Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Fløkii
Tsukuyomi
Level 106
God Stats
24W - 18L
1,590 SR
Queue Stats
295W - 240L
1,534 Elo+
Solo
Janus
Janus
FumpRucker
Janus
Level 69
God Stats
3W - 1L
1,476 SR
Queue Stats
30W - 26L
1,520 Elo+
Solo
Skadi
Skadi
Nobleknightdark
Skadi
Level 153
God Stats
3W - 3L
1,398 SR
Queue Stats
571W - 525L
1,526 Elo+
Solo
Shiva
Shiva
PYRIDOXN
Shiva
Level 48
God Stats
1W - 1L
1,203 SR
Queue Stats
20W - 21L
1,460 Elo+
Solo
Team Averages
Level 101
1,433 SR
1,508 Elo+

VS

Team Averages
Level 166
1,567 SR
1,563 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Fūkanou
Ares
Level 190
God Stats
2W - 2L
1,584 SR
Queue Stats
96W - 64L
1,630 Elo+
Party 1
Hou Yi
Hou Yi
Mindpierce
Hou Yi
Level 212
God Stats
8W - 11L
1,576 SR
Queue Stats
211W - 231L
1,549 Elo+
Party 1
Vulcan
Vulcan
TIlVlBERWOLF
Vulcan
Level 159
God Stats
10W - 7L
1,540 SR
Queue Stats
304W - 280L
1,550 Elo+
Party 1
Chaac
Chaac
iBeesttt_TTV
Chaac
Level 108
God Stats
25W - 17L
1,636 SR
Queue Stats
37W - 25L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 0 / 0
7,189
553
7,300
7,699
8,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Fløkii
Tsukuyomi
11
2 / 2 / 4
6,711
516
7,936
8,939
3,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
13
1 / 2 / 2
7,396
569
7,429
7,440
2,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
7 / 1 / 0
7,803
600
8,732
8,554
2,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shiva
PYRIDOXN
Shiva
11
2 / 0 / 5
6,770
521
5,897
12,036
8,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 2 / 2
6,685
514
3,898
12,856
6,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
9
1 / 3 / 1
6,151
473
4,825
13,185
10,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
Mindpierce
Hou Yi
11
2 / 5 / 0
6,353
489
6,822
11,319
4,227
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
12
1 / 2 / 1
7,191
553
6,734
6,027
2,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 0 / 0
7,688
591
4,523
11,996
6,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
12
Kills
5
5
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
0
0
L
Gilgamesh
 
Gilgamesh
1
2
2
1
W
Tsukuyomi
Fløkii
Tsukuyomi
2
2
4
2
W
Janus
1
2
2
1
L
Ares
1
3
1
0.5
L
Hou Yi
Mindpierce
Hou Yi
2
5
0
0.4
W
7
1
0
7
W
Shiva
PYRIDOXN
Shiva
2
0
5
4.5
L
Vulcan
1
2
1
0.75
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,294
Damage
26,802
44,668
Taken
55,383
25,834
Mitigated
30,160
14,321
Healing
13,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,300
345
0
3,263
7,699
8,794
0
120
7,539
57,154
240
L
Gilgamesh
 
Gilgamesh
3,898
1,268
0
818
12,856
6,662
0
3,632
9,036
0
49,685
W
Tsukuyomi
Fløkii
Tsukuyomi
7,936
2,415
0
3,360
8,939
3,272
0
2,582
6,235
0
51,301
W
Janus
7,429
580
0
1,500
7,440
2,754
0
2,208
5,124
64,511
0
L
Ares
4,825
727
0
2,191
13,185
10,737
0
2,176
10,897
15,298
0
L
Hou Yi
Mindpierce
Hou Yi
6,822
3,078
0
2,929
11,319
4,227
0
0
11,319
0
43,003
W
8,732
2,768
0
750
8,554
2,990
88
2,274
6,260
0
63,398
W
Shiva
PYRIDOXN
Shiva
5,897
1,380
882
4,566
12,036
8,024
0
4,020
7,951
0
17,785
L
Vulcan
6,734
2,075
0
1,003
6,027
2,403
0
1,421
4,508
58,396
0
L
4,523
1,016
0
6,527
11,996
6,131
0
5,617
5,134
0
65,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,869
Gold Earned
34,068
405
Minions Killed
386
0
Camps Cleared
0
1,448,109
Distance Traveled
1,335,208
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,189
553
94
7
0
277,193
4
L
Gilgamesh
6,685
514
80
6
0
274,680
0
W
Tsukuyomi
6,711
516
67
5
0
320,809
0
W
Janus
7,396
569
140
11
0
289,129
5
L
Ares
6,151
473
16
1
0
288,829
3
L
Hou Yi
6,353
489
66
5
0
219,999
0
W
Skadi
7,803
600
83
6
0
259,967
0
W
Shiva
6,770
521
21
2
0
301,011
4
L
Vulcan
7,191
553
107
8
0
270,179
3
L
Chaac
7,688
591
117
9
0
281,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role