Player Matchup

Thoth
Thoth
Dat Boi Lou
Thoth
Level 157
God Stats
1W - 6L
1,331 SR
Queue Stats
137W - 278L
1,408 Elo+
Party 1
Anhur
Anhur
NeglectUMom
Anhur
Level 90
God Stats
0W - 3L
1,508 SR
Queue Stats
141W - 224L
1,369 Elo+
Party 1
Loki
Loki
PhD PropheT
Loki
Level 148
God Stats
8W - 9L
1,546 SR
Queue Stats
323W - 330L
1,454 Elo+
Party 1
Kuzenbo
Kuzenbo
Smeezizss
Kuzenbo
Level 129
God Stats
3W - 4L
1,562 SR
Queue Stats
217W - 318L
1,486 Elo+
Party 1
Hercules
Hercules
Traumatized XI
Hercules
Level 162
God Stats
7W - 14L
1,432 SR
Queue Stats
634W - 587L
1,545 Elo+
Solo
Team Averages
Level 137
1,476 SR
1,452 Elo+

VS

Team Averages
Level 121
1,552 SR
1,510 Elo+
Ra
Ra
Discordia05
Ra
Level 127
God Stats
17W - 12L
1,579 SR
Queue Stats
183W - 163L
1,449 Elo+
Solo
Xbalanque
Xbalanque
Fernanman
Xbalanque
Level 123
God Stats
4W - 1L
1,715 SR
Queue Stats
126W - 102L
1,527 Elo+
Solo
Baron Samedi
Baron Samedi
Hatenoid
Baron Samedi
Level 122
God Stats
2W - 1L
1,584 SR
Queue Stats
208W - 181L
1,529 Elo+
Party 2
Erlang Shen
Erlang Shen
Ywuria
Erlang Shen
Level 108
God Stats
10W - 7L
1,500 SR
Queue Stats
287W - 237L
1,510 Elo+
Party 2
Bastet
Bastet
inphasegecko773
Bastet
Level 124
God Stats
5W - 5L
1,383 SR
Queue Stats
267W - 214L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
8,022
446
5,264
11,798
4,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 3 / 0
9,235
513
3,448
10,730
3,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
5 / 4 / 3
9,681
538
13,739
16,606
6,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Smeezizss
Kuzenbo
14
3 / 4 / 3
9,079
504
14,530
23,269
35,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
12
0 / 6 / 2
6,994
389
6,001
21,161
16,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 5
10,443
580
8,877
8,004
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
Fernanman
Xbalanque
15
1 / 3 / 6
9,995
555
8,684
11,388
4,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Hatenoid
Baron Samedi
15
5 / 0 / 11
9,070
504
13,645
14,199
14,262
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Ywuria
Erlang Shen
16
5 / 4 / 4
11,027
613
16,635
21,772
21,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
9 / 4 / 8
10,366
576
16,790
21,821
9,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
11
Kills
22
22
Deaths
11
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
2
0
5
4.5
W
Xbalanque
Fernanman
Xbalanque
1
3
6
1.33
W
Baron Samedi
Hatenoid
Baron Samedi
5
0
11
10.5
L
3
3
0
1
L
5
4
3
1.63
L
Kuzenbo
Smeezizss
Kuzenbo
3
4
3
1.13
L
Hercules
0
6
2
0.17
W
Erlang Shen
Ywuria
Erlang Shen
5
4
4
1.75
W
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,982
Damage
64,631
83,564
Taken
77,184
66,175
Mitigated
53,178
17,494
Healing
32,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,264
149
0
875
11,798
4,150
0
4,932
6,758
70,341
907
W
8,877
569
3,886
4,467
8,004
4,008
1,372
1,498
6,506
103,830
0
W
Xbalanque
Fernanman
Xbalanque
8,684
3,273
0
3,554
11,388
4,629
2,787
1,132
10,207
0
70,921
W
Baron Samedi
Hatenoid
Baron Samedi
13,645
1,347
1,813
4,832
14,199
14,262
1,238
3,269
10,830
41,137
0
L
3,448
1,527
0
3,820
10,730
3,896
930
1,805
8,925
0
54,346
L
13,739
3,581
0
4,647
16,606
6,066
0
4,100
12,372
0
67,558
L
Kuzenbo
Smeezizss
Kuzenbo
14,530
3,572
0
4,397
23,269
35,623
0
2,547
19,574
54,752
429
L
Hercules
6,001
1,390
0
3,755
21,161
16,440
0
9,008
12,021
0
33,293
W
Erlang Shen
Ywuria
Erlang Shen
16,635
9,462
0
7,084
21,772
21,097
481
8,727
12,051
0
83,811
W
16,790
3,807
0
7,349
21,821
9,182
0
3,034
18,568
0
78,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,011
Gold Earned
50,901
452
Minions Killed
570
0
Camps Cleared
0
1,759,952
Distance Traveled
1,793,158
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,022
446
126
7
0
332,304
3
W
Ra
10,443
580
179
10
0
386,686
3
W
Xbalanque
9,995
555
134
7
0
335,317
0
W
Baron Samedi
9,070
504
38
2
0
366,805
0
L
Anhur
9,235
513
97
5
0
326,394
2
L
Loki
9,681
538
94
5
0
404,690
0
L
Kuzenbo
9,079
504
78
4
0
354,858
0
L
Hercules
6,994
389
57
3
0
341,706
7
W
Erlang Shen
11,027
613
129
7
0
295,284
6
W
Bastet
10,366
576
90
5
0
409,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role