 1
11,214
748
12,493
14,735
8,428
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
4 / 1 / 8
12,150
810
11,149
11,691
6,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
13
4 / 5 / 7
11,859
791
11,924
15,170
6,219
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
xXPABLO98Xx
Sun Wukong
16
5 / 0 / 8
12,513
834
15,649
13,184
12,745
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
6
Kills
13
13
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
1
8
8
L
1
4
3
0.63
W
Apollo
4
5
7
1.5
L
Bacchus
natemitch12
Bacchus
0
3
5
0.83
L
Lancelot
xXKraTosXx22
Lancelot
5
6
1
0.92
W
Sun Wukong
xXPABLO98Xx
Sun Wukong
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,104
Damage
38,722
47,070
Taken
40,045
35,441
Mitigated
25,146
11,909
Healing
12,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
11,149
343
0
4,748
11,691
6,182
943
7,433
4,258
56,217
0
L
12,436
2,916
0
5,731
15,765
6,503
0
2,837
12,720
66,025
4,809
W
Apollo
11,924
8,938
0
3,366
15,170
6,219
2,238
6,785
8,385
0
50,447
L
Bacchus
natemitch12
Bacchus
8,175
1,006
0
3,066
16,570
20,510
0
4,336
11,638
29,289
0
L
Lancelot
xXKraTosXx22
Lancelot
12,493
1,933
0
3,112
14,735
8,428
0
3,363
11,157
0
38,754
W
Sun Wukong
xXPABLO98Xx
Sun Wukong
15,649
1,943
0
4,253
13,184
12,745
340
6,882
6,302
0
43,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,030
Gold Earned
36,522
162
Minions Killed
169
0
Camps Cleared
0
822,361
Distance Traveled
823,085
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,150
810
64
4
0
306,148
0
L
Sol
10,781
719
91
6
0
236,211
1
W
Apollo
11,859
791
50
3
0
222,648
0
L
Bacchus
10,035
669
28
2
0
288,609
0
L
Lancelot
11,214
748
43
3
0
297,541
4
W
Sun Wukong
12,513
834
55
4
0
294,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role