Player Matchup

Sobek
Sobek
 
Sobek
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
ItzAcheron
Atlas
Level 132
God Stats
1W - 1L
1,537 SR
Queue Stats
45W - 50L
1,468 Elo+
Solo
Artemis
Artemis
Jus_Missed_Me
Artemis
Level 124
God Stats
0W - 8L
1,063 SR
Queue Stats
551W - 537L
1,432 Elo+
Solo
Tiamat
Tiamat
Kryddnn
Tiamat
Level 177
God Stats
0W - 2L
1,244 SR
Queue Stats
246W - 261L
1,482 Elo+
Solo
Chronos
Chronos
bigblacko62
Chronos
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 36L
1,333 Elo+
Solo
Team Averages
Level 124
1,369 SR
1,443 Elo+

VS

Team Averages
Level 128
1,533 SR
1,462 Elo+
Sobek
Sobek
 
Sobek
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
 
Camazotz
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
JordanTheIronMan
Ah Puch
Level 129
God Stats
4W - 1L
1,665 SR
Queue Stats
290W - 322L
1,392 Elo+
Party 1
Amaterasu
Amaterasu
KimJongIan
Amaterasu
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
7
0 / 2 / 0
5,113
730
1,824
4,406
3,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Atlas
11
2 / 2 / 1
6,524
932
5,830
6,978
6,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
11
0 / 3 / 2
5,740
820
6,336
5,213
2,497
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Tiamat
Kryddnn
Tiamat
11
0 / 1 / 1
5,972
853
4,629
3,339
2,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
bigblacko62
Chronos
11
1 / 2 / 0
5,880
840
3,620
4,597
2,190
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
3 / 0 / 7
7,582
1,083
3,528
10,215
7,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
 
Bacchus
12
3 / 2 / 6
7,327
1,047
6,002
6,352
7,139
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Camazotz
 
Camazotz
10
1 / 1 / 7
6,521
932
2,870
6,874
6,485
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 1 / 6
6,758
965
7,193
3,077
1,406
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amaterasu
KimJongIan
Amaterasu
11
1 / 0 / 7
6,317
902
2,780
6,828
6,078
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
3
Kills
10
10
Deaths
4
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
2
0
0
W
Sobek
 
Sobek
3
0
7
6.5
W
Bacchus
 
Bacchus
3
2
6
3
W
Camazotz
 
Camazotz
1
1
7
4.5
L
Atlas
2
2
1
1.25
W
2
1
6
5
L
Artemis
0
3
2
0.33
W
Amaterasu
KimJongIan
Amaterasu
1
0
7
4.5
L
Tiamat
Kryddnn
Tiamat
0
1
1
0.5
L
Chronos
bigblacko62
Chronos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,239
Damage
22,373
24,533
Taken
33,346
17,935
Mitigated
28,774
6,494
Healing
16,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,824
77
0
919
4,406
3,865
0
2,253
2,153
2,428
0
W
Sobek
 
Sobek
3,528
79
477
6,221
10,215
7,666
0
4,827
5,388
11,595
0
W
Bacchus
 
Bacchus
6,002
359
865
1,112
6,352
7,139
0
2,442
3,910
10,084
0
W
Camazotz
 
Camazotz
2,870
620
221
2,492
6,874
6,485
180
3,482
3,392
0
5,412
L
Atlas
5,830
2,105
705
1,983
6,978
6,848
0
4,232
2,746
10,059
0
W
7,193
145
941
521
3,077
1,406
628
1,212
1,865
16,767
0
L
Artemis
6,336
2,567
128
621
5,213
2,497
0
4,010
1,203
0
12,150
W
Amaterasu
KimJongIan
Amaterasu
2,780
1,178
1,219
2,123
6,828
6,078
549
3,940
2,888
0
6,267
L
Tiamat
Kryddnn
Tiamat
4,629
114
218
777
3,339
2,535
0
2,885
454
10,286
0
L
Chronos
bigblacko62
Chronos
3,620
866
637
506
4,597
2,190
0
3,343
1,254
11,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,229
Gold Earned
34,505
74
Minions Killed
66
0
Camps Cleared
0
636,114
Distance Traveled
720,907
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,113
730
2
0
0
88,099
0
W
Sobek
7,582
1,083
20
3
0
157,459
0
W
Bacchus
7,327
1,047
9
1
0
145,616
0
W
Camazotz
6,521
932
4
1
0
125,445
0
L
Atlas
6,524
932
9
1
0
140,088
0
W
Ah Puch
6,758
965
26
4
0
145,448
0
L
Artemis
5,740
820
22
3
0
133,849
0
W
Amaterasu
6,317
902
7
1
0
146,939
0
L
Tiamat
5,972
853
19
3
0
145,701
0
L
Chronos
5,880
840
22
3
0
128,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role