Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Chevinatorin
Cernunnos
Level 201
God Stats
0W - 1L
1,524 SR
Queue Stats
46W - 39L
1,634 Elo+
Party 1
Hun Batz
Hun Batz
amineaguero
Hun Batz
Level 156
God Stats
8W - 4L
1,654 SR
Queue Stats
213W - 185L
1,611 Elo+
Solo
Cerberus
Cerberus
hipsterpeanuts
Cerberus
Level 111
God Stats
1W - 1L
1,690 SR
Queue Stats
5W - 6L
1,532 Elo+
Party 1
Lancelot
Lancelot
jazzyb54
Lancelot
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,504 Elo+
Party 1
Team Averages
Level 154
1,574 SR
1,556 Elo+

VS

Team Averages
Level 127
1,579 SR
1,528 Elo+
Ullr
Ullr
Apothe0s
Ullr
Level 147
God Stats
9W - 9L
1,594 SR
Queue Stats
260W - 246L
1,556 Elo+
Solo
Athena
Athena
MrKillmeplease
Athena
Level 157
God Stats
13W - 9L
1,584 SR
Queue Stats
840W - 828L
1,502 Elo+
Solo
Skadi
Skadi
RoryMcDona69
Skadi
Level 144
God Stats
7W - 3L
1,695 SR
Queue Stats
521W - 507L
1,550 Elo+
Solo
Hel
Hel
tiantrieshard
Hel
Level 64
God Stats
2W - 1L
1,518 SR
Queue Stats
56W - 42L
1,542 Elo+
Solo
Shiva
Shiva
zerkxes07
Shiva
Level 125
God Stats
25W - 24L
1,503 SR
Queue Stats
924W - 915L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
3 / 4 / 4
8,304
830
6,337
11,895
6,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cernunnos
Chevinatorin
Cernunnos
16
6 / 3 / 3
9,177
918
18,312
12,027
6,518
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
amineaguero
Hun Batz
11
1 / 5 / 5
7,228
723
12,034
9,900
7,304
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
15
1 / 6 / 8
8,632
863
9,109
16,964
19,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Lancelot
jazzyb54
Lancelot
14
1 / 7 / 8
8,380
838
10,495
14,019
8,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
7 / 3 / 6
10,373
1,037
13,232
13,623
7,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 3 / 13
9,400
940
6,047
19,680
22,321
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

15
3 / 3 / 13
9,037
904
13,170
10,006
4,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 2 / 15
8,942
894
14,897
15,208
11,233
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shiva
zerkxes07
Shiva
16
5 / 1 / 14
9,353
935
14,022
17,362
17,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
86
12
Kills
25
25
Deaths
12
28
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
3
4
4
1.25
W
Ullr
7
3
6
3.33
L
Cernunnos
Chevinatorin
Cernunnos
6
3
3
2.5
W
6
3
13
4.17
W
3
3
13
3.17
L
Hun Batz
amineaguero
Hun Batz
1
5
5
0.7
L
Cerberus
1
6
8
0.83
L
Lancelot
jazzyb54
Lancelot
1
7
8
0.71
W
4
2
15
5.75
W
Shiva
zerkxes07
Shiva
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,287
Damage
61,368
64,805
Taken
75,879
48,603
Mitigated
62,968
22,541
Healing
40,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
6,337
615
4,117
5,475
11,895
6,775
0
3,442
8,178
18,076
0
W
Ullr
13,232
5,780
345
1,221
13,623
7,179
1,459
3,633
9,990
0
22,928
L
Cernunnos
Chevinatorin
Cernunnos
18,312
8,143
813
3,110
12,027
6,518
0
4,168
7,648
0
38,553
W
6,047
1,008
1,559
3,785
19,680
22,321
322
4,818
14,862
9,944
0
W
13,170
6,923
313
1,821
10,006
4,984
1,351
1,357
8,649
0
27,362
L
Hun Batz
amineaguero
Hun Batz
12,034
2,054
495
968
9,900
7,304
0
3,273
6,461
0
16,432
L
Cerberus
9,109
361
789
4,088
16,964
19,601
0
5,292
11,128
15,379
0
L
Lancelot
jazzyb54
Lancelot
10,495
1,492
377
2,309
14,019
8,405
0
4,769
9,154
0
13,024
W
14,897
1,514
16,357
8,410
15,208
11,233
609
2,755
12,453
25,182
0
W
Shiva
zerkxes07
Shiva
14,022
1,041
3,324
3,085
17,362
17,251
334
2,883
14,479
0
25,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,721
Gold Earned
47,105
109
Minions Killed
119
0
Camps Cleared
0
888,204
Distance Traveled
1,034,101
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,304
830
37
4
0
169,083
0
W
Ullr
10,373
1,037
32
3
0
189,059
0
L
Cernunnos
9,177
918
38
4
0
180,151
0
W
Athena
9,400
940
6
1
0
233,786
0
W
Skadi
9,037
904
40
4
0
177,625
0
L
Hun Batz
7,228
723
11
1
0
142,902
0
L
Cerberus
8,632
863
16
2
0
180,023
0
L
Lancelot
8,380
838
7
1
0
216,045
0
W
Hel
8,942
894
24
2
0
198,704
0
W
Shiva
9,353
935
17
2
0
234,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role