Player Matchup

Discordia
Discordia
 
Discordia
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Alacran93
Bastet
Level 128
God Stats
6W - 7L
1,432 SR
Queue Stats
74W - 76L
1,532 Elo+
Solo
Team Averages
Level 100
1,477 SR
1,511 Elo+

VS

Team Averages
Level 70
1,560 SR
1,688 Elo+
Merlin
Merlin
Chase1029
Merlin
Level 108
God Stats
0W - 1L
1,569 SR
Queue Stats
7W - 3L
1,784 Elo+
Solo
Surtr
Surtr
Get_Owned311
Surtr
Level 35
God Stats
0W - 2L
1,623 SR
Queue Stats
7W - 5L
1,726 Elo+
Solo
Ullr
Ullr
JP09
Ullr
Level 67
God Stats
0W - 4L
1,488 SR
Queue Stats
70W - 75L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
4 / 0 / 7
8,806
881
14,096
4,164
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
 
Cerberus
12
4 / 1 / 6
8,469
847
5,549
7,890
7,181
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
Alacran93
Bastet
11
3 / 0 / 4
8,061
806
6,016
8,953
3,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chase1029
Merlin
10
1 / 3 / 0
7,242
724
5,385
7,908
2,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 5 / 1
6,719
672
5,625
11,550
5,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ullr
JP09
Ullr
10
0 / 3 / 0
6,895
690
3,739
9,274
2,480
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
11
Kills
1
1
Deaths
11
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
0
7
7.5
W
Cerberus
 
Cerberus
4
1
6
7
W
Bastet
Alacran93
Bastet
3
0
4
5
L
Merlin
Chase1029
Merlin
1
3
0
0.33
L
0
5
1
0.1
L
Ullr
JP09
Ullr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,661
Damage
14,749
21,007
Taken
28,732
11,800
Mitigated
10,198
3,057
Healing
2,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
14,096
250
0
365
4,164
1,402
0
752
3,412
43,825
0
W
Cerberus
 
Cerberus
5,549
153
0
1,042
7,890
7,181
0
1,407
6,483
20,152
0
W
Bastet
Alacran93
Bastet
6,016
943
0
1,650
8,953
3,217
0
3,886
5,067
0
28,756
L
Merlin
Chase1029
Merlin
5,385
113
0
411
7,908
2,207
0
4,424
3,484
30,607
0
L
5,625
1,406
0
776
11,550
5,511
0
8,117
3,433
609
16,395
L
Ullr
JP09
Ullr
3,739
1,324
0
1,148
9,274
2,480
0
7,440
1,834
0
19,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,336
Gold Earned
20,856
177
Minions Killed
107
0
Camps Cleared
0
633,747
Distance Traveled
491,376
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,806
881
76
8
0
207,251
2
W
Cerberus
8,469
847
57
6
0
207,894
1
W
Bastet
8,061
806
44
4
0
218,602
2
L
Merlin
7,242
724
52
5
0
164,109
0
L
Surtr
6,719
672
25
3
0
151,019
3
L
Ullr
6,895
690
30
3
0
176,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role