Player Matchup

Charon
Charon
Akaidale771
Charon
Level 120
God Stats
3W - 4L
1,898 SR
Queue Stats
58W - 60L
1,486 Elo+
Solo
Raijin
Raijin
AlphaaaxD
Raijin
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,376 Elo+
Party 2
Gilgamesh
Gilgamesh
FDC_Ladajoescoba
Gilgamesh
Level 122
God Stats
3W - 6L
1,477 SR
Queue Stats
299W - 294L
1,447 Elo+
Party 4
Arachne
Arachne
MainCharacter1
Arachne
Level 60
God Stats
2W - 4L
1,534 SR
Queue Stats
85W - 90L
1,495 Elo+
Party 4
Ishtar
Ishtar
maathsx
Ishtar
Level 60
God Stats
3W - 7L
1,318 SR
Queue Stats
51W - 52L
1,311 Elo+
Party 2
Team Averages
Level 84
1,545 SR
1,423 Elo+

VS

Team Averages
Level 114
1,585 SR
1,504 Elo+
Eset
Eset
 
Eset
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
Catrop-_-
Anhur
Level 107
God Stats
4W - 0L
1,891 SR
Queue Stats
102W - 100L
1,508 Elo+
Party 3
Surtr
Surtr
Thiaguim_vapo
Surtr
Level 159
God Stats
180W - 165L
1,534 SR
Queue Stats
784W - 755L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
8
2 / 2 / 3
4,885
489
3,942
5,996
3,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
AlphaaaxD
Raijin
8
0 / 4 / 1
5,076
508
2,097
5,389
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
10
0 / 2 / 0
5,763
576
6,253
12,198
8,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 3 / 0
5,319
532
1,397
7,848
3,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ishtar
maathsx
Ishtar
10
1 / 2 / 4
5,694
569
4,831
6,280
2,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
7 / 0 / 4
7,227
723
5,546
5,256
1,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
 
Kukulkan
12
5 / 0 / 5
7,201
720
6,280
4,323
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
 
Sylvanus
9
0 / 2 / 1
4,941
494
1,875
4,869
2,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Catrop-_-
Anhur
9
1 / 3 / 3
5,451
545
3,802
7,050
2,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 0 / 2
6,249
625
6,247
9,103
9,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
5
Kills
13
13
Deaths
5
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
7
0
4
9
W
Kukulkan
 
Kukulkan
5
0
5
7.5
W
Sylvanus
 
Sylvanus
0
2
1
0.25
L
Charon
2
2
3
1.75
L
Raijin
AlphaaaxD
Raijin
0
4
1
0.13
W
Anhur
Catrop-_-
Anhur
1
3
3
0.83
L
Gilgamesh
0
2
0
0
L
2
3
0
0.67
W
0
0
2
1
L
Ishtar
maathsx
Ishtar
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,520
Damage
23,750
37,711
Taken
30,601
18,923
Mitigated
17,885
8,273
Healing
8,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
5,546
652
113
2,754
5,256
1,750
0
668
4,588
47,204
767
W
Kukulkan
 
Kukulkan
6,280
1,038
0
500
4,323
1,820
0
1,591
2,732
63,340
0
W
Sylvanus
 
Sylvanus
1,875
980
0
815
4,869
2,588
0
1,431
3,438
17,663
6,315
L
Charon
3,942
981
0
1,282
5,996
3,197
0
2,361
3,588
19,598
0
L
Raijin
AlphaaaxD
Raijin
2,097
199
0
375
5,389
1,995
0
4,007
1,382
31,442
0
W
Anhur
Catrop-_-
Anhur
3,802
2,655
0
1,031
7,050
2,314
116
2,349
4,701
0
29,468
L
Gilgamesh
6,253
1,395
0
2,036
12,198
8,286
0
2,276
9,257
0
44,004
L
1,397
1,112
0
2,253
7,848
3,411
0
3,161
4,687
0
32,884
W
6,247
2,760
0
3,467
9,103
9,413
30
0
9,103
1,021
45,192
L
Ishtar
maathsx
Ishtar
4,831
3,705
0
2,327
6,280
2,034
0
1,885
4,395
0
39,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,737
Gold Earned
31,069
272
Minions Killed
363
0
Camps Cleared
0
974,439
Distance Traveled
1,077,326
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,227
723
73
7
0
241,458
0
W
Kukulkan
7,201
720
108
11
0
231,060
0
W
Sylvanus
4,941
494
47
5
0
209,594
1
L
Charon
4,885
489
23
2
0
212,726
3
L
Raijin
5,076
508
53
5
0
165,713
2
W
Anhur
5,451
545
53
5
0
191,173
3
L
Gilgamesh
5,763
576
79
8
0
214,299
3
L
Arachne
5,319
532
59
6
0
198,338
0
W
Surtr
6,249
625
82
8
0
204,041
0
L
Ishtar
5,694
569
58
6
0
183,363
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role