Player Matchup

Nemesis
Nemesis
DaNDaNaKaN
Nemesis
Level 156
God Stats
4W - 2L
1,686 SR
Queue Stats
188W - 172L
1,547 Elo+
Party 1
Danzaburou
Danzaburou
Haegiwanokōtai
Danzaburou
Level 110
God Stats
2W - 0L
1,714 SR
Queue Stats
79W - 92L
1,433 Elo+
Solo
Zhong Kui
Zhong Kui
MDKxDodo
Zhong Kui
Level 143
God Stats
8W - 2L
1,830 SR
Queue Stats
528W - 541L
1,525 Elo+
Solo
Raijin
Raijin
MORİA
Raijin
Level 125
God Stats
2W - 3L
1,366 SR
Queue Stats
102W - 92L
1,556 Elo+
Party 1
Anubis
Anubis
urdin
Anubis
Level 158
God Stats
8W - 6L
1,541 SR
Queue Stats
419W - 432L
1,534 Elo+
Solo
Team Averages
Level 138
1,627 SR
1,519 Elo+

VS

Team Averages
Level 91
1,707 SR
1,502 Elo+
Amaterasu
Amaterasu
DissentientOne
Amaterasu
Level 53
God Stats
0W - 1L
1,891 SR
Queue Stats
59W - 44L
1,527 Elo+
Party 3
Artemis
Artemis
Mesemir
Artemis
Level 146
God Stats
2W - 1L
1,818 SR
Queue Stats
105W - 106L
1,468 Elo+
Solo
Tyr
Tyr
SonicMix7
Tyr
Level 48
God Stats
1W - 1L
1,707 SR
Queue Stats
161W - 161L
1,514 Elo+
Party 2
Thanatos
Thanatos
SoulNihility
Thanatos
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
232W - 219L
1,529 Elo+
Party 2
Fafnir
Fafnir
Zaren001
Fafnir
Level 68
God Stats
2W - 3L
1,620 SR
Queue Stats
25W - 25L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DaNDaNaKaN
Nemesis
17
8 / 1 / 17
10,547
879
15,671
15,586
15,506
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Haegiwanokōtai
Danzaburou
19
9 / 4 / 19
11,720
977
22,283
11,160
5,203
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
MDKxDodo
Zhong Kui
14
1 / 5 / 14
8,996
750
8,831
14,787
8,235
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
MORİA
Raijin
18
8 / 3 / 20
10,635
886
16,636
10,558
4,699
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
urdin
Anubis
17
8 / 4 / 21
10,794
900
14,003
10,741
6,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DissentientOne
Amaterasu
17
3 / 7 / 7
9,261
772
11,348
22,039
20,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
Mesemir
Artemis
15
2 / 6 / 6
8,529
711
8,139
13,559
7,878
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
3 / 8 / 5
8,651
721
5,663
17,890
18,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
SoulNihility
Thanatos
17
5 / 9 / 8
9,822
819
14,526
16,855
13,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fafnir
Zaren001
Fafnir
16
3 / 4 / 7
9,562
797
5,310
15,583
23,999
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
49
34
Kills
16
17
Deaths
34
91
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DaNDaNaKaN
Nemesis
8
1
17
16.5
L
Amaterasu
DissentientOne
Amaterasu
3
7
7
0.93
W
Danzaburou
Haegiwanokōtai
Danzaburou
9
4
19
4.63
W
Zhong Kui
MDKxDodo
Zhong Kui
1
5
14
1.6
W
Raijin
MORİA
Raijin
8
3
20
6
L
Artemis
Mesemir
Artemis
2
6
6
0.83
L
3
8
5
0.69
L
Thanatos
SoulNihility
Thanatos
5
9
8
1
L
Fafnir
Zaren001
Fafnir
3
4
7
1.63
W
Anubis
urdin
Anubis
8
4
21
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,424
Damage
44,986
62,832
Taken
85,926
39,794
Mitigated
85,170
24,324
Healing
23,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DaNDaNaKaN
Nemesis
15,671
4,835
2,137
6,193
15,586
15,506
673
1,147
14,439
0
18,570
L
Amaterasu
DissentientOne
Amaterasu
11,348
2,532
559
4,449
22,039
20,696
0
10,119
11,454
0
19,890
W
Danzaburou
Haegiwanokōtai
Danzaburou
22,283
10,255
948
1,999
11,160
5,203
4,604
185
10,975
0
45,414
W
Zhong Kui
MDKxDodo
Zhong Kui
8,831
437
1,321
4,309
14,787
8,235
1,308
1,043
13,744
14,992
0
W
Raijin
MORİA
Raijin
16,636
1,741
1,865
2,417
10,558
4,699
564
1,487
9,071
30,301
0
L
Artemis
Mesemir
Artemis
8,139
2,995
1,862
2,877
13,559
7,878
871
5,473
7,856
0
23,791
L
5,663
361
841
1,050
17,890
18,810
0
9,471
8,194
0
8,795
L
Thanatos
SoulNihility
Thanatos
14,526
2,820
626
7,115
16,855
13,787
0
5,472
10,906
0
20,896
L
Fafnir
Zaren001
Fafnir
5,310
2,147
840
3,435
15,583
23,999
137
8,935
6,500
13,868
0
W
Anubis
urdin
Anubis
14,003
1,622
1,505
1,630
10,741
6,151
1,285
1,448
9,293
36,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,692
Gold Earned
45,825
133
Minions Killed
93
0
Camps Cleared
0
1,025,835
Distance Traveled
1,039,409
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,547
879
10
1
0
248,929
0
L
Amaterasu
9,261
772
20
2
0
214,435
0
W
Danzaburou
11,720
977
42
4
0
186,759
0
W
Zhong Kui
8,996
750
17
1
0
203,011
0
W
Raijin
10,635
886
20
2
0
210,006
0
L
Artemis
8,529
711
35
3
0
186,177
0
L
Tyr
8,651
721
8
1
0
199,675
0
L
Thanatos
9,822
819
13
1
0
222,183
0
L
Fafnir
9,562
797
17
1
0
216,939
0
W
Anubis
10,794
900
44
4
0
177,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role