Player Matchup

Artemis
Artemis
 
Artemis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Kaua_Luciano
Bacchus
Level 157
God Stats
14W - 13L
1,582 SR
Queue Stats
454W - 448L
1,472 Elo+
Solo
Awilix
Awilix
pluks2
Awilix
Level 125
God Stats
21W - 10L
1,732 SR
Queue Stats
323W - 311L
1,512 Elo+
Solo
Cu Chulainn
Cu Chulainn
xGAMER RAIOx
Cu Chulainn
Level 158
God Stats
3W - 2L
1,568 SR
Queue Stats
191W - 199L
1,493 Elo+
Solo
Team Averages
Level 143
1,577 SR
1,495 Elo+

VS

Team Averages
Level 119
1,471 SR
1,501 Elo+
Artemis
Artemis
 
Artemis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Chapita
Kuzenbo
Level 144
God Stats
11W - 11L
1,547 SR
Queue Stats
438W - 441L
1,471 Elo+
Party 1
Odin
Odin
Desayun0
Odin
Level 149
God Stats
4W - 5L
1,528 SR
Queue Stats
573W - 572L
1,479 Elo+
Party 1
Nox
Nox
DingsDong
Nox
Level 129
God Stats
0W - 2L
1,295 SR
Queue Stats
74W - 79L
1,539 Elo+
Solo
Loki
Loki
SashaCampbell
Loki
Level 65
God Stats
3W - 5L
1,487 SR
Queue Stats
101W - 124L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
2 / 2 / 0
7,101
646
4,689
5,648
2,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
 
Poseidon
11
1 / 2 / 1
6,635
603
4,082
4,567
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Kaua_Luciano
Bacchus
11
1 / 1 / 7
6,835
621
5,040
7,195
6,669
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
pluks2
Awilix
13
6 / 0 / 3
7,516
683
4,254
4,556
1,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
xGAMER RAIOx
Cu Chulainn
12
1 / 1 / 3
7,159
651
4,713
8,354
6,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
2 / 2 / 1
6,434
585
5,996
7,569
2,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
Chapita
Kuzenbo
11
2 / 1 / 0
6,124
557
2,539
7,040
4,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
10
1 / 3 / 0
5,663
515
1,806
7,956
6,840
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

7
0 / 3 / 1
5,083
462
1,748
5,084
3,513
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 2 / 1
5,512
501
3,716
7,824
2,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
11
Kills
6
6
Deaths
11
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
2
0
1
W
Poseidon
 
Poseidon
1
2
1
0.75
L
Artemis
 
Artemis
2
2
1
1.25
L
Kuzenbo
Chapita
Kuzenbo
2
1
0
2
L
Odin
1
3
0
0.33
L
0
3
1
0.17
W
Bacchus
Kaua_Luciano
Bacchus
1
1
7
4.5
L
1
2
1
0.75
W
Awilix
pluks2
Awilix
6
0
3
7.5
W
Cu Chulainn
xGAMER RAIOx
Cu Chulainn
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,778
Damage
15,805
30,320
Taken
35,473
18,169
Mitigated
20,375
7,746
Healing
6,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,689
2,588
0
2,149
5,648
2,212
0
719
4,929
0
53,825
W
Poseidon
 
Poseidon
4,082
395
0
1,338
4,567
1,352
49
1,489
3,078
56,968
0
L
Artemis
 
Artemis
5,996
2,820
0
2,121
7,569
2,720
0
1,382
6,097
0
63,884
L
Kuzenbo
Chapita
Kuzenbo
2,539
546
0
1,434
7,040
4,746
16
3,361
3,439
36,247
0
L
Odin
1,806
648
0
1,213
7,956
6,840
0
427
7,529
0
28,929
L
1,748
748
0
1,075
5,084
3,513
0
2,009
3,050
10,742
0
W
Bacchus
Kaua_Luciano
Bacchus
5,040
732
0
1,974
7,195
6,669
0
1,496
5,699
19,470
0
L
3,716
682
0
1,118
7,824
2,556
0
1,588
6,236
0
45,044
W
Awilix
pluks2
Awilix
4,254
1,733
0
470
4,556
1,753
0
583
3,973
0
52,740
W
Cu Chulainn
xGAMER RAIOx
Cu Chulainn
4,713
1,406
0
1,815
8,354
6,183
144
0
8,354
0
51,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,246
Gold Earned
28,816
396
Minions Killed
329
0
Camps Cleared
0
1,141,946
Distance Traveled
1,096,707
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,101
646
95
9
0
188,404
5
W
Poseidon
6,635
603
110
10
0
234,504
4
L
Artemis
6,434
585
102
9
0
217,484
0
L
Kuzenbo
6,124
557
64
6
0
248,951
2
L
Odin
5,663
515
58
5
0
226,609
0
L
Nox
5,083
462
17
2
0
176,145
3
W
Bacchus
6,835
621
20
2
0
250,592
0
L
Loki
5,512
501
88
8
0
227,518
1
W
Awilix
7,516
683
80
7
0
283,598
0
W
Cu Chulainn
7,159
651
91
8
0
184,848
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role