Player Matchup

Sun Wukong
Sun Wukong
Diamond III
 
Sun Wukong
Diamond III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chronos
Chronos
Platinum I
 
Chronos
Platinum I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Masters
Papaniquel11
Ra
Masters
Level 136
God Stats
2W - 1L
1,885 SR
Queue Stats
53W - 54L
2,828 MMR
Solo
Fafnir
Fafnir
Diamond III
TheHardBR
Fafnir
Diamond III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 132L
2,216 MMR
Solo
Guan Yu
Guan Yu
Diamond II
Treexion
Guan Yu
Diamond II
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 57L
2,375 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 129
1,577 SR
2,084 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 167
1,527 SR
2,202 MMR
Nike
Nike
Diamond III
 
Nike
Diamond III
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond IV
 
Bacchus
Diamond IV
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Diamond II
Dannly
He Bo
Diamond II
Level 166
God Stats
1W - 1L
1,417 SR
Queue Stats
230W - 203L
2,376 MMR
Party 2
Mercury
Mercury
Diamond IV
FernandoDiniz
Mercury
Diamond IV
Level 213
God Stats
3W - 1L
1,576 SR
Queue Stats
62W - 44L
2,135 MMR
Party 2
Hachiman
Hachiman
Masters
Ozeiros
Hachiman
Masters
Level 183
God Stats
24W - 17L
1,642 SR
Queue Stats
298W - 189L
3,498 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
0 / 2 / 0
5,625
563
3,362
9,585
5,112
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
 
Chronos
9
0 / 6 / 0
5,152
515
836
8,257
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
4 / 0 / 1
6,485
649
5,126
4,362
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
TheHardBR
Fafnir
9
0 / 1 / 4
5,646
565
3,159
6,793
6,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
Treexion
Guan Yu
8
1 / 1 / 0
5,036
504
2,372
7,090
2,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
LokiMaman BrigitteRamaThoth

VS

Bans
Ne ZhaMorgan Le FayGebThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
3 / 0 / 1
6,999
700
7,522
6,250
5,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
 
Bacchus
9
1 / 1 / 2
5,675
568
2,966
6,222
5,390
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

He Bo
Dannly
He Bo
10
0 / 3 / 1
5,929
593
3,518
5,528
1,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
11
1 / 2 / 2
5,953
595
3,602
8,057
2,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Ozeiros
Hachiman
13
5 / 0 / 1
7,668
767
7,463
4,071
1,598
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
5
Kills
10
10
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
2
0
0
L
Chronos
 
Chronos
0
6
0
0
W
Nike
 
Nike
3
0
1
3.5
W
Bacchus
 
Bacchus
1
1
2
2
W
He Bo
Dannly
He Bo
0
3
1
0.17
W
Mercury
1
2
2
1
W
Hachiman
Ozeiros
Hachiman
5
0
1
5.5
L
4
0
1
4.5
L
Fafnir
TheHardBR
Fafnir
0
1
4
2
L
Guan Yu
Treexion
Guan Yu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,855
Damage
25,071
36,087
Taken
30,128
19,206
Mitigated
16,539
8,825
Healing
8,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,362
707
0
2,474
9,585
5,112
0
377
8,666
0
38,428
L
Chronos
 
Chronos
836
72
0
317
8,257
2,513
0
573
7,684
40,227
0
W
Nike
 
Nike
7,522
882
0
2,018
6,250
5,064
0
194
6,056
0
50,280
W
Bacchus
 
Bacchus
2,966
427
0
1,956
6,222
5,390
0
2,885
3,261
17,362
0
W
He Bo
Dannly
He Bo
3,518
261
0
390
5,528
1,739
0
3,569
1,832
45,869
0
W
Mercury
3,602
1,998
0
625
8,057
2,748
0
1,059
6,998
0
52,325
W
Hachiman
Ozeiros
Hachiman
7,463
4,175
0
3,104
4,071
1,598
285
1,211
2,860
0
67,623
L
5,126
552
1,079
1,669
4,362
1,821
0
1,789
2,497
56,680
0
L
Fafnir
TheHardBR
Fafnir
3,159
832
0
2,347
6,793
6,813
0
2,646
4,059
10,693
0
L
Guan Yu
Treexion
Guan Yu
2,372
446
0
939
7,090
2,947
0
897
5,994
0
30,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,944
Gold Earned
32,224
322
Minions Killed
370
0
Camps Cleared
0
1,106,254
Distance Traveled
1,119,725
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,625
563
88
9
0
223,278
1
L
Chronos
5,152
515
77
8
0
218,048
0
W
Nike
6,999
700
84
8
0
236,020
4
W
Bacchus
5,675
568
15
2
0
210,381
4
W
He Bo
5,929
593
96
10
0
204,841
4
W
Mercury
5,953
595
75
8
0
255,956
0
W
Hachiman
7,668
767
100
10
0
212,527
4
L
Ra
6,485
649
86
9
0
230,457
2
L
Fafnir
5,646
565
15
2
0
224,038
0
L
Guan Yu
5,036
504
56
6
0
210,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role