Player Matchup

Danzaburou
Danzaburou
ImtherealPeachy
Danzaburou
Level 86
God Stats
17W - 11L
1,656 SR
Queue Stats
93W - 105L
1,523 Elo+
Solo
Arachne
Arachne
TatouLama540641
Arachne
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,298 Elo+
Party 2
Kukulkan
Kukulkan
XxsebatosaxX
Kukulkan
Level 27
God Stats
3W - 6L
1,359 SR
Queue Stats
24W - 74L
1,306 Elo+
Solo
Gilgamesh
Gilgamesh
Zahnify
Gilgamesh
Level 160
God Stats
5W - 6L
1,408 SR
Queue Stats
159W - 129L
1,584 Elo+
Solo
The Morrigan
The Morrigan
l AEGORA l
The Morrigan
Level 27
God Stats
0W - 2L
1,310 SR
Queue Stats
10W - 21L
1,311 Elo+
Party 2
Team Averages
Level 61
1,446 SR
1,404 Elo+

VS

Team Averages
Level 133
1,538 SR
1,515 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Aggromemenon
Shiva
Level 136
God Stats
11W - 9L
1,516 SR
Queue Stats
307W - 256L
1,592 Elo+
Party 1
Aphrodite
Aphrodite
catch22always
Aphrodite
Level 141
God Stats
8W - 8L
1,619 SR
Queue Stats
72W - 103L
1,392 Elo+
Solo
Mercury
Mercury
heilkrieger
Mercury
Level 122
God Stats
8W - 10L
1,396 SR
Queue Stats
61W - 47L
1,501 Elo+
Solo
Maui
Maui
thisisbedlam
Maui
Level 157
God Stats
17W - 9L
1,657 SR
Queue Stats
314W - 256L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ImtherealPeachy
Danzaburou
16
2 / 5 / 2
9,775
815
9,864
11,815
4,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 9 / 1
7,952
663
997
13,617
5,524
Kukulkan
XxsebatosaxX
Kukulkan
16
1 / 7 / 2
9,527
794
10,008
10,920
4,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
Zahnify
Gilgamesh
16
4 / 3 / 3
9,766
814
13,961
20,190
20,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
l AEGORA l
The Morrigan
13
0 / 6 / 3
8,193
683
4,394
8,084
3,393
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
3 / 1 / 9
10,033
836
10,544
13,158
11,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
6 / 2 / 18
10,448
871
16,564
17,953
20,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
catch22always
Aphrodite
17
9 / 1 / 13
10,917
910
12,055
9,318
5,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
heilkrieger
Mercury
18
8 / 2 / 12
11,113
926
11,592
12,486
6,689
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 1 / 16
10,849
904
6,321
13,565
16,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
98
7
Kills
30
30
Deaths
7
11
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
1
9
7.5
W
6
2
18
7.5
L
Danzaburou
ImtherealPeachy
Danzaburou
2
5
2
0.6
L
0
9
1
0.06
L
Kukulkan
XxsebatosaxX
Kukulkan
1
7
2
0.29
L
Gilgamesh
Zahnify
Gilgamesh
4
3
3
1.83
W
Aphrodite
catch22always
Aphrodite
9
1
13
15.5
W
Mercury
heilkrieger
Mercury
8
2
12
7
L
The Morrigan
l AEGORA l
The Morrigan
0
6
3
0.25
W
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,224
Damage
57,076
64,626
Taken
66,480
38,040
Mitigated
60,698
5,573
Healing
29,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
10,544
4,895
0
2,879
13,158
11,261
32
2,363
10,597
0
41,697
W
16,564
3,864
1,456
2,932
17,953
20,286
1,258
2,889
14,764
315
33,706
L
Danzaburou
ImtherealPeachy
Danzaburou
9,864
4,967
0
2,143
11,815
4,365
0
2,298
9,269
0
35,308
L
997
714
0
16
13,617
5,524
0
4,267
8,714
0
2,048
L
Kukulkan
XxsebatosaxX
Kukulkan
10,008
330
0
110
10,920
4,642
0
2,680
7,993
41,570
0
L
Gilgamesh
Zahnify
Gilgamesh
13,961
3,010
0
3,226
20,190
20,116
0
6,239
13,073
61
28,304
W
Aphrodite
catch22always
Aphrodite
12,055
2,052
9,192
5,958
9,318
5,575
1,422
2,566
6,574
31,189
0
W
Mercury
heilkrieger
Mercury
11,592
6,679
0
1,652
12,486
6,689
3,261
4,267
8,132
0
31,934
L
The Morrigan
l AEGORA l
The Morrigan
4,394
1,389
26
52
8,084
3,393
0
2,288
5,648
8,989
1,982
W
6,321
1,053
1,815
3,378
13,565
16,887
255
1,738
11,591
15,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,213
Gold Earned
53,360
182
Minions Killed
234
0
Camps Cleared
0
967,795
Distance Traveled
1,233,769
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,033
836
68
6
0
261,090
0
W
Shiva
10,448
871
46
4
0
257,896
0
L
Danzaburou
9,775
815
52
4
0
213,366
0
L
Arachne
7,952
663
3
0
0
183,312
0
L
Kukulkan
9,527
794
76
6
0
175,801
3
L
Gilgamesh
9,766
814
39
3
0
244,290
0
W
Aphrodite
10,917
910
54
5
0
222,387
0
W
Mercury
11,113
926
48
4
0
262,286
0
L
The Morrigan
8,193
683
12
1
0
151,026
0
W
Maui
10,849
904
18
2
0
230,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role