Player Matchup

Danzaburou
Danzaburou
GabiSupremacy
Danzaburou
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,272 Elo+
Party 1
Vulcan
Vulcan
Glyptik
Vulcan
Level 65
God Stats
19W - 14L
1,501 SR
Queue Stats
29W - 30L
1,273 Elo+
Party 1
Xing Tian
Xing Tian
gamergurl42069
Xing Tian
Level 18
God Stats
2W - 4L
1,166 SR
Queue Stats
13W - 16L
1,237 Elo+
Party 1
Team Averages
Level 33
1,389 SR
1,261 Elo+

VS

Team Averages
Level 64
1,444 SR
1,337 Elo+
Ah Muzen Cab
Ah Muzen Cab
Apex_Eternal420
Ah Muzen Cab
Level 56
God Stats
35W - 39L
1,436 SR
Queue Stats
207W - 234L
1,335 Elo+
Solo
Nu Wa
Nu Wa
Crazy N Wild 13
Nu Wa
Level 105
God Stats
87W - 102L
1,473 SR
Queue Stats
146W - 161L
1,397 Elo+
Solo
Cernunnos
Cernunnos
ItzzJeremy
Cernunnos
Level 31
God Stats
3W - 7L
1,425 SR
Queue Stats
3W - 7L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GabiSupremacy
Danzaburou
13
0 / 2 / 7
9,651
689
6,661
9,143
3,403
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Glyptik
Vulcan
15
6 / 0 / 2
11,152
797
21,773
7,637
2,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xing Tian
gamergurl42069
Xing Tian
12
2 / 2 / 6
9,878
706
6,757
17,164
16,522
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Apex_Eternal420
Ah Muzen Cab
12
3 / 2 / 0
9,979
713
6,572
13,977
4,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 2 / 2
9,248
661
10,215
10,231
2,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
ItzzJeremy
Cernunnos
11
0 / 4 / 3
9,099
650
8,855
14,446
4,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
8
Kills
4
4
Deaths
8
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Apex_Eternal420
Ah Muzen Cab
3
2
0
1.5
L
1
2
2
1
W
Danzaburou
GabiSupremacy
Danzaburou
0
2
7
1.75
W
Vulcan
Glyptik
Vulcan
6
0
2
7
L
Cernunnos
ItzzJeremy
Cernunnos
0
4
3
0.38
W
Xing Tian
gamergurl42069
Xing Tian
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,191
Damage
25,642
33,944
Taken
38,654
22,565
Mitigated
11,959
680
Healing
4,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Apex_Eternal420
Ah Muzen Cab
6,572
1,758
0
2,671
13,977
4,542
406
11,161
2,816
0
33,338
L
10,215
4,054
348
687
10,231
2,928
510
7,783
2,448
48,665
0
W
Danzaburou
GabiSupremacy
Danzaburou
6,661
2,374
0
680
9,143
3,403
1,922
2,154
6,989
0
32,392
W
Vulcan
Glyptik
Vulcan
21,773
10,483
0
0
7,637
2,640
630
3,316
4,321
74,353
0
L
Cernunnos
ItzzJeremy
Cernunnos
8,855
4,842
0
1,265
14,446
4,489
294
9,930
4,516
0
34,078
W
Xing Tian
gamergurl42069
Xing Tian
6,757
98
0
0
17,164
16,522
144
4,793
12,371
21,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,681
Gold Earned
28,326
181
Minions Killed
165
0
Camps Cleared
0
730,332
Distance Traveled
674,824
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,979
713
42
3
0
255,880
0
L
Nu Wa
9,248
661
71
5
0
208,583
2
W
Danzaburou
9,651
689
55
4
0
203,605
0
W
Vulcan
11,152
797
100
7
0
266,512
1
L
Cernunnos
9,099
650
52
4
0
210,361
0
W
Xing Tian
9,878
706
26
2
0
260,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role