Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
C14587
Bellona
Level 96
God Stats
4W - 8L
1,588 SR
Queue Stats
24W - 33L
1,452 Elo+
Solo
Hun Batz
Hun Batz
Millipaedo
Hun Batz
Level 126
God Stats
8W - 7L
1,581 SR
Queue Stats
68W - 61L
1,506 Elo+
Party 1
Heimdallr
Heimdallr
REAFWERD
Heimdallr
Level 141
God Stats
11W - 12L
1,591 SR
Queue Stats
344W - 347L
1,485 Elo+
Party 1
Ymir
Ymir
maluigi90
Ymir
Level 108
God Stats
2W - 1L
1,499 SR
Queue Stats
281W - 294L
1,451 Elo+
Solo
Team Averages
Level 125
1,552 SR
1,479 Elo+

VS

Team Averages
Level 93
1,537 SR
1,454 Elo+
Janus
Janus
Faroskob
Janus
Level 67
God Stats
24W - 12L
1,654 SR
Queue Stats
159W - 149L
1,484 Elo+
Solo
Neith
Neith
Radesanin91
Neith
Level 109
God Stats
34W - 32L
1,474 SR
Queue Stats
233W - 225L
1,431 Elo+
Solo
Chaac
Chaac
Xx-_-KhAoS__xX
Chaac
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 160L
1,463 Elo+
Party 2
Eset
Eset
hasty_energies50
Eset
Level 65
God Stats
3W - 1L
1,643 SR
Queue Stats
10W - 11L
1,451 Elo+
Solo
Thanatos
Thanatos
jonilobo69
Thanatos
Level 103
God Stats
8W - 8L
1,412 SR
Queue Stats
186W - 202L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
1 / 5 / 0
5,238
524
4,218
6,816
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
C14587
Bellona
9
0 / 2 / 0
5,277
528
3,846
9,055
7,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hun Batz
Millipaedo
Hun Batz
10
1 / 3 / 1
5,310
531
5,159
9,476
2,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
REAFWERD
Heimdallr
11
1 / 0 / 0
6,049
605
3,617
5,022
2,237
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
7
0 / 0 / 1
4,849
485
605
3,227
2,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Faroskob
Janus
11
5 / 0 / 4
6,945
695
6,777
4,591
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 0 / 0
4,856
486
3,039
4,365
1,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 1 / 2
6,721
672
5,756
8,709
7,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 1 / 2
4,986
499
2,108
5,494
3,016
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
jonilobo69
Thanatos
12
5 / 1 / 1
6,723
672
3,446
10,874
3,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
10
10
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
5
0
0.2
L
Bellona
C14587
Bellona
0
2
0
0
W
Janus
Faroskob
Janus
5
0
4
7
L
Hun Batz
Millipaedo
Hun Batz
1
3
1
0.5
L
Heimdallr
REAFWERD
Heimdallr
1
0
0
1
W
0
0
0
0
W
0
1
2
1
W
0
1
2
1
W
Thanatos
jonilobo69
Thanatos
5
1
1
5.5
L
Ymir
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,445
Damage
21,126
33,596
Taken
34,033
17,165
Mitigated
17,248
9,077
Healing
14,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,218
414
0
630
6,816
2,063
0
2,677
3,997
35,705
0
L
Bellona
C14587
Bellona
3,846
1,866
0
2,397
9,055
7,863
0
859
8,131
0
32,515
W
Janus
Faroskob
Janus
6,777
705
0
875
4,591
1,335
401
1,109
3,482
47,637
0
L
Hun Batz
Millipaedo
Hun Batz
5,159
599
0
620
9,476
2,920
0
3,334
5,912
0
37,767
L
Heimdallr
REAFWERD
Heimdallr
3,617
2,516
0
3,761
5,022
2,237
128
738
4,284
0
51,739
W
3,039
980
0
735
4,365
1,796
0
552
3,813
0
31,252
W
5,756
1,089
0
2,542
8,709
7,155
0
331
8,378
0
54,066
W
2,108
312
0
1,953
5,494
3,016
117
1,632
3,862
10,721
0
W
Thanatos
jonilobo69
Thanatos
3,446
297
0
8,559
10,874
3,946
0
1,199
9,675
0
48,422
L
Ymir
605
193
62
1,607
3,227
2,082
0
840
2,387
11,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,723
Gold Earned
30,231
289
Minions Killed
339
0
Camps Cleared
0
901,252
Distance Traveled
1,031,223
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,238
524
66
7
0
180,059
1
L
Bellona
5,277
528
66
7
0
168,103
0
W
Janus
6,945
695
97
10
0
225,531
0
L
Hun Batz
5,310
531
53
5
0
229,168
0
L
Heimdallr
6,049
605
80
8
0
175,429
2
W
Neith
4,856
486
55
6
0
213,537
2
W
Chaac
6,721
672
98
10
0
187,368
0
W
Eset
4,986
499
14
1
0
161,087
5
W
Thanatos
6,723
672
75
8
0
243,700
0
L
Ymir
4,849
485
24
2
0
148,493
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role