Player Matchup

Janus
Janus
ACROBATCZ
Janus
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 10L
1,180 Elo+
Solo
Hercules
Hercules
GxcciNell
Hercules
Level 101
God Stats
8W - 9L
1,325 SR
Queue Stats
437W - 474L
1,407 Elo+
Solo
Medusa
Medusa
Zallish
Medusa
Level 184
God Stats
3W - 3L
1,567 SR
Queue Stats
123W - 124L
1,458 Elo+
Solo
Agni
Agni
raccoonofstealth
Agni
Level 150
God Stats
12W - 4L
1,630 SR
Queue Stats
164W - 132L
1,556 Elo+
Solo
Surtr
Surtr
the_dekoe
Surtr
Level 176
God Stats
2W - 2L
1,545 SR
Queue Stats
22W - 33L
1,417 Elo+
Solo
Team Averages
Level 126
1,513 SR
1,404 Elo+

VS

Team Averages
Level 92
1,578 SR
1,480 Elo+
Martichoras
Martichoras
Ash From PC
Martichoras
Level 166
God Stats
16W - 13L
1,548 SR
Queue Stats
797W - 775L
1,506 Elo+
Solo
Nu Wa
Nu Wa
RidexOrxPie
Nu Wa
Level 159
God Stats
34W - 26L
1,589 SR
Queue Stats
71W - 62L
1,492 Elo+
Solo
Nemesis
Nemesis
anabnin02
Nemesis
Level 15
God Stats
3W - 0L
1,831 SR
Queue Stats
21W - 15L
1,496 Elo+
Solo
Ao Kuang
Ao Kuang
newblacklisten
Ao Kuang
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
whywhyqaz1
Cu Chulainn
Level 117
God Stats
6W - 11L
1,420 SR
Queue Stats
230W - 235L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ACROBATCZ
Janus
12
0 / 4 / 0
7,180
718
3,188
7,973
2,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
GxcciNell
Hercules
14
1 / 5 / 3
7,979
798
4,479
16,516
12,961
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Zallish
Medusa
14
0 / 3 / 3
7,693
769
9,492
9,866
3,781
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 2 / 1
8,667
867
11,150
10,329
3,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Surtr
the_dekoe
Surtr
15
2 / 4 / 2
8,603
860
9,248
14,729
10,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Ash From PC
Martichoras
16
2 / 2 / 8
9,288
929
9,058
10,897
5,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 0 / 7
9,856
986
13,055
6,489
2,754
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
anabnin02
Nemesis
15
3 / 0 / 9
8,902
890
13,013
9,993
7,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
17
8 / 2 / 5
10,031
1,003
11,843
13,243
7,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
whywhyqaz1
Cu Chulainn
15
2 / 2 / 6
8,734
873
6,276
12,299
9,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
6
Kills
18
18
Deaths
6
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Janus
ACROBATCZ
Janus
0
4
0
0
W
Martichoras
Ash From PC
Martichoras
2
2
8
3
L
Hercules
GxcciNell
Hercules
1
5
3
0.5
W
3
0
7
6.5
L
Medusa
Zallish
Medusa
0
3
3
0.5
W
Nemesis
anabnin02
Nemesis
3
0
9
7.5
W
Ao Kuang
8
2
5
5.25
L
3
2
1
1.75
L
Surtr
the_dekoe
Surtr
2
4
2
0.75
W
Cu Chulainn
whywhyqaz1
Cu Chulainn
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,557
Damage
53,245
59,413
Taken
52,921
34,323
Mitigated
32,449
7,807
Healing
17,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
ACROBATCZ
Janus
3,188
62
0
0
7,973
2,807
0
2,572
5,032
9,354
0
W
Martichoras
Ash From PC
Martichoras
9,058
2,836
0
1,422
10,897
5,675
695
4,194
6,604
0
38,950
L
Hercules
GxcciNell
Hercules
4,479
1,234
0
2,197
16,516
12,961
0
9,287
6,526
0
14,060
W
13,055
7,526
269
4,010
6,489
2,754
2,478
579
5,777
46,635
0
L
Medusa
Zallish
Medusa
9,492
3,379
0
928
9,866
3,781
430
4,192
5,377
0
36,001
W
Nemesis
anabnin02
Nemesis
13,013
3,475
0
4,993
9,993
7,350
229
2,554
7,278
0
20,200
W
Ao Kuang
11,843
3,180
0
3,701
13,243
7,186
1,975
4,589
8,262
27,782
199
L
11,150
360
195
1,973
10,329
3,975
0
2,962
6,854
34,978
0
L
Surtr
the_dekoe
Surtr
9,248
3,096
0
2,514
14,729
10,799
0
5,132
8,661
1,433
27,845
W
Cu Chulainn
whywhyqaz1
Cu Chulainn
6,276
805
0
2,612
12,299
9,484
474
2,826
9,288
0
18,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,122
Gold Earned
46,811
187
Minions Killed
225
0
Camps Cleared
0
1,012,726
Distance Traveled
1,109,909
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,180
718
26
3
0
176,272
0
W
Martichoras
9,288
929
78
8
0
197,144
0
L
Hercules
7,979
798
14
1
0
200,094
0
W
Nu Wa
9,856
986
68
7
0
208,868
0
L
Medusa
7,693
769
43
4
0
193,912
0
W
Nemesis
8,902
890
19
2
0
249,361
0
W
Ao Kuang
10,031
1,003
33
3
0
269,141
0
L
Agni
8,667
867
52
5
0
224,558
0
L
Surtr
8,603
860
52
5
0
217,890
0
W
Cu Chulainn
8,734
873
27
3
0
185,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role