Player Matchup

Arachne
Arachne
Haniel_PR23
Arachne
Level 66
God Stats
0W - 4L
1,257 SR
Queue Stats
37W - 44L
1,407 Elo+
Party 1
Bellona
Bellona
JC-_-PR
Bellona
Level 24
God Stats
2W - 1L
1,821 SR
Queue Stats
10W - 14L
1,352 Elo+
Party 1
Cthulhu
Cthulhu
WS326
Cthulhu
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 35L
1,411 Elo+
Party 1
He Bo
He Bo
ZeroDoesThingz
He Bo
Level 142
God Stats
2W - 3L
1,475 SR
Queue Stats
454W - 463L
1,471 Elo+
Solo
Hachiman
Hachiman
iClutch_-PR
Hachiman
Level 5
God Stats
1W - 4L
1,257 SR
Queue Stats
1W - 4L
1,252 Elo+
Party 1
Team Averages
Level 52
1,462 SR
1,378 Elo+

VS

Team Averages
Level 107
1,530 SR
1,411 Elo+
Chaac
Chaac
B0LOS
Chaac
Level 44
God Stats
1W - 0L
1,668 SR
Queue Stats
24W - 24L
1,420 Elo+
Solo
Persephone
Persephone
Elium8
Persephone
Level 122
God Stats
62W - 50L
1,552 SR
Queue Stats
124W - 106L
1,471 Elo+
Solo
Medusa
Medusa
God_Knight94
Medusa
Level 149
God Stats
7W - 4L
1,285 SR
Queue Stats
607W - 597L
1,369 Elo+
Solo
Thanatos
Thanatos
Mivergalinda2000
Thanatos
Level 59
God Stats
19W - 21L
1,480 SR
Queue Stats
112W - 152L
1,300 Elo+
Solo
Hades
Hades
shmiga08
Hades
Level 159
God Stats
5W - 3L
1,664 SR
Queue Stats
75W - 71L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Haniel_PR23
Arachne
8
3 / 5 / 0
5,353
535
2,413
9,837
3,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bellona
JC-_-PR
Bellona
8
0 / 1 / 0
4,731
473
2,546
9,052
6,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
WS326
Cthulhu
7
1 / 3 / 2
4,943
494
3,766
9,390
5,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 4 / 1
4,851
485
1,692
5,483
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
iClutch_-PR
Hachiman
6
0 / 2 / 0
4,188
419
1,984
4,474
919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
B0LOS
Chaac
9
3 / 2 / 6
5,752
575
5,934
7,600
5,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Elium8
Persephone
11
3 / 0 / 2
7,257
726
2,980
3,085
963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
9
3 / 2 / 5
5,799
580
5,897
6,091
2,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
4 / 2 / 5
6,473
647
5,824
7,259
2,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
shmiga08
Hades
11
1 / 0 / 0
6,769
677
4,715
4,686
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
14
15
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
B0LOS
Chaac
3
2
6
3
W
Persephone
Elium8
Persephone
3
0
2
4
W
Medusa
3
2
5
2.75
L
Arachne
Haniel_PR23
Arachne
3
5
0
0.6
L
Bellona
JC-_-PR
Bellona
0
1
0
0
W
4
2
5
3.25
L
Cthulhu
WS326
Cthulhu
1
3
2
0.67
L
0
4
1
0.13
L
Hachiman
iClutch_-PR
Hachiman
0
2
0
0
W
Hades
shmiga08
Hades
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,401
Damage
25,350
38,236
Taken
28,721
17,466
Mitigated
13,567
4,956
Healing
14,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
B0LOS
Chaac
5,934
779
0
3,408
7,600
5,521
569
2,152
5,448
0
23,948
W
Persephone
Elium8
Persephone
2,980
284
0
466
3,085
963
509
503
2,582
46,386
0
W
Medusa
5,897
2,731
0
2,228
6,091
2,106
1,750
1,548
4,543
0
31,544
L
Arachne
Haniel_PR23
Arachne
2,413
1,715
0
1,904
9,837
3,123
20
1,004
8,638
0
18,180
L
Bellona
JC-_-PR
Bellona
2,546
1,298
0
1,960
9,052
6,364
0
5,442
3,610
0
26,091
W
5,824
1,079
0
4,809
7,259
2,576
205
1,255
6,004
0
40,775
L
Cthulhu
WS326
Cthulhu
3,766
567
0
698
9,390
5,725
0
0
9,026
16,436
0
L
1,692
146
0
0
5,483
1,335
0
1,249
4,195
26,886
0
L
Hachiman
iClutch_-PR
Hachiman
1,984
1,290
0
394
4,474
919
0
0
4,355
0
15,417
W
Hades
shmiga08
Hades
4,715
499
0
3,673
4,686
2,401
341
0
4,686
45,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,066
Gold Earned
32,050
160
Minions Killed
330
0
Camps Cleared
0
919,965
Distance Traveled
950,438
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,752
575
37
4
0
210,617
0
W
Persephone
7,257
726
95
10
0
198,312
0
W
Medusa
5,799
580
55
6
0
162,465
3
L
Arachne
5,353
535
32
3
0
193,176
0
L
Bellona
4,731
473
37
4
0
193,303
0
W
Thanatos
6,473
647
60
6
0
219,901
0
L
Cthulhu
4,943
494
27
3
0
181,864
1
L
He Bo
4,851
485
46
5
0
177,532
0
L
Hachiman
4,188
419
18
2
0
174,090
0
W
Hades
6,769
677
83
8
0
159,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role