Player Matchup

Surtr
Surtr
AncientAsura
Surtr
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 39L
1,619 Elo+
Party 1
Atlas
Atlas
DasšSloth
Atlas
Level 166
God Stats
4W - 2L
1,897 SR
Queue Stats
422W - 416L
1,534 Elo+
Party 1
Hera
Hera
MexicanJoe456
Hera
Level 104
God Stats
5W - 1L
1,908 SR
Queue Stats
177W - 141L
1,527 Elo+
Solo
Tyr
Tyr
trustachamp
Tyr
Level 129
God Stats
4W - 4L
1,632 SR
Queue Stats
240W - 268L
1,561 Elo+
Party 1
Bakasura
Bakasura
vHeLiX
Bakasura
Level 157
God Stats
1W - 6L
1,337 SR
Queue Stats
437W - 366L
1,526 Elo+
Solo
Team Averages
Level 129
1,655 SR
1,553 Elo+

VS

Team Averages
Level 139
1,551 SR
1,581 Elo+
Chronos
Chronos
Fezter
Chronos
Level 156
God Stats
55W - 36L
1,619 SR
Queue Stats
901W - 787L
1,649 Elo+
Solo
Achilles
Achilles
GoldTerlets
Achilles
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,559 Elo+
Solo
Surtr
Surtr
MikiMakimura
Surtr
Level 155
God Stats
5W - 5L
1,489 SR
Queue Stats
146W - 110L
1,633 Elo+
Solo
Anhur
Anhur
TheNameIsLan
Anhur
Level 150
God Stats
10W - 9L
1,664 SR
Queue Stats
407W - 379L
1,554 Elo+
Solo
Thor
Thor
WukongTheGreat
Thor
Level 124
God Stats
2W - 4L
1,482 SR
Queue Stats
451W - 398L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 2
9,424
628
10,465
12,300
9,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
11
2 / 3 / 10
7,461
497
7,570
13,320
10,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
5 / 3 / 4
9,325
622
14,251
7,062
2,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 1 / 5
7,997
533
9,586
17,687
12,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bakasura
vHeLiX
Bakasura
14
5 / 2 / 4
8,314
554
12,748
15,738
7,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Fezter
Chronos
13
5 / 3 / 2
8,428
562
9,724
11,669
4,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
GoldTerlets
Achilles
12
1 / 5 / 0
7,184
479
8,012
14,805
13,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 3 / 4
7,401
493
11,727
16,960
7,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

14
0 / 4 / 1
8,295
553
8,805
10,836
4,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 4 / 3
7,906
527
3,655
16,397
11,491
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
19
Kills
10
10
Deaths
19
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
1
2
7
W
Atlas
2
3
10
2.33
L
Chronos
Fezter
Chronos
5
3
2
2
L
Achilles
GoldTerlets
Achilles
1
5
0
0.2
W
5
3
4
2.33
L
1
3
4
1
L
0
4
1
0.13
L
3
4
3
1.13
W
1
1
5
3.5
W
Bakasura
vHeLiX
Bakasura
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,620
Damage
41,923
66,107
Taken
70,667
42,443
Mitigated
40,888
16,735
Healing
13,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,465
4,969
0
3,205
12,300
9,189
493
1,648
10,652
1,204
76,847
W
Atlas
7,570
2,542
0
2,248
13,320
10,805
0
3,371
9,901
18,602
0
L
Chronos
Fezter
Chronos
9,724
2,854
0
834
11,669
4,603
0
6,628
4,542
69,689
0
L
Achilles
GoldTerlets
Achilles
8,012
1,013
0
2,993
14,805
13,152
0
2,032
12,704
0
40,722
W
14,251
4,675
0
715
7,062
2,718
287
2,452
4,610
73,790
0
L
11,727
4,841
0
2,338
16,960
7,324
0
3,102
12,050
1,935
72,302
L
8,805
5,329
0
2,563
10,836
4,318
744
2,459
7,775
0
75,566
L
3,655
541
0
4,354
16,397
11,491
0
7,662
7,921
0
22,800
W
9,586
1,075
0
5,610
17,687
12,528
98
1,688
14,898
0
55,982
W
Bakasura
vHeLiX
Bakasura
12,748
8,918
0
4,957
15,738
7,203
561
1,239
14,499
0
66,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,521
Gold Earned
39,214
464
Minions Killed
476
0
Camps Cleared
0
1,584,971
Distance Traveled
1,538,603
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,424
628
132
9
0
316,139
1
W
Atlas
7,461
497
22
1
0
313,399
2
L
Chronos
8,428
562
138
9
0
322,833
2
L
Achilles
7,184
479
77
5
0
316,622
2
W
Hera
9,325
622
127
8
0
307,876
0
L
Surtr
7,401
493
84
6
0
334,804
0
L
Anhur
8,295
553
148
10
0
273,438
0
L
Thor
7,906
527
29
2
0
290,906
7
W
Tyr
7,997
533
77
5
0
312,085
0
W
Bakasura
8,314
554
106
7
0
335,472
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role