Player Matchup

Bacchus
Bacchus
SorryPriorities
Bacchus
Level 100
God Stats
5W - 4L
1,462 SR
Queue Stats
189W - 171L
1,588 Elo+
Solo
Baron Samedi
Baron Samedi
Ur-Ebanzz
Baron Samedi
Level 19
God Stats
14W - 11L
1,440 SR
Queue Stats
38W - 51L
1,241 Elo+
Party 2
Ne Zha
Ne Zha
maddietheslumpGo
Ne Zha
Level 37
God Stats
4W - 3L
1,638 SR
Queue Stats
67W - 72L
1,242 Elo+
Party 2
Team Averages
Level 52
1,513 SR
1,357 Elo+

VS

Team Averages
Level 35
1,329 SR
1,218 Elo+
Ares
Ares
OhSummerSquash64
Ares
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 69L
1,258 Elo+
Party 1
Tyr
Tyr
diegoroblesss
Tyr
Level 42
God Stats
5W - 18L
1,110 SR
Queue Stats
21W - 42L
1,139 Elo+
Solo
Kukulkan
Kukulkan
urm-0m13
Kukulkan
Level 28
God Stats
19W - 15L
1,376 SR
Queue Stats
53W - 64L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 4
8,043
804
4,669
8,713
7,578
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
Ur-Ebanzz
Baron Samedi
11
3 / 0 / 4
8,235
824
8,031
5,146
3,210
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

9
1 / 2 / 4
7,268
727
4,532
7,219
3,241
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
7,141
714
4,642
11,099
10,596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

5
0 / 2 / 2
6,205
621
1,543
4,592
2,647
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
urm-0m13
Kukulkan
11
1 / 2 / 1
7,615
762
6,640
5,215
2,198
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
7
Kills
2
2
Deaths
7
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
3
0
4
5
W
Baron Samedi
Ur-Ebanzz
Baron Samedi
3
0
4
5
L
0
2
2
0.5
W
1
2
4
1.5
L
Kukulkan
urm-0m13
Kukulkan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,232
Damage
12,825
21,078
Taken
20,906
14,029
Mitigated
15,441
4,149
Healing
1,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,642
416
0
792
11,099
10,596
0
5,877
5,222
12,355
0
W
4,669
924
0
2,106
8,713
7,578
0
4,779
3,934
16,170
0
W
Baron Samedi
Ur-Ebanzz
Baron Samedi
8,031
1,125
639
941
5,146
3,210
40
2,718
2,428
36,624
0
L
1,543
648
0
341
4,592
2,647
0
3,450
1,142
0
2,952
W
4,532
1,393
0
463
7,219
3,241
0
4,226
2,993
17
19,936
L
Kukulkan
urm-0m13
Kukulkan
6,640
1,108
0
266
5,215
2,198
0
3,621
1,594
39,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,546
Gold Earned
20,961
83
Minions Killed
75
0
Camps Cleared
0
569,658
Distance Traveled
437,151
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,141
714
12
1
0
171,919
0
W
Bacchus
8,043
804
19
2
0
202,388
2
W
Baron Samedi
8,235
824
42
4
0
176,689
0
L
Tyr
6,205
621
0
0
0
97,781
0
W
Ne Zha
7,268
727
22
2
0
190,581
0
L
Kukulkan
7,615
762
63
6
0
167,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role