Player Matchup

Sobek
Sobek
Monkeyslay
Sobek
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 23L
1,704 Elo+
Party 1
Cabrakan
Cabrakan
Naetaunomous
Cabrakan
Level 127
God Stats
3W - 3L
1,650 SR
Queue Stats
280W - 250L
1,544 Elo+
Party 1
Ishtar
Ishtar
PapaMumu
Ishtar
Level 63
God Stats
1W - 1L
1,601 SR
Queue Stats
30W - 43L
1,385 Elo+
Party 1
Fenrir
Fenrir
SiG3R
Fenrir
Level 180
God Stats
1W - 6L
1,233 SR
Queue Stats
287W - 242L
1,503 Elo+
Party 2
Awilix
Awilix
xCarlosDiasx
Awilix
Level 220
God Stats
1W - 1L
1,410 SR
Queue Stats
267W - 228L
1,526 Elo+
Party 2
Team Averages
Level 139
1,479 SR
1,532 Elo+

VS

Team Averages
Level 93
1,499 SR
1,497 Elo+
Chronos
Chronos
AlphaDog77277
Chronos
Level 62
God Stats
2W - 1L
1,498 SR
Queue Stats
151W - 111L
1,550 Elo+
Party 3
Shiva
Shiva
BeatleDeuce
Shiva
Level 127
God Stats
4W - 1L
1,520 SR
Queue Stats
170W - 169L
1,559 Elo+
Solo
Tiamat
Tiamat
LAZYPUP266
Tiamat
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,270 Elo+
Solo
Cernunnos
Cernunnos
Reiterative
Cernunnos
Level 100
God Stats
5W - 3L
1,476 SR
Queue Stats
233W - 239L
1,522 Elo+
Solo
Ganesha
Ganesha
Sourdig34
Ganesha
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 138L
1,582 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
1 / 7 / 1
8,172
817
5,045
14,810
18,177
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cabrakan
Naetaunomous
Cabrakan
13
1 / 7 / 1
7,318
732
5,799
12,147
8,052
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
PapaMumu
Ishtar
14
2 / 5 / 1
7,980
798
8,013
11,085
5,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
SiG3R
Fenrir
13
0 / 3 / 2
6,540
654
3,292
7,307
3,582
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
13
1 / 3 / 4
7,464
746
6,203
6,796
3,442
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
14
5 / 2 / 17
8,941
894
10,859
8,102
3,643
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
11 / 2 / 14
9,947
995
13,705
12,577
12,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
LAZYPUP266
Tiamat
15
5 / 0 / 15
8,947
895
7,630
5,050
4,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Reiterative
Cernunnos
15
4 / 1 / 19
8,918
892
9,239
6,884
3,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Sourdig34
Ganesha
15
0 / 1 / 24
9,067
907
5,707
12,914
14,382
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
114
5
Kills
25
25
Deaths
6
9
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Chronos
5
2
17
6.75
W
11
2
14
9
W
Tiamat
LAZYPUP266
Tiamat
5
0
15
12.5
L
Sobek
1
7
1
0.21
L
Cabrakan
Naetaunomous
Cabrakan
1
7
1
0.21
L
Ishtar
PapaMumu
Ishtar
2
5
1
0.5
W
Cernunnos
Reiterative
Cernunnos
4
1
19
13.5
L
Fenrir
SiG3R
Fenrir
0
3
2
0.33
W
Ganesha
Sourdig34
Ganesha
0
1
24
12
L
Awilix
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,352
Damage
47,140
52,145
Taken
45,527
38,965
Mitigated
38,930
8,244
Healing
16,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
10,859
2,619
1,052
1,423
8,102
3,643
2,896
1,908
6,194
28,661
0
W
13,705
1,976
2,278
2,716
12,577
12,523
672
2,310
10,267
0
20,497
W
Tiamat
LAZYPUP266
Tiamat
7,630
693
348
1,240
5,050
4,853
326
1,923
3,127
12,710
0
L
Sobek
5,045
384
326
1,971
14,810
18,177
0
7,451
7,034
12,196
0
L
Cabrakan
Naetaunomous
Cabrakan
5,799
903
770
771
12,147
8,052
0
4,936
6,848
12,021
0
L
Ishtar
PapaMumu
Ishtar
8,013
4,017
244
1,451
11,085
5,712
0
4,968
5,973
0
27,720
W
Cernunnos
Reiterative
Cernunnos
9,239
4,299
854
1,019
6,884
3,529
2,908
1,439
5,445
0
24,509
L
Fenrir
SiG3R
Fenrir
3,292
84
501
1,222
7,307
3,582
0
3,027
4,072
0
5,482
W
Ganesha
Sourdig34
Ganesha
5,707
370
1,464
4,528
12,914
14,382
371
3,264
9,650
10,653
0
L
Awilix
6,203
699
504
484
6,796
3,442
0
3,814
2,877
0
13,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,474
Gold Earned
45,820
100
Minions Killed
122
0
Camps Cleared
0
848,661
Distance Traveled
983,411
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,941
894
49
5
0
186,786
0
W
Shiva
9,947
995
26
3
0
179,944
0
W
Tiamat
8,947
895
16
2
0
211,289
0
L
Sobek
8,172
817
15
2
0
149,320
0
L
Cabrakan
7,318
732
15
2
0
183,207
0
L
Ishtar
7,980
798
46
5
0
146,377
0
W
Cernunnos
8,918
892
31
3
0
202,060
0
L
Fenrir
6,540
654
4
0
0
195,845
0
W
Ganesha
9,067
907
0
0
0
203,332
0
L
Awilix
7,464
746
20
2
0
173,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role