Player Matchup

Ix Chel
Ix Chel
Arbolzd
Ix Chel
Level 126
God Stats
22W - 22L
1,516 SR
Queue Stats
477W - 436L
1,498 Elo+
Party 1
Rama
Rama
Beatozd
Rama
Level 105
God Stats
1W - 3L
1,463 SR
Queue Stats
185W - 176L
1,520 Elo+
Party 1
Hun Batz
Hun Batz
CharlosXD
Hun Batz
Level 154
God Stats
2W - 3L
1,678 SR
Queue Stats
203W - 173L
1,590 Elo+
Solo
Odin
Odin
Joju2Real
Odin
Level 144
God Stats
2W - 2L
1,798 SR
Queue Stats
245W - 208L
1,537 Elo+
Solo
Sylvanus
Sylvanus
MonkeeyDLucyy
Sylvanus
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,410 Elo+
Solo
Team Averages
Level 137
1,591 SR
1,511 Elo+

VS

Team Averages
Level 107
1,599 SR
1,537 Elo+
Gilgamesh
Gilgamesh
Telriel
Gilgamesh
Level 148
God Stats
10W - 6L
1,574 SR
Queue Stats
612W - 549L
1,567 Elo+
Solo
Bake Kujira
Bake Kujira
TheDOMinator985
Bake Kujira
Level 155
God Stats
20W - 16L
1,762 SR
Queue Stats
544W - 467L
1,546 Elo+
Solo
Merlin
Merlin
dasaauce
Merlin
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 27L
1,597 Elo+
Solo
Olorun
Olorun
faithuprising
Olorun
Level 159
God Stats
2W - 1L
1,657 SR
Queue Stats
28W - 27L
1,505 Elo+
Party 2
Skadi
Skadi
iSkadiJG
Skadi
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 7L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Arbolzd
Ix Chel
16
6 / 6 / 0
10,241
488
12,911
16,370
7,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Beatozd
Rama
15
1 / 6 / 4
9,594
457
12,228
17,111
8,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
CharlosXD
Hun Batz
20
3 / 3 / 3
11,577
551
12,214
17,205
8,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odin
17
1 / 2 / 4
10,183
485
12,568
22,774
21,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
MonkeeyDLucyy
Sylvanus
15
2 / 2 / 6
9,115
434
8,120
16,810
17,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Telriel
Gilgamesh
20
4 / 2 / 2
13,881
661
21,017
24,623
25,643
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bake Kujira
TheDOMinator985
Bake Kujira
17
6 / 2 / 5
11,912
567
12,981
24,938
30,598
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
dasaauce
Merlin
17
1 / 3 / 5
11,176
532
9,623
13,674
5,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 2 / 5
12,046
574
11,427
11,214
5,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
iSkadiJG
Skadi
18
5 / 4 / 4
11,492
547
11,035
14,673
6,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
40
13
Kills
19
19
Deaths
13
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Arbolzd
Ix Chel
6
6
0
1
L
Rama
Beatozd
Rama
1
6
4
0.5
L
Hun Batz
CharlosXD
Hun Batz
3
3
3
1.5
L
Odin
1
2
4
1.5
L
Sylvanus
MonkeeyDLucyy
Sylvanus
2
2
6
2.5
W
Gilgamesh
Telriel
Gilgamesh
4
2
2
2.5
W
Bake Kujira
TheDOMinator985
Bake Kujira
6
2
5
4.25
W
Merlin
dasaauce
Merlin
1
3
5
1.17
W
3
2
5
2.75
W
Skadi
iSkadiJG
Skadi
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,041
Damage
66,083
90,270
Taken
89,122
63,759
Mitigated
74,462
26,724
Healing
20,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Arbolzd
Ix Chel
12,911
1,175
1,186
3,161
16,370
7,996
0
8,103
8,124
69,761
0
L
Rama
Beatozd
Rama
12,228
10,293
0
3,962
17,111
8,131
636
9,729
7,325
0
66,556
L
Hun Batz
CharlosXD
Hun Batz
12,214
2,180
0
6,460
17,205
8,768
0
4,176
12,912
0
136,013
L
Odin
12,568
2,226
0
4,570
22,774
21,860
0
731
20,610
0
81,775
L
Sylvanus
MonkeeyDLucyy
Sylvanus
8,120
2,622
2,270
5,115
16,810
17,004
0
10,249
6,448
38,306
11,753
W
Gilgamesh
Telriel
Gilgamesh
21,017
6,431
0
7,830
24,623
25,643
1,026
1,634
22,989
324
119,140
W
Bake Kujira
TheDOMinator985
Bake Kujira
12,981
7,403
535
3,678
24,938
30,598
1,244
9,595
15,343
47,373
711
W
Merlin
dasaauce
Merlin
9,623
639
0
1,854
13,674
5,767
60
3,739
9,935
87,055
0
W
11,427
5,422
468
5,253
11,214
5,897
1,947
1,155
10,059
95,424
19,834
W
Skadi
iSkadiJG
Skadi
11,035
5,276
0
943
14,673
6,557
55
5,506
9,167
0
97,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,710
Gold Earned
60,507
608
Minions Killed
645
0
Camps Cleared
0
2,055,713
Distance Traveled
1,980,463
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
10,241
488
101
5
0
385,099
9
L
Rama
9,594
457
106
5
0
375,773
0
L
Hun Batz
11,577
551
200
10
0
485,585
0
L
Odin
10,183
485
120
6
0
404,308
0
L
Sylvanus
9,115
434
81
4
0
404,948
9
W
Gilgamesh
13,881
661
164
8
0
402,993
0
W
Bake Kujira
11,912
567
43
2
0
420,971
6
W
Merlin
11,176
532
134
6
0
397,718
4
W
Olorun
12,046
574
178
8
0
363,221
4
W
Skadi
11,492
547
126
6
0
395,560
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role