Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
CreativeBaker
Charon
Level 100
God Stats
14W - 15L
1,504 SR
Queue Stats
173W - 157L
1,440 Elo+
Solo
Anubis
Anubis
OnurUchiha_38
Anubis
Level 125
God Stats
24W - 17L
1,575 SR
Queue Stats
146W - 154L
1,462 Elo+
Solo
Neith
Neith
Radesanin91
Neith
Level 109
God Stats
34W - 32L
1,486 SR
Queue Stats
233W - 225L
1,441 Elo+
Solo
Fenrir
Fenrir
shenlong_25
Fenrir
Level 124
God Stats
7W - 10L
1,473 SR
Queue Stats
352W - 361L
1,519 Elo+
Solo
Team Averages
Level 123
1,507 SR
1,473 Elo+

VS

Team Averages
Level 94
1,479 SR
1,432 Elo+
Fenrir
Fenrir
 
Fenrir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Big grxzns
Achilles
Level 126
God Stats
2W - 5L
1,259 SR
Queue Stats
166W - 174L
1,487 Elo+
Solo
Izanami
Izanami
Faroskob
Izanami
Level 67
God Stats
2W - 4L
1,570 SR
Queue Stats
159W - 149L
1,474 Elo+
Solo
Agni
Agni
Riicesp
Agni
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,227 Elo+
Solo
Charon
Charon
Tumay
Charon
Level 109
God Stats
10W - 11L
1,567 SR
Queue Stats
84W - 80L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
1
0 / 0 / 0
2,733
456
0
0
0
6
0 / 0 / 1
3,881
647
2,086
4,151
1,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
2 / 3 / 0
4,835
806
3,577
5,884
2,356
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 1 / 0
3,301
550
1,323
3,207
1,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
9
3 / 1 / 0
4,934
822
2,524
4,747
1,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
1 / 1 / 1
4,448
741
1,297
3,426
1,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Achilles
Big grxzns
Achilles
7
2 / 2 / 0
4,396
733
2,673
6,223
2,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Faroskob
Izanami
7
1 / 1 / 0
4,241
707
1,747
3,669
1,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Agni
Riicesp
Agni
8
1 / 1 / 1
4,613
769
1,614
2,396
532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
Tumay
Charon
7
0 / 0 / 1
4,525
754
3,096
4,175
2,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
5
Kills
5
5
Deaths
5
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
0
0
0
W
Fenrir
 
Fenrir
1
1
1
1.5
W
Achilles
Big grxzns
Achilles
2
2
0
1
L
0
0
1
0.5
W
Izanami
Faroskob
Izanami
1
1
0
1
L
2
3
0
0.67
L
0
1
0
0
W
Agni
Riicesp
Agni
1
1
1
1.5
W
Charon
Tumay
Charon
0
0
1
0.5
L
Fenrir
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,510
Damage
10,427
17,989
Taken
19,889
7,273
Mitigated
8,347
4,932
Healing
6,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
 
Fenrir
1,297
347
0
445
3,426
1,148
0
216
3,210
0
22,095
W
Achilles
Big grxzns
Achilles
2,673
442
0
2,485
6,223
2,688
0
2,932
3,291
0
21,362
L
2,086
255
0
1,498
4,151
1,984
0
1,341
2,810
9,720
0
W
Izanami
Faroskob
Izanami
1,747
1,298
0
673
3,669
1,225
264
822
2,847
0
29,668
L
3,577
457
0
2,409
5,884
2,356
0
552
5,332
31,881
0
L
1,323
788
0
316
3,207
1,201
0
1,594
1,613
0
18,800
W
Agni
Riicesp
Agni
1,614
82
0
0
2,396
532
748
429
1,967
22,680
0
W
Charon
Tumay
Charon
3,096
636
0
2,427
4,175
2,754
0
1,264
2,911
14,598
0
L
Fenrir
2,524
600
0
709
4,747
1,732
0
1,223
3,524
0
24,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,684
Gold Earned
22,223
133
Minions Killed
198
0
Camps Cleared
0
537,685
Distance Traveled
618,320
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
2,733
456
0
0
0
0
0
W
Fenrir
4,448
741
39
7
0
129,612
0
W
Achilles
4,396
733
37
6
0
108,122
0
L
Charon
3,881
647
12
2
0
153,355
0
W
Izanami
4,241
707
65
11
0
113,131
0
L
Anubis
4,835
806
55
9
0
125,296
0
L
Neith
3,301
550
22
4
0
112,555
0
W
Agni
4,613
769
44
7
0
137,225
0
W
Charon
4,525
754
13
2
0
130,230
3
L
Fenrir
4,934
822
44
7
0
146,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role