Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DannyWoomack
Kukulkan
Level 14
God Stats
10W - 21L
1,180 SR
Queue Stats
11W - 26L
1,196 Elo+
Party 2
Cernunnos
Cernunnos
MaikoFlamingo
Cernunnos
Level 69
God Stats
3W - 0L
1,891 SR
Queue Stats
274W - 299L
1,506 Elo+
Party 2
Nemesis
Nemesis
Soul7502
Nemesis
Level 131
God Stats
2W - 3L
1,344 SR
Queue Stats
713W - 726L
1,465 Elo+
Solo
Shiva
Shiva
WellAightThen
Shiva
Level 27
God Stats
21W - 23L
1,649 SR
Queue Stats
83W - 102L
1,415 Elo+
Party 2
Team Averages
Level 84
1,513 SR
1,416 Elo+

VS

Team Averages
Level 80
1,528 SR
1,485 Elo+
Cthulhu
Cthulhu
KilledByMisfire
Cthulhu
Level 39
God Stats
6W - 8L
1,582 SR
Queue Stats
21W - 30L
1,419 Elo+
Solo
Thoth
Thoth
Taxii-x
Thoth
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 38L
1,502 Elo+
Party 1
Set
Set
cbi_cranky
Set
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 41L
1,507 Elo+
Party 1
Kukulkan
Kukulkan
cozicanwin
Kukulkan
Level 129
God Stats
88W - 80L
1,555 SR
Queue Stats
341W - 364L
1,441 Elo+
Solo
Nike
Nike
eL_ch0MpiraSS
Nike
Level 98
God Stats
29W - 21L
1,502 SR
Queue Stats
672W - 644L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 0 / 2
6,196
1,239
2,615
2,843
2,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
DannyWoomack
Kukulkan
10
0 / 0 / 0
5,343
1,069
1,411
1,197
405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
MaikoFlamingo
Cernunnos
10
1 / 0 / 1
5,761
1,152
2,829
3,058
1,228
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Soul7502
Nemesis
10
0 / 0 / 2
5,350
1,070
4,598
5,923
2,534
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

10
1 / 0 / 0
5,751
1,150
4,536
3,714
2,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

410

VS

Team 2 Tickets

388

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,924
985
251
1,185
781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
Taxii-x
Thoth
10
0 / 0 / 0
5,303
1,061
2,966
2,981
844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 0
5,325
1,065
3,323
4,756
2,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
cozicanwin
Kukulkan
10
0 / 0 / 0
5,482
1,096
3,335
1,501
553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 1 / 0
5,315
1,063
3,285
7,446
5,367
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
3
Kills
0
0
Deaths
3
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
2
2
W
Kukulkan
DannyWoomack
Kukulkan
0
0
0
0
L
0
1
0
0
W
Cernunnos
MaikoFlamingo
Cernunnos
1
0
1
1.5
W
Nemesis
Soul7502
Nemesis
0
0
2
1
L
Thoth
Taxii-x
Thoth
0
0
0
0
W
1
0
0
1
L
0
1
0
0
L
Kukulkan
cozicanwin
Kukulkan
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,989
Damage
13,160
16,735
Taken
17,869
8,933
Mitigated
9,840
3,042
Healing
560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
2,615
614
326
1,145
2,843
2,022
0
515
2,328
7,540
0
W
Kukulkan
DannyWoomack
Kukulkan
1,411
123
0
0
1,197
405
0
309
888
11,745
0
L
251
0
0
0
1,185
781
0
196
989
1,214
0
W
Cernunnos
MaikoFlamingo
Cernunnos
2,829
2,066
0
680
3,058
1,228
0
1,781
1,277
0
14,267
W
Nemesis
Soul7502
Nemesis
4,598
2,475
0
451
5,923
2,534
0
2,678
3,209
0
8,052
L
Thoth
Taxii-x
Thoth
2,966
327
0
0
2,981
844
0
383
2,598
6,433
0
W
4,536
907
0
440
3,714
2,744
0
1,233
2,090
0
9,894
L
3,323
747
0
0
4,756
2,295
0
1,345
3,236
0
11,494
L
Kukulkan
cozicanwin
Kukulkan
3,335
91
0
0
1,501
553
0
533
968
15,882
0
L
3,285
337
0
560
7,446
5,367
0
1,569
5,634
0
14,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,401
Gold Earned
26,349
81
Minions Killed
84
6
Camps Cleared
5
494,786
Distance Traveled
407,047
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,196
1,239
9
2
0
79,710
0
W
Kukulkan
5,343
1,069
30
6
1
105,284
0
L
Cthulhu
4,924
985
0
0
0
19,100
0
W
Cernunnos
5,761
1,152
26
5
4
93,932
0
W
Nemesis
5,350
1,070
11
2
0
100,143
0
L
Thoth
5,303
1,061
13
3
0
96,394
0
W
Shiva
5,751
1,150
5
1
1
115,717
0
L
Set
5,325
1,065
11
2
3
98,092
0
L
Kukulkan
5,482
1,096
34
7
1
97,035
0
L
Nike
5,315
1,063
26
5
1
96,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role