Player Matchup

Raijin
Raijin
 
Raijin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
GoxtavoGTV
Jing Wei
Level 93
God Stats
1W - 4L
1,420 SR
Queue Stats
71W - 65L
1,383 Elo+
Party 2
Jormungandr
Jormungandr
Hipthiftybull
Jormungandr
Level 123
God Stats
17W - 12L
1,581 SR
Queue Stats
242W - 249L
1,510 Elo+
Party 1
Surtr
Surtr
Mafiatiger13
Surtr
Level 62
God Stats
6W - 7L
1,496 SR
Queue Stats
210W - 213L
1,500 Elo+
Party 1
Fenrir
Fenrir
Xbroetry6491
Fenrir
Level 95
God Stats
11W - 9L
1,500 SR
Queue Stats
40W - 30L
1,622 Elo+
Solo
Team Averages
Level 96
1,499 SR
1,503 Elo+

VS

Team Averages
Level 98
1,489 SR
1,445 Elo+
Sobek
Sobek
 
Sobek
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
BarcelonaRed
Erlang Shen
Level 148
God Stats
4W - 6L
1,417 SR
Queue Stats
191W - 185L
1,508 Elo+
Solo
Izanami
Izanami
PapiSweetFeet17
Izanami
Level 53
God Stats
2W - 4L
1,336 SR
Queue Stats
9W - 11L
1,373 Elo+
Solo
Ishtar
Ishtar
PipeSabe
Ishtar
Level 151
God Stats
16W - 12L
1,535 SR
Queue Stats
483W - 454L
1,434 Elo+
Solo
Zeus
Zeus
Ronim6276
Zeus
Level 47
God Stats
3W - 0L
1,656 SR
Queue Stats
77W - 87L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
1 / 0 / 1
5,965
497
2,991
5,523
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
GoxtavoGTV
Jing Wei
8
0 / 0 / 0
5,044
420
1,890
3,290
998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Hipthiftybull
Jormungandr
12
1 / 1 / 2
7,290
608
5,075
7,494
8,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

8
0 / 0 / 2
5,323
444
3,542
9,733
6,087
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
12
3 / 0 / 0
6,714
560
5,276
8,539
3,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
0 / 0 / 1
5,588
466
3,134
6,760
4,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
BarcelonaRed
Erlang Shen
12
1 / 2 / 0
6,745
562
3,039
10,901
5,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

10
0 / 2 / 0
6,269
522
2,726
8,438
3,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
PipeSabe
Ishtar
12
0 / 0 / 0
6,852
571
5,280
7,549
3,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
11
0 / 1 / 0
6,573
548
5,780
5,520
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
5
Kills
1
1
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
0
1
1.5
W
Sobek
 
Sobek
0
0
1
0.5
W
Erlang Shen
BarcelonaRed
Erlang Shen
1
2
0
0.5
L
Jing Wei
GoxtavoGTV
Jing Wei
0
0
0
0
L
Jormungandr
Hipthiftybull
Jormungandr
1
1
2
2
L
0
0
2
1
W
0
2
0
0
W
Ishtar
PipeSabe
Ishtar
0
0
0
0
W
Zeus
0
1
0
0
L
Fenrir
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,774
Damage
19,959
34,579
Taken
39,168
21,287
Mitigated
18,118
8,814
Healing
10,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
2,991
323
0
1,918
5,523
2,081
0
3,644
1,879
36,139
0
W
Sobek
 
Sobek
3,134
293
0
2,906
6,760
4,843
0
939
5,821
13,246
0
W
Erlang Shen
BarcelonaRed
Erlang Shen
3,039
1,101
0
1,656
10,901
5,311
0
886
10,015
0
60,448
L
Jing Wei
GoxtavoGTV
Jing Wei
1,890
1,819
0
621
3,290
998
0
364
2,926
0
21,171
L
Jormungandr
Hipthiftybull
Jormungandr
5,075
1,274
0
1,862
7,494
8,526
169
371
7,123
46,372
0
L
3,542
1,222
162
3,152
9,733
6,087
113
3,573
6,160
262
15,520
W
2,726
2,039
0
1,011
8,438
3,035
0
3,872
4,566
0
42,253
W
Ishtar
PipeSabe
Ishtar
5,280
3,774
0
4,316
7,549
3,104
796
156
7,393
0
63,433
W
Zeus
5,780
0
0
878
5,520
1,825
0
2,316
3,204
50,504
0
L
Fenrir
5,276
1,356
0
1,099
8,539
3,595
0
962
7,577
0
50,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,336
Gold Earned
32,027
285
Minions Killed
394
0
Camps Cleared
0
1,110,238
Distance Traveled
1,196,212
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,965
497
61
5
0
225,307
2
W
Sobek
5,588
466
12
1
0
271,817
2
W
Erlang Shen
6,745
562
97
8
0
270,821
0
L
Jing Wei
5,044
420
39
3
0
153,610
1
L
Jormungandr
7,290
608
83
7
0
204,274
4
L
Surtr
5,323
444
21
2
0
241,327
0
W
Izanami
6,269
522
78
7
0
210,479
2
W
Ishtar
6,852
571
116
10
0
216,189
1
W
Zeus
6,573
548
91
8
0
226,906
0
L
Fenrir
6,714
560
81
7
0
285,720
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role