Player Matchup

Khepri
Khepri
Dawesomee
Khepri
Level 221
God Stats
1W - 0L
1,210 SR
Queue Stats
48W - 45L
1,587 Elo+
Party 3
Da Ji
Da Ji
Euphorhythm
Da Ji
Level 19
God Stats
3W - 0L
1,642 SR
Queue Stats
10W - 10L
1,613 Elo+
Party 3
Poseidon
Poseidon
Screater
Poseidon
Level 157
God Stats
1W - 2L
1,151 SR
Queue Stats
52W - 50L
1,540 Elo+
Party 2
Artemis
Artemis
ValexSombra
Artemis
Level 158
God Stats
26W - 15L
1,580 SR
Queue Stats
100W - 89L
1,531 Elo+
Party 2
Cu Chulainn
Cu Chulainn
XCQCGunner67X
Cu Chulainn
Level 157
God Stats
6W - 0L
1,663 SR
Queue Stats
73W - 67L
1,530 Elo+
Party 2
Team Averages
Level 142
1,450 SR
1,560 Elo+

VS

Team Averages
Level 152
1,582 SR
1,595 Elo+
Vulcan
Vulcan
MorganTheFae
Vulcan
Level 146
God Stats
2W - 3L
1,462 SR
Queue Stats
160W - 167L
1,571 Elo+
Party 1
Bake Kujira
Bake Kujira
RuthlessArts
Bake Kujira
Level 159
God Stats
18W - 14L
1,592 SR
Queue Stats
417W - 388L
1,583 Elo+
Solo
Izanami
Izanami
Scoutmat
Izanami
Level 163
God Stats
4W - 2L
1,694 SR
Queue Stats
109W - 106L
1,567 Elo+
Party 1
Khepri
Khepri
Sunburntpenguin
Khepri
Level 145
God Stats
18W - 15L
1,670 SR
Queue Stats
135W - 115L
1,619 Elo+
Party 1
Fenrir
Fenrir
mythman135
Fenrir
Level 149
God Stats
7W - 15L
1,494 SR
Queue Stats
151W - 119L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dawesomee
Khepri
16
3 / 1 / 7
11,205
534
3,280
8,868
8,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 1 / 4
11,039
526
8,880
16,305
7,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Screater
Poseidon
18
3 / 1 / 9
12,034
573
16,396
12,380
4,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
ValexSombra
Artemis
19
3 / 6 / 4
12,593
600
13,206
14,013
6,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cu Chulainn
XCQCGunner67X
Cu Chulainn
18
7 / 1 / 4
12,957
617
17,149
22,921
20,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
1 / 3 / 0
10,890
519
9,842
12,794
5,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bake Kujira
RuthlessArts
Bake Kujira
17
0 / 7 / 1
10,968
522
9,612
20,582
26,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Scoutmat
Izanami
17
6 / 3 / 4
11,611
553
16,623
13,768
6,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 1 / 7
10,138
483
5,042
13,336
12,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
mythman135
Fenrir
17
2 / 6 / 2
10,233
487
6,232
23,386
10,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
20
Kills
10
10
Deaths
20
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Khepri
Dawesomee
Khepri
3
1
7
6.5
W
4
1
4
6
L
Vulcan
1
3
0
0.33
L
Bake Kujira
RuthlessArts
Bake Kujira
0
7
1
0.07
L
Izanami
Scoutmat
Izanami
6
3
4
2.67
W
Poseidon
Screater
Poseidon
3
1
9
7.5
L
1
1
7
4.5
W
Artemis
ValexSombra
Artemis
3
6
4
0.83
W
Cu Chulainn
XCQCGunner67X
Cu Chulainn
7
1
4
9
L
Fenrir
mythman135
Fenrir
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,911
Damage
47,351
74,487
Taken
83,866
47,685
Mitigated
60,432
20,816
Healing
17,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Dawesomee
Khepri
3,280
791
0
2,326
8,868
8,198
391
2,330
6,538
30,072
0
W
8,880
2,091
0
7,906
16,305
7,008
0
5,935
10,318
0
63,522
L
Vulcan
9,842
2,009
0
589
12,794
5,860
0
4,102
8,652
91,550
0
L
Bake Kujira
RuthlessArts
Bake Kujira
9,612
5,297
0
2,102
20,582
26,228
1,885
376
19,371
92,232
787
L
Izanami
Scoutmat
Izanami
16,623
11,970
0
3,362
13,768
6,248
1,708
3,110
10,502
0
123,022
W
Poseidon
Screater
Poseidon
16,396
2,121
0
1,683
12,380
4,991
2,967
4,932
7,448
125,225
0
L
5,042
845
2,774
2,680
13,336
12,043
246
4,735
8,523
26,291
0
W
Artemis
ValexSombra
Artemis
13,206
6,926
0
4,024
14,013
6,532
3,341
3,263
10,750
0
107,485
W
Cu Chulainn
XCQCGunner67X
Cu Chulainn
17,149
4,304
0
4,877
22,921
20,956
80
8,324
13,841
0
96,747
L
Fenrir
mythman135
Fenrir
6,232
1,648
0
5,940
23,386
10,053
0
8,434
14,849
0
82,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,828
Gold Earned
53,840
621
Minions Killed
627
0
Camps Cleared
0
2,203,930
Distance Traveled
2,025,082
32
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,205
534
38
2
0
415,469
6
W
Da Ji
11,039
526
79
4
0
482,473
0
L
Vulcan
10,890
519
161
8
0
390,482
3
L
Bake Kujira
10,968
522
141
7
0
330,826
0
L
Izanami
11,611
553
188
9
0
371,044
5
W
Poseidon
12,034
573
189
9
0
470,769
8
L
Khepri
10,138
483
26
1
0
461,998
9
W
Artemis
12,593
600
165
8
0
379,413
9
W
Cu Chulainn
12,957
617
150
7
0
455,806
9
L
Fenrir
10,233
487
111
5
0
470,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role